Player Matchup

Da Ji
Da Ji
Blizzard9426
Da Ji
Level 17
God Stats
13W - 5L
1,500 SR
Queue Stats
28W - 28L
1,424 Elo+
Party 3
Baba Yaga
Baba Yaga
Harlloran
Baba Yaga
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
MachetteMayhem
Tiamat
Level 28
God Stats
9W - 8L
1,567 SR
Queue Stats
59W - 60L
1,499 Elo+
Party 3
Kukulkan
Kukulkan
hunterakash
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Chaac
Chaac
翠绿的烟雾弹
Chaac
Level 5
God Stats
0W - 1L
1,277 SR
Queue Stats
1W - 4L
1,408 Elo+
Solo
Team Averages
Level 12
1,469 SR
1,466 Elo+

VS

Team Averages
Level 44
1,609 SR
1,571 Elo+
Arachne
Arachne
Danknips
Arachne
Level 142
God Stats
1W - 0L
1,617 SR
Queue Stats
113W - 93L
1,695 Elo+
Party 2
Anubis
Anubis
LOSSBOYY
Anubis
Level 18
God Stats
62W - 49L
1,556 SR
Queue Stats
153W - 166L
1,396 Elo+
Party 1
Scylla
Scylla
POOHBEARR
Scylla
Level 18
God Stats
9W - 5L
1,567 SR
Queue Stats
76W - 79L
1,400 Elo+
Party 1
Achilles
Achilles
cynıcısm
Achilles
Level 12
God Stats
2W - 0L
1,789 SR
Queue Stats
30W - 12L
1,740 Elo+
Party 2
Loki
Loki
firedemon1233
Loki
Level 28
God Stats
3W - 2L
1,514 SR
Queue Stats
23W - 20L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 10 / 3
11,885
1,080
13,956
18,613
6,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
Harlloran
Baba Yaga
15
0 / 14 / 4
9,402
855
6,947
17,118
4,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 10 / 2
11,273
1,025
14,206
18,236
7,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
hunterakash
Kukulkan
16
1 / 12 / 5
10,286
935
6,076
15,246
5,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 9 / 7
10,324
939
8,101
23,098
22,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Danknips
Arachne
20
22 / 2 / 17
14,382
1,307
24,756
16,681
7,497
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
LOSSBOYY
Anubis
18
6 / 4 / 22
11,278
1,025
15,309
9,640
4,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
POOHBEARR
Scylla
18
7 / 4 / 17
12,108
1,101
12,276
10,001
3,537
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
cynıcısm
Achilles
20
11 / 1 / 30
12,928
1,175
18,290
13,387
16,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
9 / 0 / 24
12,412
1,128
12,613
5,955
5,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
165
11
Kills
55
55
Deaths
11
21
Assists
110
Player
Kills
Deaths
Assists
KDA
L
6
10
3
0.75
W
Arachne
Danknips
Arachne
22
2
17
15.25
L
Baba Yaga
Harlloran
Baba Yaga
0
14
4
0.14
W
Anubis
LOSSBOYY
Anubis
6
4
22
4.25
L
4
10
2
0.5
W
Scylla
POOHBEARR
Scylla
7
4
17
3.88
W
Achilles
cynıcısm
Achilles
11
1
30
26
W
9
0
24
21
L
Kukulkan
hunterakash
Kukulkan
1
12
5
0.29
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,286
Damage
83,244
92,311
Taken
55,664
46,960
Mitigated
37,142
6,850
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,956
3,180
0
1,504
18,613
6,681
0
6,059
12,554
0
30,357
W
Arachne
Danknips
Arachne
24,756
18,712
0
7,735
16,681
7,497
0
9,932
6,411
0
36,826
L
Baba Yaga
Harlloran
Baba Yaga
6,947
1,198
0
1,190
17,118
4,587
0
7,049
10,069
25,818
0
W
Anubis
LOSSBOYY
Anubis
15,309
940
0
2,167
9,640
4,469
0
4,742
4,686
33,946
0
L
14,206
137
81
1,242
18,236
7,801
0
2,520
15,716
34,255
0
W
Scylla
POOHBEARR
Scylla
12,276
1,440
0
662
10,001
3,537
0
4,053
5,868
32,252
0
W
Achilles
cynıcısm
Achilles
18,290
6,512
584
2,405
13,387
16,625
0
5,215
7,984
0
28,949
W
12,613
4,009
0
31
5,955
5,014
0
2,382
3,486
0
27,758
L
Kukulkan
hunterakash
Kukulkan
6,076
1,865
0
37
15,246
5,357
0
4,158
11,088
20,493
0
L
8,101
2,862
0
2,796
23,098
22,534
0
7,799
15,299
0
31,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,170
Gold Earned
63,108
199
Minions Killed
174
4
Camps Cleared
11
808,179
Distance Traveled
910,958
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,885
1,080
22
2
3
144,755
1
W
Arachne
14,382
1,307
22
2
9
174,615
0
L
Baba Yaga
9,402
855
48
4
0
145,640
2
W
Anubis
11,278
1,025
46
4
0
145,656
0
L
Tiamat
11,273
1,025
47
4
1
170,686
2
W
Scylla
12,108
1,101
62
6
0
169,206
0
W
Achilles
12,928
1,175
25
2
1
215,144
0
W
Loki
12,412
1,128
19
2
1
206,337
0
L
Kukulkan
10,286
935
33
3
0
144,712
1
L
Chaac
10,324
939
49
4
0
202,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role