Player Matchup

Hun Batz
Hun Batz
Mindosa333
Hun Batz
Level 143
God Stats
2W - 2L
1,575 SR
Queue Stats
42W - 32L
1,484 Elo+
Solo
Persephone
Persephone
MrMatt396
Persephone
Level 158
God Stats
38W - 27L
1,540 SR
Queue Stats
306W - 323L
1,564 Elo+
Solo
Freya
Freya
Reesfro
Freya
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 176L
1,415 Elo+
Party 1
Izanami
Izanami
SAINTx14x
Izanami
Level 131
God Stats
1W - 1L
1,503 SR
Queue Stats
6W - 9L
1,552 Elo+
Solo
Cabrakan
Cabrakan
lXl Huffy lXl
Cabrakan
Level 74
God Stats
8W - 9L
1,439 SR
Queue Stats
256W - 265L
1,414 Elo+
Party 1
Team Averages
Level 115
1,511 SR
1,486 Elo+

VS

Team Averages
Level 80
1,657 SR
1,576 Elo+
Fenrir
Fenrir
ImTard
Fenrir
Level 159
God Stats
22W - 15L
1,676 SR
Queue Stats
259W - 298L
1,578 Elo+
Solo
Medusa
Medusa
She Used Me
Medusa
Level 88
God Stats
1W - 2L
1,496 SR
Queue Stats
20W - 20L
1,481 Elo+
Solo
Horus
Horus
WeirdFace093
Horus
Level 43
God Stats
2W - 2L
1,519 SR
Queue Stats
12W - 7L
1,700 Elo+
Party 2
Geb
Geb
eclz
Geb
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
howtosucceed
Sol
Level 62
God Stats
1W - 1L
2,095 SR
Queue Stats
62W - 43L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mindosa333
Hun Batz
17
2 / 4 / 11
11,520
678
12,072
16,165
6,405
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
MrMatt396
Persephone
20
10 / 2 / 13
15,462
910
33,602
12,957
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Reesfro
Freya
18
1 / 7 / 18
11,633
684
9,460
15,183
6,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
SAINTx14x
Izanami
20
12 / 2 / 12
15,658
921
28,062
15,705
7,892
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
lXl Huffy lXl
Cabrakan
17
2 / 7 / 17
11,993
705
8,629
21,489
15,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ImTard
Fenrir
18
6 / 6 / 6
11,410
671
11,822
16,966
15,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Medusa
18
7 / 5 / 9
12,565
739
18,152
15,674
6,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 3 / 11
11,602
682
13,519
25,134
27,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Geb
eclz
Geb
15
0 / 9 / 17
10,657
627
8,998
28,218
20,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 4 / 5
12,068
710
15,641
19,546
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
70
27
Kills
22
22
Deaths
27
71
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ImTard
Fenrir
6
6
6
1.5
W
Hun Batz
Mindosa333
Hun Batz
2
4
11
1.88
W
Persephone
MrMatt396
Persephone
10
2
13
8.25
W
Freya
Reesfro
Freya
1
7
18
1.43
W
Izanami
SAINTx14x
Izanami
12
2
12
9
L
Medusa
7
5
9
2.3
L
4
3
11
3.17
L
Geb
eclz
Geb
0
9
17
0.94
L
5
4
5
1.88
W
Cabrakan
lXl Huffy lXl
Cabrakan
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,825
Damage
68,132
81,499
Taken
105,538
42,706
Mitigated
76,712
21,981
Healing
23,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ImTard
Fenrir
11,822
1,934
0
2,651
16,966
15,315
226
8,505
8,381
0
28,620
W
Hun Batz
Mindosa333
Hun Batz
12,072
867
0
125
16,165
6,405
414
4,267
11,660
0
36,004
W
Persephone
MrMatt396
Persephone
33,602
1,120
0
3,621
12,957
5,933
690
4,664
8,201
74,160
0
W
Freya
Reesfro
Freya
9,460
3,489
0
3,571
15,183
6,535
820
4,694
10,313
28,605
0
W
Izanami
SAINTx14x
Izanami
28,062
19,539
0
5,453
15,705
7,892
5,420
4,339
11,216
0
74,740
L
Medusa
18,152
5,549
0
0
15,674
6,585
526
6,335
9,240
0
47,373
L
13,519
4,175
2,449
7,204
25,134
27,998
0
11,848
13,038
0
32,768
L
Geb
eclz
Geb
8,998
965
1,164
1,906
28,218
20,418
170
14,723
13,238
30,324
0
L
15,641
4,441
0
7,735
19,546
6,396
1,785
9,981
9,463
64,458
0
W
Cabrakan
lXl Huffy lXl
Cabrakan
8,629
1,327
2,267
6,944
21,489
15,941
178
7,222
14,127
12,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,266
Gold Earned
58,302
341
Minions Killed
317
6
Camps Cleared
8
1,489,176
Distance Traveled
1,384,282
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,410
671
38
2
0
278,752
6
W
Hun Batz
11,520
678
54
3
2
267,043
5
W
Persephone
15,462
910
107
6
3
325,109
4
W
Freya
11,633
684
43
3
1
291,005
3
W
Izanami
15,658
921
129
8
0
310,420
3
L
Medusa
12,565
739
79
5
0
268,335
0
L
Horus
11,602
682
45
3
4
304,706
1
L
Geb
10,657
627
42
2
0
260,659
1
L
Sol
12,068
710
113
7
4
271,830
0
W
Cabrakan
11,993
705
8
0
0
295,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role