Player Matchup

Neith
Neith
ButtNugget0
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anhur
Anhur
Deadlymann
Anhur
Level 28
God Stats
2W - 3L
1,109 SR
Queue Stats
124W - 133L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Minksters
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 123L
1,519 Elo+
Solo
Jing Wei
Jing Wei
fakluk
Jing Wei
Level 18
God Stats
5W - 7L
1,372 SR
Queue Stats
140W - 145L
1,544 Elo+
Solo
Nemesis
Nemesis
老八的爷爷
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,396 SR
1,492 Elo+

VS

Team Averages
Level 24
1,497 SR
1,510 Elo+
Gilgamesh
Gilgamesh
EternalRipper
Gilgamesh
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Honiebae
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,490 Elo+
Party 1
Loki
Loki
NoZkin
Loki
Level 4
God Stats
2W - 3L
1,344 SR
Queue Stats
6W - 8L
1,698 Elo+
Solo
Neith
Neith
NotLongCon
Neith
Level 6
God Stats
2W - 2L
1,638 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
翠绿的烟雾弹
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,417
542
3,763
6,218
1,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
8
0 / 4 / 0
5,023
502
1,554
5,413
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Minksters
Cthulhu
8
1 / 2 / 0
5,039
504
2,912
6,314
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
fakluk
Jing Wei
10
1 / 3 / 0
5,552
555
3,903
9,316
2,613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 1
4,288
429
1,720
4,952
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EternalRipper
Gilgamesh
10
3 / 1 / 2
6,112
611
4,651
5,296
2,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Honiebae
Yemoja
9
5 / 0 / 1
6,206
621
2,710
5,032
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
NoZkin
Loki
11
6 / 0 / 1
6,871
687
4,942
6,210
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
9
1 / 1 / 5
5,314
531
5,561
5,064
1,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
5,543
554
3,072
3,642
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
16
16
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Anhur
0
4
0
0
W
Gilgamesh
EternalRipper
Gilgamesh
3
1
2
4
W
Yemoja
Honiebae
Yemoja
5
0
1
5.5
L
Cthulhu
Minksters
Cthulhu
1
2
0
0.5
W
Loki
NoZkin
Loki
6
0
1
6.5
W
Neith
1
1
5
3.5
L
Jing Wei
fakluk
Jing Wei
1
3
0
0.33
W
1
1
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,852
Damage
20,936
32,213
Taken
25,244
9,812
Mitigated
9,799
5,767
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,763
2,620
0
232
6,218
1,885
621
1,993
4,047
0
24,295
L
Anhur
1,554
578
0
572
5,413
1,333
0
0
5,203
0
17,284
W
Gilgamesh
EternalRipper
Gilgamesh
4,651
1,204
0
297
5,296
2,397
58
0
5,296
0
19,218
W
Yemoja
Honiebae
Yemoja
2,710
1,381
985
2,173
5,032
2,808
654
1,088
3,944
13,343
0
L
Cthulhu
Minksters
Cthulhu
2,912
675
0
684
6,314
2,590
0
1,417
4,857
20,923
0
W
Loki
NoZkin
Loki
4,942
1,372
0
2,592
6,210
1,840
0
0
6,210
0
34,226
W
Neith
5,561
3,915
0
1,333
5,064
1,660
1,475
1,824
3,240
0
24,659
L
Jing Wei
fakluk
Jing Wei
3,903
2,955
0
3,895
9,316
2,613
0
1,029
8,205
0
34,625
W
3,072
791
0
250
3,642
1,094
182
0
3,642
22,883
0
L
1,720
406
0
384
4,952
1,391
0
1,103
3,849
0
9,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,319
Gold Earned
30,046
223
Minions Killed
237
0
Camps Cleared
0
871,058
Distance Traveled
918,947
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,417
542
58
6
0
153,250
0
L
Anhur
5,023
502
39
4
0
173,663
2
W
Gilgamesh
6,112
611
46
5
0
192,048
2
W
Yemoja
6,206
621
15
2
0
171,677
4
L
Cthulhu
5,039
504
29
3
0
176,045
0
W
Loki
6,871
687
77
8
0
211,134
1
W
Neith
5,314
531
43
4
0
162,300
0
L
Jing Wei
5,552
555
73
7
0
169,933
0
W
Kukulkan
5,543
554
56
6
0
181,788
0
L
Nemesis
4,288
429
24
2
0
198,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role