Player Matchup

Da Ji
Da Ji
Blizzard9426
Da Ji
Level 17
God Stats
6W - 13L
1,484 SR
Queue Stats
40W - 53L
1,320 Elo+
Party 2
Heimdallr
Heimdallr
ChaoticFalcon7
Heimdallr
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 26L
1,083 Elo+
Solo
Anubis
Anubis
ElM3r0
Anubis
Level 74
God Stats
25W - 26L
1,426 SR
Queue Stats
326W - 379L
1,449 Elo+
Party 3
Tiamat
Tiamat
MachetteMayhem
Tiamat
Level 28
God Stats
22W - 21L
1,534 SR
Queue Stats
149W - 164L
1,327 Elo+
Party 2
Thanatos
Thanatos
tang010
Thanatos
Level 10
God Stats
14W - 14L
1,457 SR
Queue Stats
22W - 34L
1,340 Elo+
Party 3
Team Averages
Level 27
1,480 SR
1,304 Elo+

VS

Team Averages
Level 40
1,551 SR
1,667 Elo+
Ymir
Ymir
Gator Bait8704
Ymir
Level 13
God Stats
17W - 10L
1,529 SR
Queue Stats
58W - 57L
1,458 Elo+
Party 4
Set
Set
Levinbolt
Set
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 8L
1,851 Elo+
Party 1
Kukulkan
Kukulkan
Psychonaut11
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
2,007 Elo+
Party 1
Skadi
Skadi
Qamdone
Skadi
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 12L
1,426 Elo+
Party 4
Chronos
Chronos
Splinfin
Chronos
Level 129
God Stats
1W - 0L
1,723 SR
Queue Stats
94W - 77L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 14 / 4
10,650
444
8,577
22,324
8,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
ChaoticFalcon7
Heimdallr
16
1 / 8 / 5
9,901
413
7,638
16,508
6,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
ElM3r0
Anubis
16
3 / 13 / 2
9,901
413
9,844
18,601
8,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 10 / 3
8,639
360
12,702
17,392
7,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
tang010
Thanatos
17
3 / 10 / 3
10,728
447
7,755
21,841
7,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 17
12,836
535
5,812
17,245
20,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
26 / 2 / 12
16,477
687
29,924
21,349
14,113
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Psychonaut11
Kukulkan
20
19 / 6 / 10
15,545
648
27,033
14,064
5,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Qamdone
Skadi
14
3 / 5 / 9
11,052
461
6,483
11,980
4,556
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Splinfin
Chronos
18
5 / 1 / 18
13,217
551
8,981
24,962
27,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
121
12
Kills
55
55
Deaths
15
17
Assists
66
Player
Kills
Deaths
Assists
KDA
L
4
14
4
0.43
L
Heimdallr
ChaoticFalcon7
Heimdallr
1
8
5
0.44
L
Anubis
ElM3r0
Anubis
3
13
2
0.31
W
2
1
17
10.5
W
26
2
12
16
L
1
10
3
0.25
W
Kukulkan
Psychonaut11
Kukulkan
19
6
10
4
W
Skadi
Qamdone
Skadi
3
5
9
1.5
W
Chronos
Splinfin
Chronos
5
1
18
14
L
Thanatos
tang010
Thanatos
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,516
Damage
78,233
96,666
Taken
89,600
38,642
Mitigated
73,215
19,892
Healing
28,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,577
2,701
0
2,647
22,324
8,047
0
8,466
13,858
0
47,544
L
Heimdallr
ChaoticFalcon7
Heimdallr
7,638
4,034
0
1,864
16,508
6,937
0
7,806
8,702
0
51,978
L
Anubis
ElM3r0
Anubis
9,844
329
0
3,801
18,601
8,997
0
8,778
9,823
49,073
0
W
5,812
580
0
6,110
17,245
20,917
666
6,126
10,545
23,487
0
W
29,924
14,773
0
6,020
21,349
14,113
3,621
4,847
16,266
0
158,220
L
12,702
453
0
2,606
17,392
7,480
0
5,472
11,920
53,450
0
W
Kukulkan
Psychonaut11
Kukulkan
27,033
3,944
0
4,504
14,064
5,938
2,578
4,657
9,333
101,085
0
W
Skadi
Qamdone
Skadi
6,483
3,616
0
1,675
11,980
4,556
2,474
4,654
6,954
0
36,007
W
Chronos
Splinfin
Chronos
8,981
3,542
0
9,791
24,962
27,691
8,660
2,774
22,057
68,702
0
L
Thanatos
tang010
Thanatos
7,755
1,506
0
8,974
21,841
7,181
0
11,538
10,303
0
45,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,819
Gold Earned
69,127
403
Minions Killed
538
0
Camps Cleared
0
1,828,105
Distance Traveled
2,296,385
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,650
444
70
3
0
364,930
1
L
Heimdallr
9,901
413
86
4
0
350,269
0
L
Anubis
9,901
413
75
3
0
325,495
2
W
Ymir
12,836
535
28
1
0
465,565
5
W
Set
16,477
687
184
8
0
553,187
7
L
Tiamat
8,639
360
85
4
0
370,885
3
W
Kukulkan
15,545
648
152
6
0
423,558
0
W
Skadi
11,052
461
72
3
0
401,296
0
W
Chronos
13,217
551
102
4
0
452,779
2
L
Thanatos
10,728
447
87
4
0
416,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role