Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Cardiac112
Sobek
Level 56
God Stats
1W - 1L
1,473 SR
Queue Stats
199W - 270L
1,391 Elo+
Party 1
Chaac
Chaac
MrObliviation
Chaac
Level 39
God Stats
3W - 1L
1,764 SR
Queue Stats
111W - 131L
1,493 Elo+
Solo
Heimdallr
Heimdallr
NeverAlmostEasy
Heimdallr
Level 12
God Stats
5W - 8L
1,386 SR
Queue Stats
6W - 15L
1,446 Elo+
Party 1
Pele
Pele
Noradershlet
Pele
Level 33
God Stats
1W - 1L
1,262 SR
Queue Stats
208W - 188L
1,592 Elo+
Solo
Team Averages
Level 36
1,477 SR
1,484 Elo+

VS

Team Averages
Level 82
1,472 SR
1,465 Elo+
Hou Yi
Hou Yi
ChasinDaGreen
Hou Yi
Level 101
God Stats
1W - 3L
1,358 SR
Queue Stats
145W - 148L
1,550 Elo+
Party 2
Cabrakan
Cabrakan
Golgon13
Cabrakan
Level 47
God Stats
0W - 4L
1,127 SR
Queue Stats
87W - 140L
1,254 Elo+
Solo
Ganesha
Ganesha
JWERTZX
Ganesha
Level 30
God Stats
11W - 11L
1,536 SR
Queue Stats
192W - 215L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
X_Alexzander_X
Gilgamesh
Level 119
God Stats
13W - 16L
1,629 SR
Queue Stats
180W - 166L
1,562 Elo+
Party 2
Bastet
Bastet
xtdwashx
Bastet
Level 115
God Stats
5W - 6L
1,710 SR
Queue Stats
337W - 338L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 1 / 0
5,721
572
3,248
5,955
1,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
8
1 / 1 / 3
5,260
526
2,649
7,309
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 0 / 0
7,316
732
7,023
7,812
4,014
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
NeverAlmostEasy
Heimdallr
10
2 / 0 / 0
5,646
565
3,177
3,296
1,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 2
5,412
541
3,974
6,565
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,181
518
4,866
6,257
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Golgon13
Cabrakan
7
0 / 6 / 0
4,566
457
3,391
7,902
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
JWERTZX
Ganesha
8
0 / 3 / 0
5,004
500
2,633
8,461
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
X_Alexzander_X
Gilgamesh
10
2 / 1 / 0
5,986
599
4,635
5,952
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
xtdwashx
Bastet
9
0 / 1 / 1
5,364
536
3,296
6,284
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
13
Kills
3
3
Deaths
13
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
0
2
W
Sobek
1
1
3
2.5
L
1
2
0
0.5
L
Cabrakan
Golgon13
Cabrakan
0
6
0
0
L
Ganesha
JWERTZX
Ganesha
0
3
0
0
W
7
0
0
7
W
Heimdallr
NeverAlmostEasy
Heimdallr
2
0
0
2
W
1
1
2
2
L
Gilgamesh
X_Alexzander_X
Gilgamesh
2
1
0
2
L
Bastet
xtdwashx
Bastet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
18,821
30,937
Taken
34,856
12,375
Mitigated
17,919
13,538
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,248
499
0
1,852
5,955
1,698
0
275
5,680
27,538
0
W
Sobek
2,649
428
0
2,788
7,309
3,884
0
1,121
6,188
10,203
0
L
4,866
1,862
0
1,902
6,257
1,711
470
1,064
5,193
0
28,672
L
Cabrakan
Golgon13
Cabrakan
3,391
568
0
348
7,902
7,594
0
0
7,902
17,438
0
L
Ganesha
JWERTZX
Ganesha
2,633
214
357
2,553
8,461
4,177
196
1,839
6,622
14,699
0
W
7,023
1,687
0
4,841
7,812
4,014
0
3,001
4,421
0
42,645
W
Heimdallr
NeverAlmostEasy
Heimdallr
3,177
1,872
0
723
3,296
1,119
728
688
2,608
0
26,264
W
3,974
1,360
0
3,334
6,565
1,660
504
549
6,016
0
27,478
L
Gilgamesh
X_Alexzander_X
Gilgamesh
4,635
1,564
0
2,246
5,952
2,471
0
2,022
3,930
0
26,820
L
Bastet
xtdwashx
Bastet
3,296
1,324
0
355
6,284
1,966
480
972
5,312
0
29,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,355
Gold Earned
26,101
270
Minions Killed
225
0
Camps Cleared
0
981,198
Distance Traveled
935,243
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,721
572
52
5
0
186,494
2
W
Sobek
5,260
526
16
2
0
194,949
0
L
Hou Yi
5,181
518
60
6
0
162,227
0
L
Cabrakan
4,566
457
36
4
0
169,540
0
L
Ganesha
5,004
500
9
1
0
186,335
0
W
Chaac
7,316
732
96
10
0
197,776
0
W
Heimdallr
5,646
565
52
5
0
189,509
0
W
Pele
5,412
541
54
5
0
212,470
2
L
Gilgamesh
5,986
599
56
6
0
202,947
1
L
Bastet
5,364
536
64
6
0
214,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role