Player Matchup

Tiamat
Tiamat
ElypticJedi
Tiamat
Level 14
God Stats
1W - 2L
1,461 SR
Queue Stats
9W - 20L
1,240 Elo+
Party 1
Bellona
Bellona
ImTedesco
Bellona
Level 3
God Stats
0W - 2L
1,269 SR
Queue Stats
9W - 20L
1,011 Elo+
Party 1
Cthulhu
Cthulhu
TxGRIMMxT
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,434 Elo+
Party 3
Thanatos
Thanatos
billfreaknmurry
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,464 Elo+
Party 3
Hades
Hades
thesergiorevenge
Hades
Level 18
God Stats
104W - 113L
1,341 SR
Queue Stats
140W - 158L
1,258 Elo+
Party 1
Team Averages
Level 17
1,414 SR
1,281 Elo+

VS

Team Averages
Level 33
1,584 SR
1,534 Elo+
Artemis
Artemis
Logdog304
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,505 Elo+
Solo
Izanami
Izanami
MUGEN-THE-NINJA
Izanami
Level 29
God Stats
4W - 6L
1,802 SR
Queue Stats
14W - 11L
1,734 Elo+
Party 2
Ne Zha
Ne Zha
Smirq
Ne Zha
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
Warchief791
Gilgamesh
Level 27
God Stats
29W - 29L
1,371 SR
Queue Stats
80W - 94L
1,329 Elo+
Solo
Bellona
Bellona
YT_JS_Snipes
Bellona
Level 7
God Stats
14W - 9L
1,749 SR
Queue Stats
16W - 15L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 12 / 4
9,456
946
4,601
20,127
10,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
ImTedesco
Bellona
15
0 / 8 / 5
9,244
924
5,181
16,209
10,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TxGRIMMxT
Cthulhu
16
0 / 10 / 6
9,552
955
12,656
21,829
20,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
16
4 / 7 / 4
10,680
1,068
10,299
13,953
6,326
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 9 / 3
11,075
1,108
13,714
18,024
12,255
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Logdog304
Artemis
19
5 / 2 / 22
12,496
1,250
13,038
10,053
4,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
11 / 1 / 20
12,571
1,257
19,680
7,787
3,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Smirq
Ne Zha
20
21 / 0 / 10
14,657
1,466
26,156
11,877
6,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Warchief791
Gilgamesh
17
7 / 5 / 14
11,212
1,121
14,432
14,808
5,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
YT_JS_Snipes
Bellona
17
2 / 2 / 19
10,476
1,048
6,068
8,158
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
131
10
Kills
46
46
Deaths
10
22
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
12
4
0.25
L
Bellona
ImTedesco
Bellona
0
8
5
0.31
W
Artemis
Logdog304
Artemis
5
2
22
8
W
11
1
20
21
W
Ne Zha
Smirq
Ne Zha
21
0
10
26
L
Cthulhu
TxGRIMMxT
Cthulhu
0
10
6
0.3
W
Gilgamesh
Warchief791
Gilgamesh
7
5
14
2.8
W
Bellona
YT_JS_Snipes
Bellona
2
2
19
5.75
L
Thanatos
4
7
4
0.86
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,451
Damage
79,374
90,142
Taken
52,683
59,672
Mitigated
24,604
8,897
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,601
1,290
74
2,242
20,127
10,408
0
0
20,127
16,140
0
L
Bellona
ImTedesco
Bellona
5,181
2,557
0
245
16,209
10,115
0
0
16,209
0
10,849
W
Artemis
Logdog304
Artemis
13,038
7,579
0
1,806
10,053
4,081
0
6,587
3,466
0
18,706
W
19,680
17,038
0
1,399
7,787
3,008
0
5,436
2,351
0
38,879
W
Ne Zha
Smirq
Ne Zha
26,156
15,633
0
3,070
11,877
6,645
0
4,179
7,698
0
57,109
L
Cthulhu
TxGRIMMxT
Cthulhu
12,656
1,408
201
0
21,829
20,568
0
0
21,729
31,356
0
W
Gilgamesh
Warchief791
Gilgamesh
14,432
5,295
0
2,645
14,808
5,808
0
9,195
5,613
0
23,486
W
Bellona
YT_JS_Snipes
Bellona
6,068
982
0
450
8,158
5,062
0
5,574
2,584
0
15,641
L
Thanatos
10,299
2,375
0
4,570
13,953
6,326
0
0
13,953
0
20,760
L
13,714
1,423
174
1,391
18,024
12,255
0
0
18,024
36,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,007
Gold Earned
61,412
148
Minions Killed
169
0
Camps Cleared
7
759,435
Distance Traveled
903,820
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,456
946
18
2
0
128,780
0
L
Bellona
9,244
924
8
1
0
148,637
0
W
Artemis
12,496
1,250
15
2
0
147,435
2
W
Izanami
12,571
1,257
48
5
1
180,315
0
W
Ne Zha
14,657
1,466
72
7
3
235,087
3
L
Cthulhu
9,552
955
35
4
0
180,778
2
W
Gilgamesh
11,212
1,121
15
2
1
156,363
0
W
Bellona
10,476
1,048
19
2
2
184,620
0
L
Thanatos
10,680
1,068
21
2
0
167,131
0
L
Hades
11,075
1,108
66
7
0
134,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role