Player Matchup

Izanami
Izanami
BSApricot
Izanami
Level 11
God Stats
10W - 8L
1,480 SR
Queue Stats
11W - 11L
1,426 Elo+
Party 1
Tyr
Tyr
Etarts
Tyr
Level 85
God Stats
1W - 1L
1,318 SR
Queue Stats
14W - 13L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MlGHTYT0ASTER
Tsukuyomi
Level 20
God Stats
5W - 3L
1,418 SR
Queue Stats
18W - 13L
1,481 Elo+
Party 1
Ares
Ares
rprater13
Ares
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 8L
1,287 Elo+
Party 1
Ah Puch
Ah Puch
zuthar13
Ah Puch
Level 29
God Stats
8W - 7L
1,598 SR
Queue Stats
22W - 20L
1,442 Elo+
Party 1
Team Averages
Level 34
1,463 SR
1,422 Elo+

VS

Team Averages
Level 27
1,562 SR
1,397 Elo+
Odin
Odin
Bhoch6661
Odin
Level 38
God Stats
0W - 1L
1,837 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
FrozenSuprise
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,388 Elo+
Party 2
Agni
Agni
GuoErdeng
Agni
Level 22
God Stats
1W - 6L
1,500 SR
Queue Stats
31W - 65L
1,229 Elo+
Solo
Thanatos
Thanatos
ItsMictian
Thanatos
Level 33
God Stats
10W - 6L
1,474 SR
Queue Stats
167W - 186L
1,368 Elo+
Party 2
Neith
Neith
TheShadoPrince
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BSApricot
Izanami
18
3 / 2 / 12
12,037
547
9,248
12,644
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Etarts
Tyr
17
10 / 2 / 11
11,929
542
11,850
15,108
15,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
MlGHTYT0ASTER
Tsukuyomi
16
14 / 4 / 15
11,481
522
12,839
14,720
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
17 / 3 / 19
11,766
535
12,511
16,272
22,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
zuthar13
Ah Puch
16
16 / 5 / 20
12,021
546
22,556
16,262
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 9 / 3
7,320
333
4,033
15,049
10,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 16 / 5
9,591
436
10,786
20,228
10,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
7
0 / 17 / 4
6,470
294
0
10,091
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ItsMictian
Thanatos
16
7 / 10 / 2
11,277
513
7,514
18,246
7,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 9 / 4
11,716
533
11,837
19,266
7,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
33
60
Kills
15
16
Deaths
61
77
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
BSApricot
Izanami
3
2
12
4.5
L
Odin
0
9
3
0.17
W
Tyr
Etarts
Tyr
10
2
11
7.75
L
2
16
5
0.28
L
Agni
0
17
4
0.12
L
Thanatos
ItsMictian
Thanatos
7
10
2
0.8
W
Tsukuyomi
MlGHTYT0ASTER
Tsukuyomi
14
4
15
5.38
L
6
9
4
0.89
W
Ares
17
3
19
8.83
W
Ah Puch
zuthar13
Ah Puch
16
5
20
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,004
Damage
34,170
75,006
Taken
82,880
56,025
Mitigated
37,276
16,625
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BSApricot
Izanami
9,248
5,603
0
5,290
12,644
5,209
8,725
1,117
11,455
0
85,478
L
Odin
4,033
1,875
0
0
15,049
10,677
0
5,710
9,339
0
17,170
W
Tyr
Etarts
Tyr
11,850
1,950
0
2,423
15,108
15,571
2,634
2,421
12,449
0
64,443
L
10,786
1,075
0
2,848
20,228
10,024
0
9,479
10,663
36,720
0
L
Agni
0
0
0
0
10,091
2,370
0
5,681
4,410
0
0
L
Thanatos
ItsMictian
Thanatos
7,514
1,928
0
5,650
18,246
7,166
0
6,998
11,078
0
48,280
W
Tsukuyomi
MlGHTYT0ASTER
Tsukuyomi
12,839
4,684
0
2,941
14,720
6,340
1,081
830
13,805
0
59,845
L
11,837
5,774
0
2,519
19,266
7,039
0
7,199
11,874
0
46,112
W
Ares
12,511
1,197
0
480
16,272
22,599
442
2,220
13,774
32,939
0
W
Ah Puch
zuthar13
Ah Puch
22,556
2,255
0
5,491
16,262
6,306
1,154
2,959
12,737
60,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,234
Gold Earned
46,374
497
Minions Killed
244
0
Camps Cleared
0
1,924,005
Distance Traveled
1,330,526
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,037
547
159
7
0
335,892
0
L
Odin
7,320
333
25
1
0
278,738
0
W
Tyr
11,929
542
112
5
0
444,682
2
L
Tiamat
9,591
436
61
3
0
320,051
0
L
Agni
6,470
294
0
0
0
87,276
0
L
Thanatos
11,277
513
88
4
0
331,767
0
W
Tsukuyomi
11,481
522
98
4
0
425,360
0
L
Neith
11,716
533
70
3
0
312,694
0
W
Ares
11,766
535
37
2
0
377,068
0
W
Ah Puch
12,021
546
91
4
0
341,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role