Player Matchup

Cernunnos
Cernunnos
Augmentt-
Cernunnos
Level 8
God Stats
11W - 15L
1,686 SR
Queue Stats
77W - 95L
1,458 Elo+
Solo
Heimdallr
Heimdallr
Helana96
Heimdallr
Level 27
God Stats
17W - 23L
1,300 SR
Queue Stats
59W - 118L
1,163 Elo+
Party 2
Nu Wa
Nu Wa
Pw5x
Nu Wa
Level 15
God Stats
30W - 28L
1,847 SR
Queue Stats
105W - 136L
1,371 Elo+
Solo
Susano
Susano
Sad-Penguinoo
Susano
Level 16
God Stats
3W - 1L
1,860 SR
Queue Stats
21W - 24L
1,443 Elo+
Solo
Cthulhu
Cthulhu
ShaunMarcus
Cthulhu
Level 28
God Stats
9W - 12L
1,444 SR
Queue Stats
88W - 131L
1,204 Elo+
Party 2
Team Averages
Level 19
1,627 SR
1,328 Elo+

VS

Team Averages
Level 41
1,487 SR
1,339 Elo+
Amaterasu
Amaterasu
DoujinSenpai
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,137 Elo+
Solo
Thor
Thor
RPGFOX
Thor
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 34L
1,332 Elo+
Party 1
Cernunnos
Cernunnos
ThePhatMatt
Cernunnos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,528 Elo+
Solo
Anubis
Anubis
UrbanPunk672
Anubis
Level 11
God Stats
2W - 4L
1,538 SR
Queue Stats
9W - 13L
1,486 Elo+
Party 1
Thanatos
Thanatos
matt man 1808
Thanatos
Level 28
God Stats
6W - 6L
1,395 SR
Queue Stats
6W - 6L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Augmentt-
Cernunnos
16
4 / 9 / 3
10,770
431
10,222
19,834
7,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Heimdallr
Helana96
Heimdallr
15
2 / 18 / 4
9,733
389
4,183
23,240
15,337
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Pw5x
Nu Wa
19
8 / 9 / 3
12,996
520
16,119
16,524
4,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 4 / 2
8,834
353
2,904
7,055
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ShaunMarcus
Cthulhu
16
5 / 16 / 5
10,756
430
11,660
27,652
9,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DoujinSenpai
Amaterasu
16
3 / 9 / 16
11,371
455
4,897
18,715
10,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
RPGFOX
Thor
20
9 / 4 / 8
13,736
549
11,347
17,318
9,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
ThePhatMatt
Cernunnos
20
11 / 3 / 7
15,952
638
21,552
25,694
11,974
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
25 / 3 / 12
15,831
633
32,591
19,061
10,696
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
matt man 1808
Thanatos
19
8 / 9 / 16
13,534
541
9,893
16,948
6,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
115
22
Kills
56
56
Deaths
28
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Augmentt-
Cernunnos
4
9
3
0.61
W
Amaterasu
DoujinSenpai
Amaterasu
3
9
16
1.22
L
Heimdallr
Helana96
Heimdallr
2
18
4
0.22
L
Nu Wa
Pw5x
Nu Wa
8
9
3
1.06
W
Thor
RPGFOX
Thor
9
4
8
3.25
L
3
4
2
1
L
Cthulhu
ShaunMarcus
Cthulhu
5
16
5
0.47
W
Cernunnos
ThePhatMatt
Cernunnos
11
3
7
4.83
W
Anubis
25
3
12
10.33
W
Thanatos
matt man 1808
Thanatos
8
9
16
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,088
Damage
80,280
94,305
Taken
97,736
38,455
Mitigated
49,059
7,287
Healing
34,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Augmentt-
Cernunnos
10,222
4,887
255
1,679
19,834
7,002
992
4,003
15,831
0
45,460
W
Amaterasu
DoujinSenpai
Amaterasu
4,897
1,835
0
563
18,715
10,972
952
8,714
10,001
0
24,832
L
Heimdallr
Helana96
Heimdallr
4,183
3,124
0
50
23,240
15,337
436
8,705
14,535
0
29,311
L
Nu Wa
Pw5x
Nu Wa
16,119
3,970
0
1,783
16,524
4,367
1,775
8,230
8,294
86,794
0
W
Thor
RPGFOX
Thor
11,347
3,191
0
705
17,318
9,021
0
2,759
14,559
0
86,798
L
2,904
617
0
310
7,055
1,953
0
759
6,296
0
25,046
L
Cthulhu
ShaunMarcus
Cthulhu
11,660
769
260
2,950
27,652
9,796
525
11,070
16,582
50,346
0
W
Cernunnos
ThePhatMatt
Cernunnos
21,552
13,322
0
11,851
25,694
11,974
6,159
5,844
19,850
0
155,286
W
Anubis
32,591
2,112
0
11,521
19,061
10,696
2,874
7,131
11,930
120,700
0
W
Thanatos
matt man 1808
Thanatos
9,893
3,901
0
9,371
16,948
6,396
4,885
7,420
9,528
0
59,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,089
Gold Earned
70,424
397
Minions Killed
641
0
Camps Cleared
0
1,632,971
Distance Traveled
2,167,536
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,770
431
75
3
0
386,231
0
W
Amaterasu
11,371
455
30
1
0
493,778
2
L
Heimdallr
9,733
389
44
2
0
304,319
0
L
Nu Wa
12,996
520
154
6
0
390,369
0
W
Thor
13,736
549
129
5
0
447,696
7
L
Susano
8,834
353
52
2
0
181,948
1
L
Cthulhu
10,756
430
72
3
0
370,104
0
W
Cernunnos
15,952
638
222
9
0
429,204
1
W
Anubis
15,831
633
157
6
0
388,211
4
W
Thanatos
13,534
541
103
4
0
408,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role