Player Matchup

Izanami
Izanami
Jacky1901
Izanami
Level 17
God Stats
39W - 19L
1,687 SR
Queue Stats
99W - 78L
1,400 Elo+
Solo
Hercules
Hercules
Mx55i
Hercules
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
21W - 28L
1,371 Elo+
Solo
Olorun
Olorun
RyanLow
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Strikelenkas
Nemesis
Level 27
God Stats
2W - 2L
1,496 SR
Queue Stats
47W - 59L
1,318 Elo+
Party 2
Osiris
Osiris
Tormux2
Osiris
Level 27
God Stats
14W - 10L
1,605 SR
Queue Stats
296W - 316L
1,463 Elo+
Party 2
Team Averages
Level 18
1,558 SR
1,410 Elo+

VS

Team Averages
Level 8
1,545 SR
1,375 Elo+
Arachne
Arachne
BlvckSkunk
Arachne
Level 23
God Stats
18W - 23L
1,529 SR
Queue Stats
103W - 134L
1,446 Elo+
Solo
Kukulkan
Kukulkan
MaybackCamora
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Sabbi6322
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
954 Elo+
Solo
Yemoja
Yemoja
flyingwhaleee
Yemoja
Level 6
God Stats
2W - 1L
1,696 SR
Queue Stats
5W - 9L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
shiN9551
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jacky1901
Izanami
11
2 / 5 / 8
6,920
577
6,355
7,601
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Mx55i
Hercules
13
3 / 1 / 0
7,601
633
2,314
4,851
3,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
RyanLow
Olorun
10
3 / 8 / 0
6,705
559
4,156
8,981
2,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Strikelenkas
Nemesis
11
1 / 0 / 1
6,337
528
939
7,467
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Tormux2
Osiris
12
7 / 1 / 2
7,735
645
6,276
9,613
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlvckSkunk
Arachne
11
4 / 2 / 0
6,417
535
4,267
8,248
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
MaybackCamora
Kukulkan
12
6 / 3 / 2
6,965
580
6,595
6,224
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Artemis
Sabbi6322
Artemis
4
1 / 2 / 0
4,595
383
1,207
1,973
430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
3 / 5 / 3
6,432
536
3,908
8,644
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
shiN9551
Guan Yu
4
1 / 4 / 2
4,480
373
1,664
4,304
2,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
16
Kills
15
15
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
BlvckSkunk
Arachne
4
2
0
2
W
Izanami
Jacky1901
Izanami
2
5
8
1.2
L
Kukulkan
MaybackCamora
Kukulkan
6
3
2
2.33
W
Hercules
Mx55i
Hercules
3
1
0
3
W
Olorun
RyanLow
Olorun
3
8
0
0.38
L
Artemis
Sabbi6322
Artemis
1
2
0
0.5
W
Nemesis
Strikelenkas
Nemesis
1
0
1
1.5
W
Osiris
Tormux2
Osiris
7
1
2
8
L
3
5
3
0.9
L
Guan Yu
shiN9551
Guan Yu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,040
Damage
17,641
38,513
Taken
29,393
15,551
Mitigated
13,975
12,078
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BlvckSkunk
Arachne
4,267
3,021
284
3,844
8,248
3,828
0
172
8,076
0
27,455
W
Izanami
Jacky1901
Izanami
6,355
4,704
270
1,840
7,601
2,149
610
1,106
6,465
0
39,583
L
Kukulkan
MaybackCamora
Kukulkan
6,595
1,606
0
1,559
6,224
2,420
625
3,927
2,297
20,883
0
W
Hercules
Mx55i
Hercules
2,314
1,331
0
582
4,851
3,076
2,027
1,017
3,820
0
35,311
W
Olorun
RyanLow
Olorun
4,156
3,109
93
1,369
8,981
2,904
310
5,067
3,472
23,810
0
L
Artemis
Sabbi6322
Artemis
1,207
922
0
263
1,973
430
63
0
1,973
0
3,782
W
Nemesis
Strikelenkas
Nemesis
939
271
0
2,505
7,467
2,238
0
0
7,467
0
30,239
W
Osiris
Tormux2
Osiris
6,276
2,464
111
5,308
9,613
5,184
1,395
2,857
6,586
0
35,016
L
3,908
1,515
435
307
8,644
5,205
665
57
8,587
27,081
0
L
Guan Yu
shiN9551
Guan Yu
1,664
570
314
670
4,304
2,092
159
0
4,304
0
3,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,298
Gold Earned
28,889
318
Minions Killed
135
0
Camps Cleared
0
1,163,447
Distance Traveled
811,494
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,417
535
51
4
0
223,586
2
W
Izanami
6,920
577
65
5
0
224,878
2
L
Kukulkan
6,965
580
34
3
0
188,466
1
W
Hercules
7,601
633
82
7
0
243,717
4
W
Olorun
6,705
559
42
4
0
176,418
1
L
Artemis
4,595
383
7
1
0
54,318
0
W
Nemesis
6,337
528
66
6
0
255,059
0
W
Osiris
7,735
645
63
5
0
263,375
1
L
Yemoja
6,432
536
35
3
0
229,743
2
L
Guan Yu
4,480
373
8
1
0
115,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role