Player Matchup

Sobek
Sobek
I_M_BOB
Sobek
Level 118
God Stats
1W - 4L
1,443 SR
Queue Stats
67W - 43L
1,625 Elo+
Party 3
Loki
Loki
TightRadio
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,745 Elo+
Party 3
Tiamat
Tiamat
kurama_165
Tiamat
Level 159
God Stats
24W - 13L
1,740 SR
Queue Stats
178W - 144L
1,658 Elo+
Party 1
Ullr
Ullr
marinemanic
Ullr
Level 123
God Stats
0W - 1L
1,509 SR
Queue Stats
62W - 50L
1,559 Elo+
Party 1
King Arthur
King Arthur
vijudo
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,545 Elo+
Party 1
Team Averages
Level 122
1,538 SR
1,627 Elo+

VS

Team Averages
Level 122
1,590 SR
1,571 Elo+
Athena
Athena
Dovahkiinxc
Athena
Level 118
God Stats
2W - 1L
1,547 SR
Queue Stats
283W - 267L
1,589 Elo+
Party 2
Sol
Sol
HealingAqua
Sol
Level 126
God Stats
14W - 10L
1,600 SR
Queue Stats
695W - 644L
1,569 Elo+
Party 2
Gilgamesh
Gilgamesh
MaxiPadds
Gilgamesh
Level 105
God Stats
21W - 19L
1,641 SR
Queue Stats
438W - 437L
1,593 Elo+
Party 2
Achilles
Achilles
OldFrag10
Achilles
Level 113
God Stats
21W - 15L
1,452 SR
Queue Stats
592W - 569L
1,569 Elo+
Party 2
Hades
Hades
ShrekMain
Hades
Level 149
God Stats
39W - 19L
1,712 SR
Queue Stats
209W - 214L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
I_M_BOB
Sobek
8
0 / 2 / 3
5,026
503
3,147
8,400
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 1
4,915
492
1,207
5,016
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Tiamat
kurama_165
Tiamat
10
2 / 4 / 0
5,652
565
6,677
5,386
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 2
4,550
455
2,848
5,172
1,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

King Arthur
vijudo
King Arthur
7
0 / 5 / 0
4,703
470
1,857
7,712
2,574
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 1 / 6
5,528
553
2,954
6,755
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 2
5,722
572
3,779
4,579
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
MaxiPadds
Gilgamesh
10
4 / 1 / 0
5,822
582
3,416
5,939
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
OldFrag10
Achilles
12
7 / 0 / 0
7,169
717
6,599
5,373
2,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
ShrekMain
Hades
10
1 / 0 / 2
5,638
564
2,726
4,928
1,969
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
15
15
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
1
1
6
4
W
2
1
2
3
L
Sobek
I_M_BOB
Sobek
0
2
3
0.75
W
Gilgamesh
MaxiPadds
Gilgamesh
4
1
0
4
W
Achilles
OldFrag10
Achilles
7
0
0
7
W
Hades
ShrekMain
Hades
1
0
2
2
L
1
1
1
1.5
L
Tiamat
kurama_165
Tiamat
2
4
0
0.5
L
0
3
2
0.33
L
King Arthur
vijudo
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,736
Damage
19,474
31,686
Taken
27,574
12,128
Mitigated
10,392
8,522
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,954
939
0
1,677
6,755
3,270
0
3,008
3,679
15,578
0
W
3,779
1,263
0
1,603
4,579
1,088
0
1,505
2,990
26,485
0
L
Sobek
I_M_BOB
Sobek
3,147
410
0
3,783
8,400
3,986
0
3,626
4,774
14,907
0
W
Gilgamesh
MaxiPadds
Gilgamesh
3,416
1,113
0
1,169
5,939
2,047
0
1,781
4,074
0
33,160
W
Achilles
OldFrag10
Achilles
6,599
1,742
0
2,356
5,373
2,018
0
142
5,231
0
32,209
W
Hades
ShrekMain
Hades
2,726
511
564
2,773
4,928
1,969
0
2,929
1,776
36,083
0
L
1,207
403
0
1,794
5,016
1,319
0
983
4,033
0
22,568
L
Tiamat
kurama_165
Tiamat
6,677
818
0
844
5,386
2,934
0
2,546
2,840
32,946
0
L
2,848
1,108
0
686
5,172
1,315
0
2,304
2,868
0
24,694
L
King Arthur
vijudo
King Arthur
1,857
163
0
1,415
7,712
2,574
0
0
7,712
0
17,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,846
Gold Earned
29,879
253
Minions Killed
297
0
Camps Cleared
0
872,381
Distance Traveled
998,998
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,528
553
30
3
0
193,885
0
W
Sol
5,722
572
52
5
0
190,244
1
L
Sobek
5,026
503
24
2
0
198,340
0
W
Gilgamesh
5,822
582
72
7
0
228,262
3
W
Achilles
7,169
717
75
8
0
195,057
2
W
Hades
5,638
564
68
7
0
191,550
4
L
Loki
4,915
492
65
7
0
189,484
0
L
Tiamat
5,652
565
73
7
0
176,047
3
L
Ullr
4,550
455
44
4
0
164,533
2
L
King Arthur
4,703
470
47
5
0
143,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role