Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BPArCUCTEMbI
Tyr
Level 119
God Stats
1W - 5L
1,459 SR
Queue Stats
428W - 425L
1,515 Elo+
Party 1
Ra
Ra
FlawLess Pitou
Ra
Level 123
God Stats
16W - 19L
1,864 SR
Queue Stats
164W - 182L
1,349 Elo+
Solo
Izanami
Izanami
Heartlesstl
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 14L
1,779 Elo+
Party 1
Bastet
Bastet
rkpunow
Bastet
Level 136
God Stats
142W - 101L
1,655 SR
Queue Stats
411W - 389L
1,572 Elo+
Party 1
Team Averages
Level 104
1,596 SR
1,543 Elo+

VS

Team Averages
Level 79
1,543 SR
1,403 Elo+
Cerberus
Cerberus
BATLnEbO27
Cerberus
Level 100
God Stats
30W - 26L
1,530 SR
Queue Stats
231W - 245L
1,362 Elo+
Solo
Nu Wa
Nu Wa
Riimuru_Tempest
Nu Wa
Level 155
God Stats
3W - 4L
1,653 SR
Queue Stats
365W - 318L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
Robby7652
Danzaburou
Level 48
God Stats
0W - 1L
1,708 SR
Queue Stats
3W - 7L
1,348 Elo+
Solo
Serqet
Serqet
Xdimo123X
Serqet
Level 46
God Stats
9W - 6L
1,500 SR
Queue Stats
45W - 34L
1,474 Elo+
Party 2
Pele
Pele
flamigo69
Pele
Level 48
God Stats
5W - 13L
1,325 SR
Queue Stats
50W - 91L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 5
5,375
597
1,643
5,379
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 2
5,633
626
2,461
3,385
1,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 0
5,214
579
1,539
3,320
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Heartlesstl
Izanami
9
3 / 2 / 2
5,737
637
5,492
4,208
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
rkpunow
Bastet
10
6 / 0 / 0
5,896
655
3,927
5,228
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BATLnEbO27
Cerberus
8
1 / 3 / 0
4,624
514
1,684
7,009
3,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 0
5,160
573
3,098
3,098
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Robby7652
Danzaburou
5
0 / 3 / 1
3,823
425
1,220
3,126
595
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Xdimo123X
Serqet
8
0 / 2 / 2
4,759
529
772
5,948
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
9
0 / 2 / 0
4,891
543
1,254
4,550
1,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
2
2
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
5
3.5
L
Cerberus
BATLnEbO27
Cerberus
1
3
0
0.33
W
1
0
2
2
W
0
0
0
0
W
Izanami
Heartlesstl
Izanami
3
2
2
2
L
1
1
0
1
L
Danzaburou
Robby7652
Danzaburou
0
3
1
0.17
L
Serqet
Xdimo123X
Serqet
0
2
2
0.5
L
Pele
0
2
0
0
W
Bastet
rkpunow
Bastet
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,062
Damage
8,028
21,520
Taken
23,731
8,581
Mitigated
7,790
7,309
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,643
232
0
1,528
5,379
2,897
417
834
4,545
10,644
0
L
Cerberus
BATLnEbO27
Cerberus
1,684
95
0
1,893
7,009
3,697
0
1,029
5,980
14,480
0
W
2,461
140
0
2,060
3,385
1,637
0
237
3,148
0
27,674
W
1,539
40
232
1,023
3,320
994
400
1,779
1,541
29,484
0
W
Izanami
Heartlesstl
Izanami
5,492
4,047
0
796
4,208
1,528
199
1,376
2,508
0
37,339
L
3,098
1,080
0
451
3,098
665
0
660
2,286
31,465
0
L
Danzaburou
Robby7652
Danzaburou
1,220
676
0
761
3,126
595
0
614
2,512
0
9,507
L
Serqet
Xdimo123X
Serqet
772
167
0
2,407
5,948
1,586
0
449
5,401
0
18,054
L
Pele
1,254
377
0
1,429
4,550
1,247
0
164
4,130
0
22,419
W
Bastet
rkpunow
Bastet
3,927
502
0
1,670
5,228
1,525
0
556
4,672
0
25,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
23,257
284
Minions Killed
206
0
Camps Cleared
0
908,564
Distance Traveled
787,248
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,375
597
15
2
0
175,214
4
L
Cerberus
4,624
514
28
3
0
181,846
4
W
Tyr
5,633
626
57
6
0
187,615
3
W
Ra
5,214
579
79
9
0
163,938
3
W
Izanami
5,737
637
73
8
0
163,069
2
L
Nu Wa
5,160
573
60
7
0
173,621
2
L
Danzaburou
3,823
425
19
2
0
87,256
0
L
Serqet
4,759
529
45
5
0
197,836
0
L
Pele
4,891
543
54
6
0
146,689
1
W
Bastet
5,896
655
60
7
0
218,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role