Player Matchup

Raijin
Raijin
alex_emond
Raijin
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 45L
1,397 Elo+
Party 2
Merlin
Merlin
kennice33
Merlin
Level 63
God Stats
2W - 1L
1,729 SR
Queue Stats
67W - 59L
1,404 Elo+
Party 2
Zhong Kui
Zhong Kui
sty-008
Zhong Kui
Level 87
God Stats
5W - 7L
1,500 SR
Queue Stats
43W - 49L
1,426 Elo+
Party 2
Team Averages
Level 65
1,576 SR
1,409 Elo+

VS

Team Averages
Level 96
1,544 SR
1,266 Elo+
Merlin
Merlin
AmaterasuCG
Merlin
Level 157
God Stats
1W - 1L
1,804 SR
Queue Stats
147W - 150L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Xelrik
Cthulhu
Level 116
God Stats
8W - 7L
1,707 SR
Queue Stats
170W - 246L
1,288 Elo+
Party 1
Hachiman
Hachiman
Yourr Neighbors
Hachiman
Level 14
God Stats
3W - 17L
1,122 SR
Queue Stats
6W - 33L
1,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
alex_emond
Raijin
12
6 / 3 / 7
8,985
749
8,385
8,801
3,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
kennice33
Merlin
12
5 / 0 / 6
8,540
712
8,141
5,147
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
sty-008
Zhong Kui
11
3 / 2 / 7
8,091
674
8,605
8,601
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
4 / 4 / 0
8,289
691
7,536
8,514
4,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Xelrik
Cthulhu
10
1 / 5 / 4
7,482
624
3,960
12,522
9,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
9
0 / 5 / 3
6,793
566
2,806
7,946
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
5
5
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
4
0
1
L
Cthulhu
Xelrik
Cthulhu
1
5
4
0.6
L
Hachiman
0
5
3
0.3
W
Raijin
alex_emond
Raijin
6
3
7
3.17
W
Merlin
kennice33
Merlin
5
0
6
8
W
Zhong Kui
sty-008
Zhong Kui
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,131
Damage
14,302
22,549
Taken
28,982
10,419
Mitigated
16,832
8,152
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,536
615
0
2,468
8,514
4,971
0
7,183
1,009
31,599
0
L
Cthulhu
Xelrik
Cthulhu
3,960
161
160
1,333
12,522
9,129
0
10,334
1,789
16,739
0
L
Hachiman
2,806
2,157
0
422
7,946
2,732
0
6,689
1,033
0
9,622
W
Raijin
alex_emond
Raijin
8,385
1,156
1,135
2,456
8,801
3,077
291
4,168
4,633
32,332
0
W
Merlin
kennice33
Merlin
8,141
414
472
480
5,147
1,716
252
2,901
2,246
22,487
0
W
Zhong Kui
sty-008
Zhong Kui
8,605
824
516
3,093
8,601
5,626
31
4,483
4,118
25,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,616
Gold Earned
22,564
123
Minions Killed
90
0
Camps Cleared
0
619,673
Distance Traveled
565,994
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,289
691
51
4
0
181,625
4
L
Cthulhu
7,482
624
27
2
0
195,875
2
L
Hachiman
6,793
566
12
1
0
188,494
0
W
Raijin
8,985
749
38
3
0
187,154
1
W
Merlin
8,540
712
44
4
0
215,852
1
W
Zhong Kui
8,091
674
41
3
0
216,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role