Player Matchup

Ne Zha
Ne Zha
Ismaelamh9
Ne Zha
Level 156
God Stats
2W - 1L
1,265 SR
Queue Stats
149W - 137L
1,597 Elo+
Solo
Hel
Hel
Nerorg
Hel
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
КапитанЖорик
Kumbhakarna
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 98
1,422 SR
1,532 Elo+

VS

Team Averages
Level 38
1,347 SR
1,251 Elo+
Hun Batz
Hun Batz
OmmetaCheese
Hun Batz
Level 104
God Stats
0W - 3L
1,316 SR
Queue Stats
296W - 316L
1,593 Elo+
Solo
Agni
Agni
TadALil
Agni
Level 5
God Stats
0W - 2L
1,226 SR
Queue Stats
0W - 3L
1,079 Elo+
Party 1
Jormungandr
Jormungandr
oldhairyman
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ismaelamh9
Ne Zha
12
6 / 0 / 6
8,172
817
4,627
3,484
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
Nerorg
Hel
10
4 / 0 / 8
7,437
744
3,947
3,190
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 0 / 10
8,016
802
3,653
10,506
7,587
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
OmmetaCheese
Hun Batz
10
0 / 2 / 0
6,092
609
2,369
4,820
2,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Agni
TadALil
Agni
8
0 / 5 / 0
5,747
575
3,011
4,569
1,321
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
oldhairyman
Jormungandr
7
0 / 6 / 0
5,606
561
2,537
8,009
3,803
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Ismaelamh9
Ne Zha
6
0
6
9
W
Hel
Nerorg
Hel
4
0
8
8
L
Hun Batz
OmmetaCheese
Hun Batz
0
2
0
0
L
Agni
TadALil
Agni
0
5
0
0
L
Jormungandr
oldhairyman
Jormungandr
0
6
0
0
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,227
Damage
7,917
17,180
Taken
17,398
10,001
Mitigated
7,404
7,519
Healing
286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Ismaelamh9
Ne Zha
4,627
1,533
0
466
3,484
1,396
682
1,143
2,341
0
35,156
W
Hel
Nerorg
Hel
3,947
367
3,572
2,675
3,190
1,018
0
794
2,396
21,148
0
L
Hun Batz
OmmetaCheese
Hun Batz
2,369
668
0
250
4,820
2,280
0
1,488
3,256
0
28,725
L
Agni
TadALil
Agni
3,011
840
0
36
4,569
1,321
0
1,774
2,721
14,999
0
L
Jormungandr
oldhairyman
Jormungandr
2,537
1,317
0
0
8,009
3,803
0
4,038
3,755
8,461
0
W
3,653
755
0
806
10,506
7,587
114
3,666
6,840
13,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,625
Gold Earned
17,445
109
Minions Killed
94
0
Camps Cleared
0
612,687
Distance Traveled
502,558
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,172
817
64
6
0
209,545
4
W
Hel
7,437
744
33
3
0
200,232
1
L
Hun Batz
6,092
609
54
5
0
195,772
4
L
Agni
5,747
575
30
3
0
154,666
1
L
Jormungandr
5,606
561
10
1
0
152,120
1
W
Kumbhakarna
8,016
802
12
1
0
202,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role