Player Matchup

Cernunnos
Cernunnos
Gold III
J0sh22
Cernunnos
Gold III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 52L
1,557 MMR
Party 1
Kukulkan
Kukulkan
Gold V
UnreadPlanet703
Kukulkan
Gold V
Level 124
God Stats
14W - 6L
1,572 SR
Queue Stats
26W - 20L
1,461 MMR
Party 1
Ares
Ares
Gold IV
drem063
Ares
Gold IV
Level 129
God Stats
150W - 105L
1,623 SR
Queue Stats
662W - 665L
1,415 MMR
Solo
Awilix
Awilix
Gold III
vOsiriss
Awilix
Gold III
Level 139
God Stats
63W - 33L
1,420 SR
Queue Stats
311W - 302L
1,358 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
yJocca
Gilgamesh
Gold IV
Level 111
God Stats
3W - 3L
1,512 SR
Queue Stats
82W - 79L
1,518 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,526 SR
1,462 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,537 SR
1,468 MMR
Nemesis
Nemesis
Silver III
Berserker_A_
Nemesis
Silver III
Level 94
God Stats
3W - 3L
1,554 SR
Queue Stats
217W - 205L
1,499 MMR
Solo
Scylla
Scylla
Gold II
Neeyll
Scylla
Gold II
Level 146
God Stats
25W - 28L
1,559 SR
Queue Stats
299W - 300L
1,540 MMR
Party 2
Ymir
Ymir
Silver II
RatedRVal
Ymir
Silver II
Level 144
God Stats
1W - 3L
1,420 SR
Queue Stats
180W - 182L
1,050 MMR
Party 2
King Arthur
King Arthur
Platinum IV
Revolution895
King Arthur
Platinum IV
Level 124
God Stats
45W - 40L
1,608 SR
Queue Stats
635W - 629L
1,616 MMR
Solo
Rama
Rama
Gold III
TypischPablo
Rama
Gold III
Level 104
God Stats
5W - 3L
1,543 SR
Queue Stats
68W - 67L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
J0sh22
Cernunnos
11
0 / 0 / 4
6,581
598
5,004
5,045
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
12
3 / 0 / 0
6,776
616
4,546
2,239
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
drem063
Ares
10
1 / 1 / 2
5,931
539
3,435
5,713
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
vOsiriss
Awilix
12
5 / 0 / 2
6,730
612
6,515
5,887
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
yJocca
Gilgamesh
13
5 / 2 / 0
7,669
697
8,481
10,847
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
LokiSetAthenaCu ChulainnTiamat

VS

Bans
HeimdallrJanusSobekNu WaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Berserker_A_
Nemesis
8
0 / 3 / 0
5,068
461
2,428
6,766
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Neeyll
Scylla
9
0 / 2 / 0
5,114
465
1,586
4,023
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
0 / 2 / 1
5,482
498
1,410
8,155
4,357
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Revolution895
King Arthur
11
2 / 4 / 0
6,766
615
7,491
10,197
6,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 3 / 0
5,640
513
3,708
9,020
2,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
14
Kills
3
3
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Berserker_A_
Nemesis
0
3
0
0
W
Cernunnos
J0sh22
Cernunnos
0
0
4
2
L
Scylla
Neeyll
Scylla
0
2
0
0
L
Ymir
0
2
1
0.25
L
King Arthur
Revolution895
King Arthur
2
4
0
0.5
L
1
3
0
0.33
W
Kukulkan
3
0
0
3
W
Ares
drem063
Ares
1
1
2
2
W
Awilix
vOsiriss
Awilix
5
0
2
6
W
Gilgamesh
yJocca
Gilgamesh
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,981
Damage
16,623
29,731
Taken
38,161
11,071
Mitigated
16,464
10,209
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Berserker_A_
Nemesis
2,428
1,196
0
1,350
6,766
2,621
0
554
6,212
0
27,417
W
Cernunnos
J0sh22
Cernunnos
5,004
2,064
0
2,805
5,045
1,337
0
242
4,803
0
46,468
L
Scylla
Neeyll
Scylla
1,586
0
0
386
4,023
1,112
0
1,578
2,445
24,914
0
L
Ymir
1,410
510
306
1,887
8,155
4,357
0
4,239
3,916
11,982
0
L
King Arthur
Revolution895
King Arthur
7,491
1,743
0
2,508
10,197
6,007
0
0
10,197
2,837
40,250
L
3,708
3,195
0
3,564
9,020
2,367
248
1,610
7,410
0
37,634
W
Kukulkan
4,546
392
0
755
2,239
746
341
280
1,897
52,340
0
W
Ares
drem063
Ares
3,435
51
0
2,053
5,713
1,899
20
2,091
3,526
9,917
0
W
Awilix
vOsiriss
Awilix
6,515
2,242
0
370
5,887
1,784
0
185
5,662
0
40,846
W
Gilgamesh
yJocca
Gilgamesh
8,481
3,501
0
4,226
10,847
5,305
0
778
10,069
0
45,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,687
Gold Earned
28,070
397
Minions Killed
289
0
Camps Cleared
0
1,108,839
Distance Traveled
994,171
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,068
461
55
5
0
229,441
5
W
Cernunnos
6,581
598
91
8
0
189,276
2
L
Scylla
5,114
465
42
4
0
169,338
7
L
Ymir
5,482
498
13
1
0
204,426
3
L
King Arthur
6,766
615
102
9
0
206,656
2
L
Rama
5,640
513
77
7
0
184,310
1
W
Kukulkan
6,776
616
115
10
0
204,106
2
W
Ares
5,931
539
12
1
0
216,184
3
W
Awilix
6,730
612
77
7
0
273,412
4
W
Gilgamesh
7,669
697
102
9
0
225,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role