Player Matchup

Bakasura
Bakasura
Bronze III
HorHez
Bakasura
Bronze III
Level 63
God Stats
0W - 5L
1,192 SR
Queue Stats
6W - 14L
1,424 MMR
Solo
Eset
Eset
Gold V
LoRezAddiction
Eset
Gold V
Level 160
God Stats
1W - 1L
1,788 SR
Queue Stats
581W - 588L
1,311 MMR
Solo
Bacchus
Bacchus
Silver I
Rungerisme
Bacchus
Silver I
Level 89
God Stats
6W - 4L
1,665 SR
Queue Stats
83W - 90L
1,283 MMR
Solo
Apollo
Apollo
Silver III
ShadowTater
Apollo
Silver III
Level 101
God Stats
0W - 4L
1,156 SR
Queue Stats
21W - 32L
1,035 MMR
Solo
Amaterasu
Amaterasu
Silver III
WAV1
Amaterasu
Silver III
Level 67
God Stats
12W - 13L
1,428 SR
Queue Stats
388W - 405L
903 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,446 SR
1,191 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,502 SR
1,198 MMR
Ganesha
Ganesha
Silver III
Abracadabri
Ganesha
Silver III
Level 66
God Stats
6W - 6L
1,209 SR
Queue Stats
730W - 737L
725 MMR
Party 1
Janus
Janus
Gold III
IllmaticXVII
Janus
Gold III
Level 145
God Stats
77W - 85L
1,577 SR
Queue Stats
539W - 551L
1,459 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
TCrawford71
Cu Chulainn
Gold V
Level 124
God Stats
40W - 37L
1,559 SR
Queue Stats
213W - 211L
1,364 MMR
Solo
Arachne
Arachne
Gold V
TDemonRC
Arachne
Gold V
Level 90
God Stats
2W - 0L
1,619 SR
Queue Stats
29W - 36L
1,433 MMR
Solo
Chiron
Chiron
Silver II
kratos0007
Chiron
Silver II
Level 119
God Stats
56W - 45L
1,547 SR
Queue Stats
192W - 195L
1,007 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HorHez
Bakasura
20
8 / 7 / 5
14,950
554
20,527
27,993
16,588
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 6 / 6
13,752
509
24,564
23,106
10,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Rungerisme
Bacchus
19
2 / 7 / 7
12,707
471
12,953
24,878
26,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
20
2 / 5 / 2
13,971
517
9,740
20,305
9,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
WAV1
Amaterasu
19
3 / 6 / 4
12,875
477
8,903
23,478
19,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
SetTiamatAthenaTsukuyomiGilgamesh

VS

Bans
ScyllaSobekAnhurGuan YuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Abracadabri
Ganesha
19
0 / 4 / 17
14,394
533
5,736
26,777
33,770
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 3 / 6
16,365
606
21,294
15,937
6,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cu Chulainn
TCrawford71
Cu Chulainn
20
7 / 1 / 11
16,736
620
26,706
25,253
28,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
TDemonRC
Arachne
20
7 / 8 / 10
15,523
575
14,889
29,860
14,257
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
kratos0007
Chiron
20
6 / 4 / 2
14,914
552
16,424
20,527
8,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
77
19
Kills
31
31
Deaths
20
24
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Abracadabri
Ganesha
0
4
17
2.13
L
Bakasura
HorHez
Bakasura
8
7
5
1.5
W
11
3
6
4.67
L
4
6
6
1.17
L
Bacchus
Rungerisme
Bacchus
2
7
7
0.79
L
Apollo
2
5
2
0.6
W
Cu Chulainn
TCrawford71
Cu Chulainn
7
1
11
12.5
W
Arachne
TDemonRC
Arachne
7
8
10
1.5
L
Amaterasu
WAV1
Amaterasu
3
6
4
0.83
W
Chiron
kratos0007
Chiron
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,687
Damage
85,049
119,760
Taken
118,354
81,960
Mitigated
91,433
34,360
Healing
39,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Abracadabri
Ganesha
5,736
317
0
5,457
26,777
33,770
412
9,403
16,089
30,107
0
L
Bakasura
HorHez
Bakasura
20,527
12,747
0
6,393
27,993
16,588
0
4,930
22,915
0
112,313
W
21,294
1,829
1,241
6,881
15,937
6,855
3,068
9,323
5,916
105,878
0
L
24,564
1,892
1,884
9,137
23,106
10,357
305
7,693
15,093
116,530
0
L
Bacchus
Rungerisme
Bacchus
12,953
982
0
5,516
24,878
26,569
88
6,311
18,365
42,022
0
L
Apollo
9,740
5,671
0
4,875
20,305
9,086
5,533
5,597
14,588
0
104,637
W
Cu Chulainn
TCrawford71
Cu Chulainn
26,706
4,900
0
6,718
25,253
28,308
1,768
4,646
18,933
1,518
135,610
W
Arachne
TDemonRC
Arachne
14,889
7,838
0
9,604
29,860
14,257
5,299
8,716
18,483
0
112,829
L
Amaterasu
WAV1
Amaterasu
8,903
3,675
0
6,555
23,478
19,360
562
3,194
20,186
0
67,889
W
Chiron
kratos0007
Chiron
16,424
6,286
1,431
8,352
20,527
8,243
5,311
7,280
12,560
0
122,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,255
Gold Earned
77,932
792
Minions Killed
701
0
Camps Cleared
0
2,578,056
Distance Traveled
2,796,395
39
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,394
533
8
0
0
565,790
15
L
Bakasura
14,950
554
195
7
0
561,198
9
W
Janus
16,365
606
188
7
0
583,200
10
L
Eset
13,752
509
179
7
0
465,461
6
L
Bacchus
12,707
471
69
3
0
514,118
12
L
Apollo
13,971
517
199
7
0
473,869
8
W
Cu Chulainn
16,736
620
190
7
0
557,799
14
W
Arachne
15,523
575
144
5
0
585,130
7
L
Amaterasu
12,875
477
150
6
0
563,410
4
W
Chiron
14,914
552
171
6
0
504,476
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role