Player Matchup

Neith
Neith
BreathOfSun-
Neith
Level 1
God Stats
3W - 9L
1,500 SR
Queue Stats
104W - 108L
1,500 Elo+
Party 3
Chaac
Chaac
K1L0-M4CK
Chaac
Level 9
God Stats
1W - 0L
1,582 SR
Queue Stats
5W - 4L
1,416 Elo+
Solo
Nemesis
Nemesis
NasirJWilson
Nemesis
Level 29
God Stats
104W - 104L
1,531 SR
Queue Stats
254W - 279L
1,456 Elo+
Party 3
Olorun
Olorun
Spring__Sprung
Olorun
Level 15
God Stats
10W - 10L
2,060 SR
Queue Stats
26W - 23L
1,701 Elo+
Party 3
Baron Samedi
Baron Samedi
Yakkas
Baron Samedi
Level 16
God Stats
18W - 16L
1,473 SR
Queue Stats
23W - 21L
1,412 Elo+
Solo
Team Averages
Level 14
1,629 SR
1,497 Elo+

VS

Team Averages
Level 14
1,547 SR
1,454 Elo+
Sol
Sol
Atageh
Sol
Level 16
God Stats
40W - 21L
1,426 SR
Queue Stats
60W - 55L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
Ataghi
Danzaburou
Level 22
God Stats
11W - 8L
1,619 SR
Queue Stats
13W - 12L
1,592 Elo+
Party 1
Ra
Ra
Zoeja4130
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
hungyaha
Cthulhu
Level 16
God Stats
31W - 29L
1,449 SR
Queue Stats
159W - 127L
1,369 Elo+
Party 2
Baba Yaga
Baba Yaga
pimuko
Baba Yaga
Level 12
God Stats
5W - 1L
1,740 SR
Queue Stats
148W - 126L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,832
604
1,357
2,016
559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
K1L0-M4CK
Chaac
9
7 / 1 / 5
5,773
722
4,767
4,621
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
NasirJWilson
Nemesis
8
5 / 2 / 2
5,403
675
3,778
5,011
1,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 1
4,460
558
77
1,073
370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
Yakkas
Baron Samedi
9
2 / 1 / 1
5,084
636
2,509
3,712
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Atageh
Sol
6
2 / 4 / 1
4,726
591
1,936
4,565
802
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Ataghi
Danzaburou
5
0 / 5 / 1
3,744
468
941
4,294
1,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 5 / 0
3,211
401
524
2,852
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
hungyaha
Cthulhu
6
1 / 0 / 1
4,111
514
650
3,600
1,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
pimuko
Baba Yaga
7
0 / 1 / 2
4,109
514
854
3,167
965
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
14
Kills
3
4
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
Atageh
Sol
2
4
1
0.63
L
Danzaburou
Ataghi
Danzaburou
0
5
1
0.1
W
0
0
0
0
W
Chaac
K1L0-M4CK
Chaac
7
1
5
9.5
W
Nemesis
NasirJWilson
Nemesis
5
2
2
3
W
0
0
1
0.5
W
Baron Samedi
Yakkas
Baron Samedi
2
1
1
2.5
L
0
5
0
0
L
Cthulhu
hungyaha
Cthulhu
1
0
1
1.5
L
Baba Yaga
pimuko
Baba Yaga
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,488
Damage
4,905
16,433
Taken
18,478
5,888
Mitigated
4,743
6,067
Healing
3,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Atageh
Sol
1,936
929
0
425
4,565
802
695
69
4,496
9,564
0
L
Danzaburou
Ataghi
Danzaburou
941
678
198
432
4,294
1,028
382
0
4,294
0
8,164
W
1,357
820
0
1,448
2,016
559
104
257
1,759
0
26,165
W
Chaac
K1L0-M4CK
Chaac
4,767
910
99
2,746
4,621
1,934
109
1,863
2,718
0
21,157
W
Nemesis
NasirJWilson
Nemesis
3,778
1,691
0
824
5,011
1,428
0
1,040
3,971
0
25,303
W
77
69
0
293
1,073
370
306
0
1,073
15,642
2,066
W
Baron Samedi
Yakkas
Baron Samedi
2,509
41
36
621
3,712
1,597
590
764
2,948
20,192
0
L
524
380
0
12
2,852
607
0
597
2,159
1,839
0
L
Cthulhu
hungyaha
Cthulhu
650
78
0
130
3,600
1,341
0
0
3,600
8,641
0
L
Baba Yaga
pimuko
Baba Yaga
854
126
0
1,891
3,167
965
50
1,592
1,351
16,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,552
Gold Earned
19,901
238
Minions Killed
89
0
Camps Cleared
0
750,575
Distance Traveled
702,264
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,726
591
22
3
0
147,766
0
L
Danzaburou
3,744
468
13
2
0
144,013
0
W
Neith
4,832
604
55
7
0
140,882
2
W
Chaac
5,773
722
42
5
0
140,853
0
W
Nemesis
5,403
675
55
7
0
168,249
0
W
Olorun
4,460
558
42
5
0
137,666
0
W
Baron Samedi
5,084
636
44
6
0
162,925
0
L
Ra
3,211
401
5
1
0
127,990
2
L
Cthulhu
4,111
514
17
2
0
147,053
5
L
Baba Yaga
4,109
514
32
4
0
135,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role