Player Matchup

Baron Samedi
Baron Samedi
ITz-ELGYT
Baron Samedi
Level 23
God Stats
2W - 8L
1,415 SR
Queue Stats
2W - 10L
1,220 Elo+
Party 1
Neith
Neith
OrcBattlesmith
Neith
Level 26
God Stats
16W - 18L
1,547 SR
Queue Stats
36W - 40L
1,431 Elo+
Party 4
Set
Set
PJDALT
Set
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 105L
1,514 Elo+
Party 4
Chang'e
Chang'e
YuriLowell102
Chang'e
Level 123
God Stats
20W - 11L
1,672 SR
Queue Stats
347W - 335L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
killer_hammer24
Cernunnos
Level 103
God Stats
8W - 4L
1,671 SR
Queue Stats
92W - 88L
1,525 Elo+
Party 1
Team Averages
Level 77
1,561 SR
1,424 Elo+

VS

Team Averages
Level 76
1,513 SR
1,411 Elo+
Cerberus
Cerberus
Denoicius
Cerberus
Level 138
God Stats
1W - 0L
1,331 SR
Queue Stats
9W - 15L
1,452 Elo+
Party 2
Pele
Pele
Rinuum
Pele
Level 83
God Stats
5W - 5L
1,772 SR
Queue Stats
118W - 151L
1,322 Elo+
Party 3
Sun Wukong
Sun Wukong
Trippin_Tre
Sun Wukong
Level 36
God Stats
25W - 24L
1,473 SR
Queue Stats
163W - 208L
1,393 Elo+
Party 3
Chernobog
Chernobog
WeavileKuma
Chernobog
Level 28
God Stats
9W - 8L
1,492 SR
Queue Stats
296W - 295L
1,411 Elo+
Party 2
Ah Puch
Ah Puch
highcommand92
Ah Puch
Level 97
God Stats
3W - 1L
1,496 SR
Queue Stats
175W - 168L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ITz-ELGYT
Baron Samedi
18
4 / 9 / 6
11,214
449
9,102
15,953
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

1
0 / 6 / 0
4,599
184
0
4,128
876
Set
PJDALT
Set
18
5 / 8 / 8
11,807
472
13,373
27,337
17,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
19
8 / 12 / 3
12,518
501
18,887
27,045
10,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
killer_hammer24
Cernunnos
19
7 / 7 / 8
12,642
506
15,280
19,488
5,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Denoicius
Cerberus
20
5 / 4 / 19
14,291
572
14,897
21,177
21,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
Rinuum
Pele
20
10 / 7 / 11
13,695
548
15,814
19,525
8,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Trippin_Tre
Sun Wukong
19
6 / 6 / 15
13,181
527
13,600
21,669
16,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
WeavileKuma
Chernobog
19
7 / 5 / 7
12,581
503
9,604
20,224
8,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
20
14 / 3 / 5
14,496
580
21,177
17,596
7,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
24
Kills
42
42
Deaths
25
25
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Denoicius
Cerberus
5
4
19
3.63
L
Baron Samedi
ITz-ELGYT
Baron Samedi
4
9
6
0.78
L
0
6
0
0
L
Set
PJDALT
Set
5
8
8
1.13
W
Pele
Rinuum
Pele
10
7
11
2.21
W
Sun Wukong
Trippin_Tre
Sun Wukong
6
6
15
2.25
W
Chernobog
WeavileKuma
Chernobog
7
5
7
2.1
L
Chang'e
8
12
3
0.79
W
Ah Puch
14
3
5
5.5
L
Cernunnos
killer_hammer24
Cernunnos
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,642
Damage
75,092
93,951
Taken
100,191
39,596
Mitigated
62,610
21,772
Healing
28,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Denoicius
Cerberus
14,897
429
0
5,719
21,177
21,059
422
3,958
17,219
91,582
0
L
Baron Samedi
ITz-ELGYT
Baron Samedi
9,102
481
869
1,497
15,953
5,722
0
4,730
11,223
37,915
0
L
0
0
0
0
4,128
876
0
2,226
1,902
0
0
L
Set
PJDALT
Set
13,373
6,062
0
6,328
27,337
17,091
0
10,291
17,046
0
68,630
W
Pele
Rinuum
Pele
15,814
3,105
0
4,149
19,525
8,124
1,147
6,839
12,686
0
93,826
W
Sun Wukong
Trippin_Tre
Sun Wukong
13,600
2,251
0
6,328
21,669
16,714
3,000
4,730
16,939
0
59,144
W
Chernobog
WeavileKuma
Chernobog
9,604
7,373
0
5,254
20,224
8,765
1,480
7,244
12,874
0
83,126
L
Chang'e
18,887
904
484
7,292
27,045
10,263
466
11,486
15,559
78,661
0
W
Ah Puch
21,177
3,244
0
6,922
17,596
7,948
2,332
5,218
12,378
111,212
0
L
Cernunnos
killer_hammer24
Cernunnos
15,280
6,754
411
4,891
19,488
5,644
192
7,341
12,147
0
72,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,780
Gold Earned
68,244
424
Minions Killed
694
0
Camps Cleared
0
1,558,110
Distance Traveled
2,246,578
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,291
572
170
7
0
433,973
2
L
Baron Samedi
11,214
449
69
3
0
384,681
1
L
Neith
4,599
184
0
0
0
0
0
L
Set
11,807
472
113
5
0
385,493
2
W
Pele
13,695
548
147
6
0
466,679
1
W
Sun Wukong
13,181
527
102
4
0
451,831
0
W
Chernobog
12,581
503
109
4
0
429,441
0
L
Chang'e
12,518
501
133
5
0
374,060
0
W
Ah Puch
14,496
580
166
7
0
464,654
8
L
Cernunnos
12,642
506
109
4
0
413,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role