Player Matchup

Merlin
Merlin
Grim tK4094
Merlin
Level 7
God Stats
1W - 2L
1,326 SR
Queue Stats
5W - 5L
1,310 Elo+
Solo
Loki
Loki
Nerrm
Loki
Level 74
God Stats
4W - 1L
1,645 SR
Queue Stats
63W - 54L
1,416 Elo+
Party 2
Bellona
Bellona
Promo GoD2
Bellona
Level 28
God Stats
13W - 7L
1,621 SR
Queue Stats
21W - 26L
1,467 Elo+
Solo
Skadi
Skadi
Turtles5280
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
shrapnelbeast
Tiamat
Level 9
God Stats
3W - 1L
1,493 SR
Queue Stats
7W - 5L
1,498 Elo+
Party 2
Team Averages
Level 25
1,517 SR
1,438 Elo+

VS

Team Averages
Level 18
1,526 SR
1,387 Elo+
Kukulkan
Kukulkan
JFlaying
Kukulkan
Level 17
God Stats
11W - 8L
1,535 SR
Queue Stats
24W - 35L
1,241 Elo+
Solo
Chaac
Chaac
Panda_Gaming23
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 1
Anubis
Anubis
Secretly_Vital
Anubis
Level 2
God Stats
1W - 2L
1,699 SR
Queue Stats
20W - 23L
1,632 Elo+
Party 1
Osiris
Osiris
TheCaptnCram
Osiris
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,108 Elo+
Solo
Ne Zha
Ne Zha
bobbyvelev
Ne Zha
Level 29
God Stats
6W - 17L
1,397 SR
Queue Stats
42W - 53L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 7 / 0
6,125
438
663
8,088
4,033
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
Nerrm
Loki
15
9 / 1 / 1
8,967
641
10,769
6,934
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Promo GoD2
Bellona
13
4 / 1 / 6
7,945
568
9,686
9,073
6,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 4 / 0
7,163
512
5,488
6,761
2,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
6,389
456
1,774
6,507
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JFlaying
Kukulkan
11
3 / 1 / 4
7,084
506
4,332
5,183
1,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 5 / 4
6,122
437
4,299
10,584
3,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 5 / 2
5,334
381
2,640
8,297
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
3 / 2 / 0
7,497
536
3,292
7,652
4,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
bobbyvelev
Ne Zha
12
6 / 2 / 1
7,588
542
4,621
8,675
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
15
Kills
13
15
Deaths
15
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
7
0
0
L
Kukulkan
JFlaying
Kukulkan
3
1
4
5
W
Loki
Nerrm
Loki
9
1
1
9.5
L
1
5
4
0.6
W
Bellona
Promo GoD2
Bellona
4
1
6
7
L
0
5
2
0.2
L
Osiris
3
2
0
1.5
W
2
4
0
0.5
L
Ne Zha
bobbyvelev
Ne Zha
6
2
1
3.25
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,380
Damage
19,184
37,363
Taken
40,391
19,030
Mitigated
15,075
7,646
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
663
271
0
1,285
8,088
4,033
1,587
2,463
5,625
25,107
0
L
Kukulkan
JFlaying
Kukulkan
4,332
221
0
2,129
5,183
1,957
288
1,670
3,307
34,914
0
W
Loki
Nerrm
Loki
10,769
2,496
0
650
6,934
2,957
0
378
6,556
208
65,829
L
4,299
565
282
2,897
10,584
3,632
0
196
10,075
0
25,190
W
Bellona
Promo GoD2
Bellona
9,686
2,326
0
4,067
9,073
6,383
350
2,207
6,866
0
39,069
L
2,640
317
0
664
8,297
2,165
0
64
7,903
10,098
0
L
Osiris
3,292
1,411
0
2,210
7,652
4,202
872
0
7,652
0
33,731
W
5,488
3,450
0
0
6,761
2,639
566
55
6,706
0
36,340
L
Ne Zha
bobbyvelev
Ne Zha
4,621
1,366
549
3,228
8,675
3,119
510
290
8,199
0
29,512
W
1,774
121
0
1,644
6,507
3,018
0
1,869
4,638
25,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,589
Gold Earned
33,625
355
Minions Killed
277
0
Camps Cleared
0
1,239,735
Distance Traveled
1,281,077
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,125
438
43
3
0
175,739
4
L
Kukulkan
7,084
506
65
5
0
213,077
2
W
Loki
8,967
641
121
9
0
296,249
2
L
Chaac
6,122
437
52
4
0
274,355
0
W
Bellona
7,945
568
69
5
0
289,384
1
L
Anubis
5,334
381
31
2
0
228,038
1
L
Osiris
7,497
536
67
5
0
265,008
0
W
Skadi
7,163
512
61
4
0
220,746
2
L
Ne Zha
7,588
542
62
4
0
300,599
2
W
Tiamat
6,389
456
61
4
0
257,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role