Player Matchup

Sobek
Sobek
ArtemisBlade
Sobek
Level 148
God Stats
7W - 4L
1,562 SR
Queue Stats
366W - 226L
1,729 Elo+
Party 1
Chang'e
Chang'e
S3NDER
Chang'e
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 202L
1,556 Elo+
Solo
Ne Zha
Ne Zha
YoArEyOuBaB
Ne Zha
Level 105
God Stats
3W - 2L
1,666 SR
Queue Stats
365W - 227L
1,725 Elo+
Party 1
Team Averages
Level 134
1,576 SR
1,670 Elo+

VS

Team Averages
Level 109
1,576 SR
1,629 Elo+
Sol
Sol
SwollenNuttz69
Sol
Level 157
God Stats
29W - 30L
1,582 SR
Queue Stats
152W - 142L
1,672 Elo+
Solo
Nemesis
Nemesis
XxTFC o MAGExX
Nemesis
Level 103
God Stats
6W - 8L
1,501 SR
Queue Stats
36W - 38L
1,607 Elo+
Party 2
Hercules
Hercules
YahBoiCHEAF
Hercules
Level 67
God Stats
16W - 14L
1,644 SR
Queue Stats
37W - 38L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 15
11,929
795
9,925
22,924
32,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
S3NDER
Chang'e
15
11 / 5 / 4
12,081
805
18,899
19,140
9,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
14
6 / 3 / 10
11,058
737
16,385
14,373
7,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
10,608
707
15,431
18,667
5,857
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 9 / 2
9,659
644
7,056
17,045
6,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
YahBoiCHEAF
Hercules
14
2 / 7 / 5
10,043
670
13,216
21,285
13,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
20
Kills
8
8
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
W
Chang'e
S3NDER
Chang'e
11
5
4
2.6
L
3
4
4
1.25
L
3
9
2
0.44
L
Hercules
YahBoiCHEAF
Hercules
2
7
5
0.64
W
Ne Zha
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,209
Damage
35,703
56,437
Taken
56,997
48,834
Mitigated
25,650
25,436
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,925
774
0
7,848
22,924
32,642
432
7,312
15,612
22,554
0
W
Chang'e
S3NDER
Chang'e
18,899
2,291
6,000
8,849
19,140
9,114
1,591
5,811
13,329
69,055
0
L
15,431
5,564
0
10,899
18,667
5,857
0
9,824
8,843
84,091
0
L
7,056
2,037
0
2,520
17,045
6,034
0
8,846
8,199
605
21,662
L
Hercules
YahBoiCHEAF
Hercules
13,216
3,999
0
5,293
21,285
13,759
0
10,243
11,042
0
29,332
W
Ne Zha
16,385
2,982
0
2,739
14,373
7,078
1,109
2,772
11,601
0
48,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
30,310
172
Minions Killed
158
0
Camps Cleared
0
886,912
Distance Traveled
795,341
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,929
795
31
2
0
325,935
4
W
Chang'e
12,081
805
84
6
0
253,369
1
L
Sol
10,608
707
105
7
0
243,995
4
L
Nemesis
9,659
644
21
1
0
279,878
4
L
Hercules
10,043
670
32
2
0
271,468
3
W
Ne Zha
11,058
737
57
4
0
307,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role