Player Matchup

Sol
Sol
SHREK KILEZ
Sol
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 17L
1,679 Elo+
Party 1
Gilgamesh
Gilgamesh
XXpoetic
Gilgamesh
Level 87
God Stats
19W - 14L
1,722 SR
Queue Stats
55W - 52L
1,585 Elo+
Party 1
Thor
Thor
oStarWars
Thor
Level 107
God Stats
2W - 1L
1,615 SR
Queue Stats
80W - 74L
1,586 Elo+
Party 1
Bacchus
Bacchus
xDARKx xNECROx
Bacchus
Level 143
God Stats
3W - 5L
1,432 SR
Queue Stats
60W - 36L
1,692 Elo+
Party 1
Team Averages
Level 123
1,567 SR
1,635 Elo+

VS

Team Averages
Level 82
1,643 SR
1,360 Elo+
Tyr
Tyr
GrandCobra14
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,356 Elo+
Party 2
Artio
Artio
IvoryWarrior2
Artio
Level 124
God Stats
0W - 1L
1,847 SR
Queue Stats
11W - 19L
1,374 Elo+
Party 2
King Arthur
King Arthur
KriegSplosion
King Arthur
Level 107
God Stats
1W - 7L
1,569 SR
Queue Stats
11W - 25L
1,368 Elo+
Party 2
Tiamat
Tiamat
hogran
Tiamat
Level 68
God Stats
0W - 2L
1,658 SR
Queue Stats
13W - 19L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 8
12,159
869
18,528
12,789
4,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
XXpoetic
Gilgamesh
18
8 / 2 / 9
12,974
927
10,927
15,185
11,381
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
16
5 / 4 / 5
11,024
787
11,209
11,627
5,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 1 / 19
11,344
810
14,650
13,079
8,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
9,169
655
5,434
14,306
9,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 5 / 4
11,418
816
5,037
22,305
24,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
KriegSplosion
King Arthur
15
2 / 6 / 4
9,851
704
12,713
18,240
19,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
hogran
Tiamat
15
2 / 6 / 5
9,823
702
10,758
12,793
11,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
24
Kills
9
9
Deaths
24
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
4
5
4
1.2
L
King Arthur
KriegSplosion
King Arthur
2
6
4
0.67
W
10
2
8
7
W
Gilgamesh
XXpoetic
Gilgamesh
8
2
9
6.25
L
Tiamat
hogran
Tiamat
2
6
5
0.75
W
Thor
5
4
5
1.88
W
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,314
Damage
33,942
52,680
Taken
67,644
29,866
Mitigated
64,867
13,100
Healing
14,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,434
1,296
0
924
14,306
9,924
112
6,011
8,295
0
22,035
L
5,037
853
2,129
4,381
22,305
24,221
155
12,505
9,800
28,259
0
L
King Arthur
KriegSplosion
King Arthur
12,713
2,523
1,102
2,272
18,240
19,097
165
10,461
7,779
0
37,935
W
18,528
8,048
0
5,678
12,789
4,857
4,382
5,190
7,599
49,956
0
W
Gilgamesh
XXpoetic
Gilgamesh
10,927
3,453
0
3,547
15,185
11,381
526
3,941
11,244
346
40,726
L
Tiamat
hogran
Tiamat
10,758
1,278
1,101
2,764
12,793
11,625
481
4,746
8,047
38,001
0
W
Thor
11,209
4,816
0
394
11,627
5,107
1,618
3,253
8,374
0
34,241
W
14,650
2,016
148
3,333
13,079
8,521
1,109
3,875
8,562
40,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,501
Gold Earned
40,261
230
Minions Killed
197
10
Camps Cleared
11
1,073,831
Distance Traveled
867,190
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,169
655
35
3
2
214,973
0
L
Artio
11,418
816
45
3
2
248,857
3
L
King Arthur
9,851
704
69
5
2
203,038
2
W
Sol
12,159
869
64
5
3
261,843
2
W
Gilgamesh
12,974
927
58
4
3
302,300
1
L
Tiamat
9,823
702
48
3
5
200,322
2
W
Thor
11,024
787
56
4
1
236,920
2
W
Bacchus
11,344
810
52
4
3
272,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role