Player Matchup

Scylla
Scylla
Jacon
Scylla
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,435 Elo+
Party 1
The Morrigan
The Morrigan
Obtainedzero
The Morrigan
Level 42
God Stats
11W - 8L
1,152 SR
Queue Stats
86W - 92L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
YarlKjartan
Heimdallr
Level 19
God Stats
1W - 0L
1,480 SR
Queue Stats
96W - 72L
1,644 Elo+
Solo
Chaac
Chaac
庙事蚨事皆一剑事
Chaac
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
江湖人称唐飞
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,426 SR
1,501 Elo+

VS

Team Averages
Level 16
1,499 SR
1,549 Elo+
Chaac
Chaac
FFVIIRemakeWhen
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,609 Elo+
Solo
Janus
Janus
MavilX
Janus
Level 28
God Stats
0W - 1L
1,118 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
Xianzhing
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
staWay
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
xabrasx
Anhur
Level 29
God Stats
3W - 3L
1,878 SR
Queue Stats
60W - 53L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jacon
Scylla
12
5 / 1 / 4
6,683
668
3,917
6,868
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Obtainedzero
The Morrigan
11
5 / 3 / 4
6,474
647
5,284
4,578
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
YarlKjartan
Heimdallr
10
3 / 3 / 3
6,053
605
4,595
5,361
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 0
6,346
635
5,556
6,433
3,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
2 / 4 / 3
5,402
540
1,880
5,725
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,517
552
4,048
9,732
4,322
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
MavilX
Janus
9
1 / 5 / 2
5,529
553
2,113
5,870
1,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Xianzhing
Camazotz
7
1 / 5 / 3
5,112
511
2,125
7,233
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
staWay
Cerberus
8
3 / 5 / 4
5,375
538
3,853
7,086
2,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
xabrasx
Anhur
12
5 / 2 / 3
6,737
674
5,383
6,087
1,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
18
Kills
10
11
Deaths
19
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Scylla
Jacon
Scylla
5
1
4
7
L
Janus
MavilX
Janus
1
5
2
0.4
W
The Morrigan
Obtainedzero
The Morrigan
5
3
4
2.33
L
Camazotz
Xianzhing
Camazotz
1
5
3
0.5
W
Heimdallr
YarlKjartan
Heimdallr
3
3
3
1.5
L
Cerberus
staWay
Cerberus
3
5
4
1
L
Anhur
xabrasx
Anhur
5
2
3
3.25
W
3
0
0
3
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,232
Damage
17,522
28,965
Taken
36,008
10,944
Mitigated
12,749
7,460
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,048
1,508
0
4,541
9,732
4,322
0
1,439
7,753
0
30,319
W
Scylla
Jacon
Scylla
3,917
1,247
0
1,800
6,868
1,668
0
660
6,208
41,261
0
L
Janus
MavilX
Janus
2,113
54
160
955
5,870
1,890
0
4,084
1,786
26,231
0
W
The Morrigan
Obtainedzero
The Morrigan
5,284
904
0
185
4,578
1,499
400
1,648
2,930
28,593
0
L
Camazotz
Xianzhing
Camazotz
2,125
868
0
2,025
7,233
1,901
128
3,031
4,172
0
12,898
W
Heimdallr
YarlKjartan
Heimdallr
4,595
2,211
0
1,053
5,361
1,320
0
1,075
4,286
0
29,333
L
Cerberus
staWay
Cerberus
3,853
289
0
454
7,086
2,728
0
1,494
5,592
17,843
0
L
Anhur
xabrasx
Anhur
5,383
2,859
0
750
6,087
1,908
0
1,033
5,054
0
42,746
W
5,556
847
0
3,834
6,433
3,861
0
145
6,288
0
32,917
W
1,880
870
203
385
5,725
2,596
252
2,438
3,287
9,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
28,270
306
Minions Killed
267
0
Camps Cleared
0
954,392
Distance Traveled
1,011,715
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,517
552
72
7
0
211,702
0
W
Scylla
6,683
668
90
9
0
188,875
0
L
Janus
5,529
553
47
5
0
207,284
3
W
The Morrigan
6,474
647
59
6
0
200,475
0
L
Camazotz
5,112
511
32
3
0
219,231
0
W
Heimdallr
6,053
605
58
6
0
177,841
1
L
Cerberus
5,375
538
36
4
0
188,889
2
L
Anhur
6,737
674
80
8
0
184,609
1
W
Chaac
6,346
635
78
8
0
196,717
1
W
Yemoja
5,402
540
21
2
0
190,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role