Player Matchup

Cupid
Cupid
CAVS3
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,532 Elo+
Solo
Hun Batz
Hun Batz
Frakshad
Hun Batz
Level 27
God Stats
1W - 3L
1,819 SR
Queue Stats
119W - 149L
1,530 Elo+
Solo
Ganesha
Ganesha
IntoxLightning
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
calv14
Sun Wukong
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,313 Elo+
Solo
Ra
Ra
noobhr
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Solo
Team Averages
Level 20
1,564 SR
1,409 Elo+

VS

Team Averages
Level 22
1,562 SR
1,488 Elo+
Ganesha
Ganesha
AkWarling
Ganesha
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 37L
1,528 Elo+
Solo
Hercules
Hercules
Jayherbo
Hercules
Level 30
God Stats
14W - 7L
1,679 SR
Queue Stats
88W - 63L
1,463 Elo+
Solo
Nemesis
Nemesis
Lode Delta
Nemesis
Level 18
God Stats
11W - 11L
1,371 SR
Queue Stats
262W - 289L
1,293 Elo+
Solo
Xbalanque
Xbalanque
THEBEASTEATER99
Xbalanque
Level 21
God Stats
8W - 4L
1,740 SR
Queue Stats
389W - 345L
1,614 Elo+
Solo
He Bo
He Bo
setnah
He Bo
Level 29
God Stats
25W - 21L
1,521 SR
Queue Stats
566W - 508L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CAVS3
Cupid
17
4 / 5 / 4
10,708
428
15,947
23,205
8,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Frakshad
Hun Batz
14
0 / 5 / 0
9,515
381
6,649
17,684
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 8 / 3
8,752
350
6,174
24,237
23,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
calv14
Sun Wukong
18
2 / 4 / 0
12,051
482
11,155
20,263
18,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
15
3 / 12 / 3
10,314
413
7,936
19,080
7,953
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AkWarling
Ganesha
16
0 / 2 / 14
11,841
474
6,755
12,137
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Jayherbo
Hercules
20
11 / 0 / 9
15,353
614
24,706
22,681
31,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Lode Delta
Nemesis
18
3 / 0 / 7
12,307
492
5,890
13,040
5,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
THEBEASTEATER99
Xbalanque
19
5 / 6 / 7
12,668
507
17,865
19,521
7,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
setnah
He Bo
20
15 / 1 / 9
15,159
606
26,753
16,447
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
9
Kills
34
34
Deaths
9
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AkWarling
Ganesha
0
2
14
3.5
L
Cupid
CAVS3
Cupid
4
5
4
1.2
L
Hun Batz
Frakshad
Hun Batz
0
5
0
0
L
0
8
3
0.19
W
Hercules
Jayherbo
Hercules
11
0
9
15.5
W
Nemesis
Lode Delta
Nemesis
3
0
7
6.5
W
Xbalanque
THEBEASTEATER99
Xbalanque
5
6
7
1.42
L
Sun Wukong
calv14
Sun Wukong
2
4
0
0.5
L
Ra
3
12
3
0.38
W
He Bo
setnah
He Bo
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,861
Damage
81,969
104,469
Taken
83,826
66,250
Mitigated
58,815
19,610
Healing
28,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AkWarling
Ganesha
6,755
785
0
1,863
12,137
8,266
629
2,713
9,424
32,648
0
L
Cupid
CAVS3
Cupid
15,947
9,246
994
7,794
23,205
8,744
340
8,422
14,783
0
76,489
L
Hun Batz
Frakshad
Hun Batz
6,649
1,449
0
3,718
17,684
7,009
164
6,476
11,208
0
55,717
L
6,174
1,172
0
536
24,237
23,923
486
5,546
18,691
23,305
0
W
Hercules
Jayherbo
Hercules
24,706
5,792
0
10,598
22,681
31,162
874
3,954
18,727
0
119,302
W
Nemesis
Lode Delta
Nemesis
5,890
2,986
0
3,827
13,040
5,754
2,857
1,814
11,174
0
85,145
W
Xbalanque
THEBEASTEATER99
Xbalanque
17,865
12,255
0
8,559
19,521
7,020
7,018
4,214
15,307
0
95,921
L
Sun Wukong
calv14
Sun Wukong
11,155
2,568
0
2,558
20,263
18,621
608
4,251
16,012
677
75,586
L
Ra
7,936
1,141
1,529
2,481
19,080
7,953
222
8,813
10,267
44,661
0
W
He Bo
setnah
He Bo
26,753
1,714
0
3,318
16,447
6,613
41
1,950
14,417
133,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,340
Gold Earned
67,328
493
Minions Killed
680
0
Camps Cleared
0
1,974,523
Distance Traveled
2,488,114
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,841
474
12
0
0
510,375
6
L
Cupid
10,708
428
138
6
0
373,092
3
L
Hun Batz
9,515
381
114
5
0
382,755
13
L
Ganesha
8,752
350
13
1
0
322,317
0
W
Hercules
15,353
614
222
9
0
548,017
7
W
Nemesis
12,307
492
117
5
0
526,633
0
W
Xbalanque
12,668
507
158
6
0
403,455
3
L
Sun Wukong
12,051
482
136
5
0
486,437
3
L
Ra
10,314
413
92
4
0
409,922
2
W
He Bo
15,159
606
171
7
0
499,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role