Player Matchup

Mulan
Mulan
AndrewVIP
Mulan
Level 28
God Stats
0W - 3L
1,160 SR
Queue Stats
155W - 131L
1,553 Elo+
Solo
The Morrigan
The Morrigan
BeyondHOPE666
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,500 Elo+
Solo
Neith
Neith
LJCav
Neith
Level 5
God Stats
16W - 8L
1,544 SR
Queue Stats
48W - 35L
1,290 Elo+
Party 3
Da Ji
Da Ji
askinnylegend
Da Ji
Level 15
God Stats
26W - 17L
1,223 SR
Queue Stats
88W - 71L
1,298 Elo+
Party 3
Tiamat
Tiamat
xXWraithHunterXx
Tiamat
Level 25
God Stats
15W - 28L
1,418 SR
Queue Stats
23W - 33L
1,444 Elo+
Solo
Team Averages
Level 16
1,369 SR
1,417 Elo+

VS

Team Averages
Level 49
1,387 SR
1,566 Elo+
Jormungandr
Jormungandr
AdaptKingJr
Jormungandr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 15L
1,731 Elo+
Party 1
Chang'e
Chang'e
BonefulBill
Chang'e
Level 27
God Stats
2W - 2L
1,317 SR
Queue Stats
161W - 182L
1,425 Elo+
Party 2
Mercury
Mercury
StarPartyy
Mercury
Level 148
God Stats
1W - 0L
1,317 SR
Queue Stats
17W - 10L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
Th3Eng2
Gilgamesh
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,673 Elo+
Party 1
Heimdallr
Heimdallr
We1rdKid
Heimdallr
Level 26
God Stats
6W - 9L
1,302 SR
Queue Stats
100W - 106L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AndrewVIP
Mulan
19
4 / 7 / 17
13,288
1,022
14,943
25,167
15,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

The Morrigan
BeyondHOPE666
The Morrigan
20
5 / 15 / 22
13,599
1,046
19,335
19,410
7,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
LJCav
Neith
20
7 / 6 / 20
14,055
1,081
20,786
16,281
6,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 11 / 17
13,592
1,046
16,104
25,881
11,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 10 / 18
14,670
1,128
32,713
25,363
16,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdaptKingJr
Jormungandr
20
18 / 7 / 24
17,753
1,366
36,573
33,705
26,392
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
BonefulBill
Chang'e
20
2 / 7 / 21
12,438
957
10,176
17,794
6,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
StarPartyy
Mercury
20
4 / 4 / 21
13,729
1,056
11,446
18,310
11,352
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Th3Eng2
Gilgamesh
20
22 / 8 / 18
17,826
1,371
35,912
30,729
20,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
We1rdKid
Heimdallr
20
3 / 7 / 19
13,332
1,026
9,563
16,719
7,015
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
152
33
Kills
49
49
Deaths
33
94
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AdaptKingJr
Jormungandr
18
7
24
4.29
L
Mulan
AndrewVIP
Mulan
4
7
17
1.79
L
The Morrigan
BeyondHOPE666
The Morrigan
5
15
22
1.07
W
Chang'e
BonefulBill
Chang'e
2
7
21
1.79
L
Neith
LJCav
Neith
7
6
20
2.83
W
Mercury
StarPartyy
Mercury
4
4
21
3.63
W
Gilgamesh
Th3Eng2
Gilgamesh
22
8
18
3.88
W
Heimdallr
We1rdKid
Heimdallr
3
7
19
1.79
L
7
11
17
1.41
L
10
10
18
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,881
Damage
103,670
112,102
Taken
117,257
56,434
Mitigated
71,356
8,800
Healing
27,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AdaptKingJr
Jormungandr
36,573
9,245
1,573
10,673
33,705
26,392
0
13,853
19,852
67,135
0
L
Mulan
AndrewVIP
Mulan
14,943
3,204
0
1,160
25,167
15,100
0
8,288
16,879
0
36,675
L
The Morrigan
BeyondHOPE666
The Morrigan
19,335
3,801
0
104
19,410
7,335
0
10,496
8,798
26,828
10,318
W
Chang'e
BonefulBill
Chang'e
10,176
1,206
4,566
3,867
17,794
6,578
0
8,111
9,683
24,111
0
L
Neith
LJCav
Neith
20,786
9,590
0
2,513
16,281
6,336
0
7,982
8,299
0
46,898
W
Mercury
StarPartyy
Mercury
11,446
6,112
0
729
18,310
11,352
0
6,355
11,955
0
33,100
W
Gilgamesh
Th3Eng2
Gilgamesh
35,912
12,897
0
3,519
30,729
20,019
0
10,477
18,964
2,827
50,160
W
Heimdallr
We1rdKid
Heimdallr
9,563
3,714
590
1,526
16,719
7,015
0
7,684
9,035
0
47,093
L
16,104
2,535
0
501
25,881
11,520
0
12,669
13,212
0
31,969
L
32,713
1,530
587
3,935
25,363
16,143
0
9,745
15,618
53,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,204
Gold Earned
75,078
196
Minions Killed
218
6
Camps Cleared
7
1,164,978
Distance Traveled
1,167,664
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
17,753
1,366
59
5
1
233,883
1
L
Mulan
13,288
1,022
41
3
3
260,762
1
L
The Morrigan
13,599
1,046
42
3
1
215,078
0
W
Chang'e
12,438
957
37
3
0
231,503
0
L
Neith
14,055
1,081
33
3
0
207,595
0
W
Mercury
13,729
1,056
47
4
4
286,200
1
W
Gilgamesh
17,826
1,371
24
2
2
218,049
0
W
Heimdallr
13,332
1,026
51
4
0
198,029
0
L
Da Ji
13,592
1,046
40
3
2
219,463
0
L
Tiamat
14,670
1,128
40
3
0
262,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role