Player Matchup

Hun Batz
Hun Batz
ColboltLion
Hun Batz
Level 144
God Stats
1W - 4L
1,705 SR
Queue Stats
170W - 179L
1,555 Elo+
Solo
Tyr
Tyr
GodlySlayer0081
Tyr
Level 127
God Stats
1W - 3L
1,708 SR
Queue Stats
338W - 308L
1,650 Elo+
Solo
King Arthur
King Arthur
ItsHiighNoon12
King Arthur
Level 128
God Stats
5W - 4L
1,244 SR
Queue Stats
253W - 240L
1,453 Elo+
Solo
Ymir
Ymir
dezzendly
Ymir
Level 157
God Stats
2W - 2L
1,477 SR
Queue Stats
179W - 183L
1,607 Elo+
Solo
Anhur
Anhur
dirtybiscuit89
Anhur
Level 141
God Stats
12W - 12L
1,735 SR
Queue Stats
598W - 578L
1,586 Elo+
Solo
Team Averages
Level 139
1,574 SR
1,570 Elo+

VS

Team Averages
Level 118
1,432 SR
1,512 Elo+
Mercury
Mercury
 
Mercury
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Dejobli
Hades
Level 139
God Stats
4W - 6L
1,608 SR
Queue Stats
123W - 119L
1,557 Elo+
Solo
Cabrakan
Cabrakan
DrunkTyr
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MIDDERW00
Jing Wei
Level 75
God Stats
1W - 2L
1,219 SR
Queue Stats
126W - 138L
1,524 Elo+
Solo
Janus
Janus
xXBoystick
Janus
Level 89
God Stats
5W - 4L
1,333 SR
Queue Stats
218W - 262L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ColboltLion
Hun Batz
16
5 / 7 / 4
11,163
797
9,540
14,603
8,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 8
9,370
669
3,412
15,533
12,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ItsHiighNoon12
King Arthur
15
2 / 6 / 2
8,841
632
9,506
15,113
15,101
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
15
1 / 3 / 7
9,202
657
4,813
21,373
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 3 / 5
10,055
718
8,773
9,625
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
10 / 6 / 9
11,077
791
15,920
11,852
5,252
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Dejobli
Hades
17
1 / 2 / 22
9,857
704
5,818
14,387
29,996
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
DrunkTyr
Cabrakan
17
1 / 1 / 17
10,028
716
4,655
13,283
20,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
MIDDERW00
Jing Wei
18
5 / 2 / 12
10,964
783
16,332
11,356
5,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
19
8 / 4 / 13
11,315
808
19,754
9,771
4,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
98
13
Kills
25
26
Deaths
15
26
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
6
9
2.42
L
Hun Batz
ColboltLion
Hun Batz
5
7
4
1
W
Hades
Dejobli
Hades
1
2
22
6
W
Cabrakan
DrunkTyr
Cabrakan
1
1
17
9.5
L
1
7
8
0.71
L
King Arthur
ItsHiighNoon12
King Arthur
2
6
2
0.5
W
Jing Wei
MIDDERW00
Jing Wei
5
2
12
5.5
L
Ymir
1
3
7
1.5
L
4
3
5
2.17
W
Janus
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,044
Damage
62,479
76,247
Taken
60,649
53,138
Mitigated
65,558
23,611
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,920
7,798
1,010
828
11,852
5,252
0
1,287
10,565
0
20,164
L
Hun Batz
ColboltLion
Hun Batz
9,540
1,460
2,363
1,775
14,603
8,400
237
4,885
9,718
0
17,353
W
Hades
Dejobli
Hades
5,818
1,000
2,014
2,884
14,387
29,996
0
1,397
12,990
15,354
0
W
Cabrakan
DrunkTyr
Cabrakan
4,655
392
1,050
1,143
13,283
20,257
0
1,366
11,917
7,902
0
L
3,412
841
1,841
3,205
15,533
12,971
632
5,268
10,265
0
16,085
L
King Arthur
ItsHiighNoon12
King Arthur
9,506
902
817
724
15,113
15,101
150
6,137
8,976
0
26,884
W
Jing Wei
MIDDERW00
Jing Wei
16,332
8,997
1,263
2,406
11,356
5,505
2,513
445
10,911
0
43,839
L
Ymir
4,813
511
1,475
8,314
21,373
12,562
166
8,641
12,732
8,247
0
L
8,773
4,640
478
2,619
9,625
4,104
350
5,296
4,329
0
22,550
W
Janus
19,754
922
1,913
2,218
9,771
4,548
977
318
9,453
39,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,631
Gold Earned
53,241
112
Minions Killed
134
0
Camps Cleared
0
864,056
Distance Traveled
935,870
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,077
791
9
1
0
202,645
1
L
Hun Batz
11,163
797
18
1
0
174,905
1
W
Hades
9,857
704
8
1
0
169,680
0
W
Cabrakan
10,028
716
10
1
0
147,988
0
L
Tyr
9,370
669
11
1
0
172,031
1
L
King Arthur
8,841
632
40
3
0
187,903
1
W
Jing Wei
10,964
783
65
5
0
200,969
0
L
Ymir
9,202
657
3
0
0
122,666
0
L
Anhur
10,055
718
40
3
0
206,551
2
W
Janus
11,315
808
42
3
0
214,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role