Player Matchup

Anhur
Anhur
Arya_Khefan
Anhur
Level 12
God Stats
0W - 1L
1,512 SR
Queue Stats
8W - 10L
1,464 Elo+
Solo
Anubis
Anubis
SuPr3m385
Anubis
Level 26
God Stats
4W - 5L
1,578 SR
Queue Stats
4W - 8L
1,457 Elo+
Solo
Skadi
Skadi
XiaOzie
Skadi
Level 5
God Stats
0W - 2L
1,305 SR
Queue Stats
17W - 11L
1,198 Elo+
Party 1
Yemoja
Yemoja
schaschlik88
Yemoja
Level 16
God Stats
0W - 2L
1,247 SR
Queue Stats
7W - 13L
1,251 Elo+
Solo
Fenrir
Fenrir
ÖKÜZ
Fenrir
Level 18
God Stats
1W - 3L
1,258 SR
Queue Stats
83W - 59L
1,390 Elo+
Party 1
Team Averages
Level 15
1,380 SR
1,352 Elo+

VS

Team Averages
Level 19
1,529 SR
1,371 Elo+
Ao Kuang
Ao Kuang
ChickenNaggets
Ao Kuang
Level 26
God Stats
8W - 6L
1,394 SR
Queue Stats
54W - 42L
1,475 Elo+
Solo
Bellona
Bellona
Gipedi
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,109 Elo+
Solo
Rama
Rama
RSPlllCORP
Rama
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 31L
1,248 Elo+
Solo
Sylvanus
Sylvanus
Sagwan
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
ales06uso13
Gilgamesh
Level 25
God Stats
4W - 2L
1,749 SR
Queue Stats
14W - 14L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,739
383
1,213
8,558
2,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
SuPr3m385
Anubis
9
1 / 9 / 2
5,512
367
5,169
9,206
3,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Skadi
XiaOzie
Skadi
11
2 / 3 / 1
6,681
445
3,635
6,664
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
8
0 / 3 / 2
5,721
381
3,198
7,995
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
ÖKÜZ
Fenrir
10
2 / 7 / 0
6,415
428
2,826
10,246
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
10 / 0 / 3
9,050
603
7,501
8,898
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Gipedi
Bellona
10
0 / 5 / 10
7,038
469
2,139
9,507
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
8 / 0 / 5
9,268
618
8,990
7,591
3,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Sagwan
Sylvanus
16
7 / 0 / 8
10,078
672
8,230
12,196
9,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ales06uso13
Gilgamesh
14
1 / 1 / 3
8,203
547
3,672
6,376
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
26
27
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Ao Kuang
10
0
3
11.5
W
Bellona
Gipedi
Bellona
0
5
10
1
W
8
0
5
10.5
W
Sylvanus
Sagwan
Sylvanus
7
0
8
11
L
Anubis
SuPr3m385
Anubis
1
9
2
0.22
L
Skadi
XiaOzie
Skadi
2
3
1
0.83
W
Gilgamesh
ales06uso13
Gilgamesh
1
1
3
2.5
L
Yemoja
0
3
2
0.33
L
Fenrir
ÖKÜZ
Fenrir
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,041
Damage
30,532
42,669
Taken
44,568
15,582
Mitigated
25,586
6,449
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,213
663
0
870
8,558
2,303
0
2,624
5,934
0
22,367
W
Ao Kuang
7,501
1,864
0
2,533
8,898
2,866
542
902
7,996
56,312
0
W
Bellona
Gipedi
Bellona
2,139
787
0
2,189
9,507
5,202
287
2,237
7,270
0
9,885
W
8,990
7,681
0
2,319
7,591
3,054
4,763
4,380
3,211
0
52,334
W
Sylvanus
Sagwan
Sylvanus
8,230
1,982
1,622
5,546
12,196
9,936
705
1,443
10,753
62,149
17,481
L
Anubis
SuPr3m385
Anubis
5,169
997
0
866
9,206
3,959
140
2,254
6,952
24,719
0
L
Skadi
XiaOzie
Skadi
3,635
1,483
0
135
6,664
2,416
660
2,052
4,612
0
29,902
W
Gilgamesh
ales06uso13
Gilgamesh
3,672
772
0
518
6,376
4,528
2,474
927
5,449
0
35,353
L
Yemoja
3,198
656
1,339
946
7,995
3,793
168
4,020
3,975
13,332
0
L
Fenrir
ÖKÜZ
Fenrir
2,826
1,039
0
2,293
10,246
3,111
0
4,841
5,405
0
30,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,068
Gold Earned
43,637
230
Minions Killed
434
0
Camps Cleared
0
1,313,763
Distance Traveled
1,480,854
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,739
383
49
3
0
265,911
2
W
Ao Kuang
9,050
603
103
7
0
314,088
0
W
Bellona
7,038
469
12
1
0
355,386
1
W
Rama
9,268
618
105
7
0
247,807
0
W
Sylvanus
10,078
672
134
9
0
260,176
1
L
Anubis
5,512
367
42
3
0
219,261
0
L
Skadi
6,681
445
58
4
0
275,254
4
W
Gilgamesh
8,203
547
80
5
0
303,397
1
L
Yemoja
5,721
381
16
1
0
260,071
5
L
Fenrir
6,415
428
65
4
0
293,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role