Player Matchup

Mulan
Mulan
A_ClownBaby
Mulan
Level 104
God Stats
160W - 143L
1,594 SR
Queue Stats
456W - 395L
1,557 Elo+
Solo
Chiron
Chiron
Crossraged
Chiron
Level 128
God Stats
3W - 4L
1,705 SR
Queue Stats
93W - 65L
1,605 Elo+
Party 2
Nemesis
Nemesis
JotaPapuchon
Nemesis
Level 138
God Stats
2W - 7L
1,380 SR
Queue Stats
86W - 84L
1,501 Elo+
Solo
Sol
Sol
T-e-M-p-E-s-T-97
Sol
Level 109
God Stats
24W - 18L
1,695 SR
Queue Stats
414W - 368L
1,592 Elo+
Solo
Sylvanus
Sylvanus
brahmayne
Sylvanus
Level 140
God Stats
0W - 1L
1,655 SR
Queue Stats
51W - 42L
1,549 Elo+
Party 2
Team Averages
Level 124
1,606 SR
1,561 Elo+

VS

Team Averages
Level 124
1,605 SR
1,575 Elo+
Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MyKneeOnYoNeck
Ymir
Level 126
God Stats
2W - 2L
1,719 SR
Queue Stats
80W - 54L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
RaPiDFuze
Tsukuyomi
Level 142
God Stats
12W - 13L
1,594 SR
Queue Stats
416W - 389L
1,579 Elo+
Solo
Hachiman
Hachiman
RonyJustToxic
Hachiman
Level 158
God Stats
3W - 4L
1,438 SR
Queue Stats
262W - 246L
1,598 Elo+
Party 1
Nu Wa
Nu Wa
TheRedBane
Nu Wa
Level 89
God Stats
10W - 1L
1,775 SR
Queue Stats
38W - 20L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
9,144
457
10,570
20,397
12,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
Crossraged
Chiron
15
7 / 3 / 3
9,992
500
14,162
14,602
5,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
JotaPapuchon
Nemesis
15
1 / 7 / 4
9,125
456
9,007
15,446
6,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 3
9,706
485
13,418
12,254
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
brahmayne
Sylvanus
14
1 / 3 / 9
8,504
425
8,320
14,792
11,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 4 / 15
9,694
485
6,156
16,498
10,026
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 1 / 11
11,258
563
11,735
13,602
11,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
RaPiDFuze
Tsukuyomi
17
8 / 4 / 6
10,633
532
7,941
16,325
6,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
RonyJustToxic
Hachiman
17
2 / 3 / 9
10,577
529
11,072
16,396
5,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
18
7 / 2 / 13
11,674
584
17,932
12,439
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
14
Kills
26
26
Deaths
14
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
4
15
2.13
L
2
8
3
0.44
L
Chiron
Crossraged
Chiron
7
3
3
2.83
L
Nemesis
JotaPapuchon
Nemesis
1
7
4
0.43
W
8
1
11
13.5
W
Tsukuyomi
RaPiDFuze
Tsukuyomi
8
4
6
2.75
W
Hachiman
RonyJustToxic
Hachiman
2
3
9
2.17
L
3
5
3
0.9
W
Nu Wa
7
2
13
6.75
L
Sylvanus
brahmayne
Sylvanus
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,477
Damage
54,836
77,491
Taken
75,260
39,899
Mitigated
37,497
21,700
Healing
20,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,156
135
0
3,275
16,498
10,026
230
7,211
9,043
23,203
0
L
10,570
1,533
0
5,201
20,397
12,511
0
12,168
7,661
0
59,226
L
Chiron
Crossraged
Chiron
14,162
5,469
839
3,743
14,602
5,677
1,275
4,462
9,872
0
78,784
L
Nemesis
JotaPapuchon
Nemesis
9,007
3,318
0
870
15,446
6,367
0
5,260
9,920
0
67,224
W
11,735
2,966
0
2,927
13,602
11,713
740
3,563
9,925
51,100
0
W
Tsukuyomi
RaPiDFuze
Tsukuyomi
7,941
2,059
0
5,360
16,325
6,069
707
4,051
12,140
0
65,407
W
Hachiman
RonyJustToxic
Hachiman
11,072
7,335
0
5,565
16,396
5,378
1,531
2,359
14,021
0
77,568
L
13,418
2,713
0
3,879
12,254
4,195
409
6,122
5,880
66,888
0
W
Nu Wa
17,932
3,244
192
3,544
12,439
4,311
1,235
3,670
8,513
75,304
0
L
Sylvanus
brahmayne
Sylvanus
8,320
878
3,174
3,994
14,792
11,149
114
6,053
8,335
38,431
7,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,471
Gold Earned
53,836
500
Minions Killed
540
0
Camps Cleared
0
1,727,432
Distance Traveled
1,826,548
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,694
485
28
1
0
375,568
7
L
Mulan
9,144
457
117
6
0
316,208
4
L
Chiron
9,992
500
119
6
0
324,670
3
L
Nemesis
9,125
456
104
5
0
406,636
4
W
Ymir
11,258
563
106
5
0
374,481
7
W
Tsukuyomi
10,633
532
121
6
0
371,107
9
W
Hachiman
10,577
529
144
7
0
337,536
1
L
Sol
9,706
485
113
6
0
342,091
8
W
Nu Wa
11,674
584
141
7
0
367,856
1
L
Sylvanus
8,504
425
47
2
0
337,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role