Player Matchup

Vulcan
Vulcan
DK I Kasper
Vulcan
Level 114
God Stats
4W - 3L
1,484 SR
Queue Stats
16W - 12L
1,516 Elo+
Party 1
Nike
Nike
DK mrANKELT4KER
Nike
Level 109
God Stats
3W - 1L
1,129 SR
Queue Stats
925W - 720L
1,628 Elo+
Party 1
Izanami
Izanami
langtved
Izanami
Level 128
God Stats
5W - 8L
1,411 SR
Queue Stats
128W - 83L
1,545 Elo+
Party 1
Team Averages
Level 117
1,341 SR
1,563 Elo+

VS

Team Averages
Level 58
1,432 SR
1,359 Elo+
Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Polo_MarkY_
Anhur
Level 40
God Stats
0W - 1L
1,295 SR
Queue Stats
24W - 34L
1,393 Elo+
Solo
Anubis
Anubis
TSM-AiToR2
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 0 / 6
8,873
683
5,410
3,452
1,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 7
9,475
729
3,336
11,379
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
langtved
Izanami
12
7 / 2 / 1
9,736
749
7,571
9,322
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 3 / 0
9,363
720
11,030
6,996
2,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 3 / 2
8,145
627
2,832
9,105
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
TSM-AiToR2
Anubis
6
0 / 3 / 1
6,744
519
1,365
2,483
901
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
4
4
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
3
0
1.33
W
Vulcan
1
0
6
4
W
1
2
7
2.25
L
0
3
2
0.33
L
Anubis
TSM-AiToR2
Anubis
0
3
1
0.17
W
Izanami
langtved
Izanami
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,317
Damage
15,227
24,153
Taken
18,584
11,435
Mitigated
7,346
8,608
Healing
2,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,030
179
0
671
6,996
2,149
0
2,478
4,518
56,390
0
W
Vulcan
5,410
1,544
0
1,861
3,452
1,294
779
2,358
1,094
35,937
0
W
3,336
229
0
4,591
11,379
6,526
820
5,477
5,902
0
27,119
L
2,832
1,477
222
842
9,105
4,296
0
2,694
6,411
0
28,542
L
Anubis
TSM-AiToR2
Anubis
1,365
0
246
123
2,483
901
0
266
2,217
5,383
0
W
Izanami
langtved
Izanami
7,571
4,920
0
2,156
9,322
3,615
802
4,589
4,733
0
55,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
24,252
177
Minions Killed
148
0
Camps Cleared
0
715,937
Distance Traveled
497,520
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,363
720
86
7
0
210,255
11
W
Vulcan
8,873
683
63
5
0
247,319
3
W
Nike
9,475
729
43
3
0
245,101
2
L
Anhur
8,145
627
53
4
0
222,617
3
L
Anubis
6,744
519
9
1
0
64,648
1
W
Izanami
9,736
749
71
5
0
223,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role