Player Matchup

Sol
Sol
Masters
Blugin
Sol
Masters
Level 160
God Stats
2W - 3L
1,555 SR
Queue Stats
649W - 562L
2,508 MMR
Party 1
Cerberus
Cerberus
Diamond II
CallMePr0d
Cerberus
Diamond II
Level 160
God Stats
6W - 4L
1,890 SR
Queue Stats
375W - 362L
2,367 MMR
Solo
Ullr
Ullr
Masters
DillyJ
Ullr
Masters
Level 158
God Stats
1W - 5L
1,612 SR
Queue Stats
114W - 118L
2,538 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
ThaRealBRUh
Sun Wukong
Masters
Level 160
God Stats
13W - 10L
1,878 SR
Queue Stats
628W - 592L
2,388 MMR
Solo
Ne Zha
Ne Zha
Masters
lDaydream
Ne Zha
Masters
Level 160
God Stats
6W - 11L
1,444 SR
Queue Stats
558W - 581L
2,414 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 160
1,676 SR
2,443 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,544 SR
1,988 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond II
MolarPearBike
Ah Muzen Cab
Diamond II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Oppression
Gilgamesh
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Wolfy2032
Zhong Kui
Masters
Level 160
God Stats
34W - 31L
1,646 SR
Queue Stats
863W - 844L
2,476 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
YesMomImGay
Cu Chulainn
Platinum I
Level 43
God Stats
3W - 2L
1,606 SR
Queue Stats
53W - 58L
2,021 MMR
Solo
Xing Tian
Xing Tian
Diamond I
qCruuz
Xing Tian
Diamond I
Level 104
God Stats
2W - 2L
1,467 SR
Queue Stats
197W - 183L
2,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Blugin
Sol
20
7 / 8 / 10
14,337
531
35,254
33,141
12,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
CallMePr0d
Cerberus
16
3 / 5 / 13
12,175
451
13,085
28,064
29,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
DillyJ
Ullr
20
2 / 6 / 8
13,588
503
15,608
23,107
9,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
ThaRealBRUh
Sun Wukong
20
3 / 9 / 3
13,948
517
17,665
31,033
28,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
lDaydream
Ne Zha
20
8 / 9 / 10
13,723
508
18,477
30,936
16,038
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AnhurRaijinSobekNemesisTiamat

VS

Bans
JanusSetAthenaBakasuraTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MolarPearBike
Ah Muzen Cab
20
9 / 3 / 8
18,037
668
31,953
20,809
9,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
Oppression
Gilgamesh
20
9 / 7 / 12
16,643
616
22,457
28,904
19,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Wolfy2032
Zhong Kui
20
12 / 3 / 14
16,396
607
25,659
25,170
18,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
YesMomImGay
Cu Chulainn
20
3 / 3 / 15
15,180
562
18,529
35,229
36,717
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
qCruuz
Xing Tian
20
4 / 7 / 24
16,064
595
15,892
37,294
32,279
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
110
23
Kills
37
37
Deaths
23
44
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sol
Blugin
Sol
7
8
10
1.5
L
Cerberus
CallMePr0d
Cerberus
3
5
13
1.9
L
Ullr
DillyJ
Ullr
2
6
8
1
W
Ah Muzen Cab
MolarPearBike
Ah Muzen Cab
9
3
8
4.33
W
Gilgamesh
Oppression
Gilgamesh
9
7
12
2.14
L
Sun Wukong
ThaRealBRUh
Sun Wukong
3
9
3
0.5
W
Zhong Kui
Wolfy2032
Zhong Kui
12
3
14
6.33
W
Cu Chulainn
YesMomImGay
Cu Chulainn
3
3
15
3.5
L
Ne Zha
lDaydream
Ne Zha
8
9
10
1.44
W
Xing Tian
qCruuz
Xing Tian
4
7
24
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,089
Damage
114,490
146,281
Taken
147,406
95,874
Mitigated
116,551
43,181
Healing
50,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Blugin
Sol
35,254
16,066
0
14,802
33,141
12,353
1,557
12,718
19,796
132,045
0
L
Cerberus
CallMePr0d
Cerberus
13,085
387
0
5,838
28,064
29,525
0
8,028
19,902
53,089
0
L
Ullr
DillyJ
Ullr
15,608
7,765
0
4,598
23,107
9,849
0
4,112
18,995
0
124,072
W
Ah Muzen Cab
MolarPearBike
Ah Muzen Cab
31,953
15,900
0
12,742
20,809
9,006
9,299
8,311
12,498
0
181,753
W
Gilgamesh
Oppression
Gilgamesh
22,457
7,739
0
4,614
28,904
19,552
3,597
6,220
22,684
0
127,420
L
Sun Wukong
ThaRealBRUh
Sun Wukong
17,665
3,284
0
9,562
31,033
28,109
0
9,265
21,565
0
113,049
W
Zhong Kui
Wolfy2032
Zhong Kui
25,659
3,009
299
10,912
25,170
18,997
2,940
12,800
12,370
112,276
0
W
Cu Chulainn
YesMomImGay
Cu Chulainn
18,529
3,406
0
13,412
35,229
36,717
201
11,907
23,322
13,346
95,529
L
Ne Zha
lDaydream
Ne Zha
18,477
2,717
0
8,381
30,936
16,038
0
10,293
20,643
0
98,866
W
Xing Tian
qCruuz
Xing Tian
15,892
938
0
8,503
37,294
32,279
150
13,819
23,475
43,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,771
Gold Earned
82,320
876
Minions Killed
792
0
Camps Cleared
0
2,382,173
Distance Traveled
2,760,835
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,337
531
208
8
0
457,403
2
L
Cerberus
12,175
451
87
3
0
511,862
6
L
Ullr
13,588
503
235
9
0
462,820
9
W
Ah Muzen Cab
18,037
668
248
9
0
540,343
5
W
Gilgamesh
16,643
616
156
6
0
585,559
6
L
Sun Wukong
13,948
517
210
8
0
463,454
7
W
Zhong Kui
16,396
607
180
7
0
522,685
5
W
Cu Chulainn
15,180
562
167
6
0
552,555
4
L
Ne Zha
13,723
508
136
5
0
486,634
1
W
Xing Tian
16,064
595
41
2
0
559,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role