Player Matchup

Sylvanus
Sylvanus
DonDiegas
Sylvanus
Level 26
God Stats
8W - 7L
1,461 SR
Queue Stats
21W - 37L
1,379 Elo+
Solo
Danzaburou
Danzaburou
HaydenMMA
Danzaburou
Level 7
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 5L
1,116 Elo+
Party 2
Arachne
Arachne
pippy3214
Arachne
Level 14
God Stats
0W - 3L
1,272 SR
Queue Stats
2W - 12L
1,051 Elo+
Party 2
Team Averages
Level 16
1,335 SR
1,182 Elo+

VS

Team Averages
Level 67
1,605 SR
1,552 Elo+
Gilgamesh
Gilgamesh
Dalilbg
Gilgamesh
Level 26
God Stats
8W - 4L
1,737 SR
Queue Stats
34W - 42L
1,468 Elo+
Solo
Hera
Hera
anonimulmascat
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
smartypants09573
Neith
Level 28
God Stats
26W - 20L
1,578 SR
Queue Stats
80W - 59L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DonDiegas
Sylvanus
11
1 / 5 / 2
8,437
603
5,349
18,326
21,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
HaydenMMA
Danzaburou
12
1 / 5 / 1
8,030
574
3,429
10,478
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
pippy3214
Arachne
10
1 / 12 / 2
8,349
596
2,492
14,427
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dalilbg
Gilgamesh
14
11 / 3 / 8
11,251
804
11,207
14,190
10,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 0 / 17
10,432
745
13,474
4,673
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 14
10,630
759
10,790
4,343
1,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
3
Kills
22
22
Deaths
3
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dalilbg
Gilgamesh
11
3
8
5
L
Sylvanus
DonDiegas
Sylvanus
1
5
2
0.4
L
Danzaburou
HaydenMMA
Danzaburou
1
5
1
0.3
W
4
0
17
12.5
L
Arachne
pippy3214
Arachne
1
12
2
0.17
W
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,270
Damage
35,471
43,231
Taken
23,206
32,106
Mitigated
14,197
6,790
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dalilbg
Gilgamesh
11,207
3,433
0
4,826
14,190
10,806
1,101
2,968
10,150
0
32,940
L
Sylvanus
DonDiegas
Sylvanus
5,349
858
1,361
3,272
18,326
21,103
0
6,786
11,540
17,855
0
L
Danzaburou
HaydenMMA
Danzaburou
3,429
1,087
0
1,758
10,478
4,534
0
3,224
7,254
0
31,289
W
13,474
3,472
0
1,278
4,673
1,760
421
1,624
3,049
70,138
0
L
Arachne
pippy3214
Arachne
2,492
1,513
0
399
14,427
6,469
0
3,464
10,963
0
15,847
W
10,790
6,509
0
3,176
4,343
1,631
1,360
832
3,511
0
35,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,816
Gold Earned
32,313
97
Minions Killed
193
0
Camps Cleared
0
602,613
Distance Traveled
770,709
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,251
804
37
3
0
256,294
0
L
Sylvanus
8,437
603
22
2
0
197,681
0
L
Danzaburou
8,030
574
45
3
0
188,087
0
W
Hera
10,432
745
110
8
0
262,462
3
L
Arachne
8,349
596
30
2
0
216,845
1
W
Neith
10,630
759
46
3
0
251,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role