Player Matchup

Pele
Pele
CaptChunk14
Pele
Level 105
God Stats
1W - 1L
1,598 SR
Queue Stats
342W - 371L
1,497 Elo+
Solo
Khepri
Khepri
ImTheJokerBabe
Khepri
Level 156
God Stats
15W - 16L
1,659 SR
Queue Stats
835W - 736L
1,544 Elo+
Party 2
Zhong Kui
Zhong Kui
Lelexovitch76
Zhong Kui
Level 114
God Stats
14W - 16L
1,620 SR
Queue Stats
868W - 779L
1,503 Elo+
Party 2
Team Averages
Level 125
1,626 SR
1,515 Elo+

VS

Team Averages
Level 103
1,462 SR
1,504 Elo+
Yemoja
Yemoja
Diurnambule-
Yemoja
Level 155
God Stats
11W - 18L
1,449 SR
Queue Stats
176W - 115L
1,684 Elo+
Party 1
Thoth
Thoth
Dragonxcry
Thoth
Level 149
God Stats
5W - 5L
1,436 SR
Queue Stats
290W - 177L
1,693 Elo+
Party 1
Gilgamesh
Gilgamesh
The_Rocket_4u
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
11,632
684
10,194
10,823
4,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 1 / 10
12,410
730
10,295
17,755
13,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Lelexovitch76
Zhong Kui
15
6 / 2 / 7
11,603
683
11,613
14,055
10,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 5 / 4
10,169
598
10,392
14,808
11,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
14
4 / 5 / 1
10,930
643
16,169
9,948
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
The_Rocket_4u
Gilgamesh
11
0 / 4 / 0
8,773
516
4,834
12,829
7,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
5
5
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Yemoja
1
5
4
0.6
L
Thoth
4
5
1
0.9
W
3
1
10
8
W
Zhong Kui
Lelexovitch76
Zhong Kui
6
2
7
4.75
L
Gilgamesh
The_Rocket_4u
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,102
Damage
31,395
42,633
Taken
37,585
29,423
Mitigated
22,343
19,893
Healing
3,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,194
1,989
0
2,636
10,823
4,613
1,251
6,221
4,325
0
72,297
L
Yemoja
10,392
1,780
1,019
710
14,808
11,125
0
7,936
6,872
32,559
0
L
Thoth
16,169
372
0
1,533
9,948
3,364
0
5,138
4,810
53,614
0
W
10,295
587
0
10,384
17,755
13,964
0
10,362
6,839
38,681
0
W
Zhong Kui
Lelexovitch76
Zhong Kui
11,613
1,065
0
6,873
14,055
10,846
1,105
8,845
4,820
54,514
0
L
Gilgamesh
The_Rocket_4u
Gilgamesh
4,834
603
0
188
12,829
7,854
0
8,883
3,946
0
22,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,645
Gold Earned
29,872
215
Minions Killed
167
0
Camps Cleared
0
945,279
Distance Traveled
820,758
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,632
684
71
4
0
336,883
6
L
Yemoja
10,169
598
38
2
0
271,774
3
L
Thoth
10,930
643
100
6
0
262,560
2
W
Khepri
12,410
730
44
3
0
312,987
1
W
Zhong Kui
11,603
683
100
6
0
295,409
2
L
Gilgamesh
8,773
516
29
2
0
286,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role