Player Matchup

Chiron
Chiron
Gold II
CrazZyLuckY
Chiron
Gold II
Level 137
God Stats
52W - 37L
1,607 SR
Queue Stats
171W - 165L
1,474 MMR
Solo
Geb
Geb
Gold III
MrSteVas
Geb
Gold III
Level 160
God Stats
9W - 1L
1,907 SR
Queue Stats
197W - 199L
1,479 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Sarmitar
Zhong Kui
Gold III
Level 67
God Stats
4W - 2L
1,665 SR
Queue Stats
93W - 101L
1,554 MMR
Solo
Agni
Agni
Gold III
WingArhat
Agni
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum III
ladyofstarfall
Nike
Platinum III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,636 SR
1,501 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,450 SR
1,497 MMR
Nox
Nox
Gold IV
Damnwolf
Nox
Gold IV
Level 157
God Stats
6W - 7L
1,449 SR
Queue Stats
109W - 129L
1,472 MMR
Solo
Athena
Athena
Bronze III
ImGreaterThanUR
Athena
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,520 MMR
Party 1
Ullr
Ullr
Bronze III
ImWorseThanUR
Ullr
Bronze III
Level 122
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 1L
1,520 MMR
Party 1
Tyr
Tyr
Gold III
sheldon95
Tyr
Gold III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 173L
1,475 MMR
Solo
Nemesis
Nemesis
Bronze III
z0nd2
Nemesis
Bronze III
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 60L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
5 / 1 / 2
6,444
586
7,650
6,076
1,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 8
5,909
537
1,795
4,553
1,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Sarmitar
Zhong Kui
13
7 / 2 / 1
7,625
693
10,014
10,527
7,651
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Agni
9
1 / 2 / 3
5,907
537
3,782
4,551
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 2
7,013
638
4,871
4,531
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
TiamatGilgameshTsukuyomiEsetKing Arthur

VS

Bans
ArachneYmirNu WaSusanoMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,150
468
1,500
4,681
1,457
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 1
4,707
428
2,981
9,077
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 4 / 0
4,836
440
2,764
6,777
1,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
2 / 6 / 0
5,859
533
4,870
9,838
5,413
Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
z0nd2
Nemesis
9
2 / 5 / 1
5,351
486
4,897
7,937
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
5
5
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
1
2
6
L
0
1
1
0.5
L
0
3
1
0.17
L
1
4
0
0.25
W
0
0
8
4
W
Zhong Kui
Sarmitar
Zhong Kui
7
2
1
3.75
W
Agni
1
2
3
1.25
W
6
0
2
7
L
2
6
0
0.33
L
Nemesis
z0nd2
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,112
Damage
17,012
30,238
Taken
38,310
13,579
Mitigated
14,326
12,438
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,650
3,964
328
2,110
6,076
1,582
576
1,658
4,418
0
37,864
L
1,500
304
0
1,390
4,681
1,457
0
2,326
2,355
24,668
0
L
2,981
1,073
0
1,362
9,077
3,369
0
1,222
7,855
11,726
0
L
2,764
995
0
1,270
6,777
1,417
0
434
6,343
0
22,581
W
1,795
425
0
1,384
4,553
1,350
273
1,217
3,336
11,903
0
W
Zhong Kui
Sarmitar
Zhong Kui
10,014
3,190
0
4,507
10,527
7,651
1,030
0
10,527
45,351
0
W
Agni
3,782
639
0
1,231
4,551
1,292
358
916
3,635
30,297
0
W
4,871
1,179
0
2,878
4,531
1,704
0
690
3,841
0
36,093
L
4,870
1,790
0
1,594
9,838
5,413
0
8,204
1,634
0
26,920
L
Nemesis
z0nd2
Nemesis
4,897
2,928
0
450
7,937
2,670
0
3,405
4,532
0
29,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,898
Gold Earned
25,903
309
Minions Killed
231
0
Camps Cleared
0
1,048,547
Distance Traveled
957,158
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,444
586
63
6
0
223,312
4
L
Nox
5,150
468
62
6
0
186,718
4
L
Athena
4,707
428
13
1
0
224,527
7
L
Ullr
4,836
440
43
4
0
175,830
2
W
Geb
5,909
537
16
1
0
221,558
5
W
Zhong Kui
7,625
693
92
8
0
183,730
1
W
Agni
5,907
537
69
6
0
205,638
2
W
Nike
7,013
638
69
6
0
214,309
0
L
Tyr
5,859
533
62
6
0
168,649
0
L
Nemesis
5,351
486
51
5
0
201,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role