Player Matchup

Tiamat
Tiamat
CylocRegal
Tiamat
Level 18
God Stats
1W - 3L
1,403 SR
Queue Stats
2W - 3L
1,396 Elo+
Party 1
Ra
Ra
DLCForces
Ra
Level 5
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 5L
1,271 Elo+
Solo
Bacchus
Bacchus
DaHecko
Bacchus
Level 30
God Stats
2W - 8L
1,630 SR
Queue Stats
67W - 67L
1,506 Elo+
Party 1
Chernobog
Chernobog
Venegaz__21
Chernobog
Level 20
God Stats
21W - 41L
1,364 SR
Queue Stats
30W - 70L
1,217 Elo+
Party 2
Danzaburou
Danzaburou
xXPiniCRXx
Danzaburou
Level 37
God Stats
9W - 22L
1,226 SR
Queue Stats
112W - 205L
1,237 Elo+
Party 2
Team Averages
Level 22
1,473 SR
1,326 Elo+

VS

Team Averages
Level 22
1,410 SR
1,424 Elo+
Freya
Freya
Imario65
Freya
Level 28
God Stats
3W - 2L
1,478 SR
Queue Stats
54W - 69L
1,440 Elo+
Party 3
Nemesis
Nemesis
NoZkin
Nemesis
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Fafnir
Fafnir
Sekobi
Fafnir
Level 27
God Stats
11W - 12L
1,470 SR
Queue Stats
93W - 143L
1,402 Elo+
Solo
Neith
Neith
TheUnFriended09
Neith
Level 24
God Stats
2W - 3L
1,294 SR
Queue Stats
11W - 14L
1,289 Elo+
Solo
Thor
Thor
xxxFIREEDGExxx
Thor
Level 29
God Stats
1W - 3L
1,306 SR
Queue Stats
55W - 70L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CylocRegal
Tiamat
15
0 / 4 / 1
9,506
380
6,139
18,259
11,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 7 / 2
10,375
415
9,609
11,198
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DaHecko
Bacchus
16
1 / 4 / 2
10,085
403
10,346
22,896
30,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chernobog
Venegaz__21
Chernobog
16
1 / 9 / 0
9,744
390
6,083
18,790
6,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
xXPiniCRXx
Danzaburou
16
1 / 8 / 2
10,520
421
10,246
18,434
7,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Imario65
Freya
20
10 / 1 / 6
13,162
526
11,200
11,547
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
NoZkin
Nemesis
20
11 / 0 / 6
15,542
622
28,168
24,204
18,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
Sekobi
Fafnir
17
1 / 1 / 11
12,601
504
7,547
17,349
16,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 3 / 7
11,631
465
8,288
11,717
4,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 0 / 11
13,798
552
11,878
17,086
8,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
5
Kills
31
32
Deaths
5
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CylocRegal
Tiamat
0
4
1
0.13
L
2
7
2
0.43
L
Bacchus
DaHecko
Bacchus
1
4
2
0.5
W
Freya
Imario65
Freya
10
1
6
13
W
Nemesis
NoZkin
Nemesis
11
0
6
14
W
Fafnir
Sekobi
Fafnir
1
1
11
6.5
W
2
3
7
1.83
L
Chernobog
Venegaz__21
Chernobog
1
9
0
0.11
L
Danzaburou
xXPiniCRXx
Danzaburou
1
8
2
0.25
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,423
Damage
67,081
89,577
Taken
81,903
61,608
Mitigated
52,574
15,681
Healing
43,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CylocRegal
Tiamat
6,139
484
0
5,086
18,259
11,147
315
2,182
16,077
72,587
0
L
9,609
1,749
531
1,069
11,198
4,886
320
5,445
5,753
49,941
0
L
Bacchus
DaHecko
Bacchus
10,346
793
0
974
22,896
30,734
109
4,689
18,207
45,902
0
W
Freya
Imario65
Freya
11,200
3,501
0
7,477
11,547
4,897
2,107
4,306
7,017
66,595
0
W
Nemesis
NoZkin
Nemesis
28,168
12,949
0
12,938
24,204
18,200
4,901
9,097
15,069
0
123,696
W
Fafnir
Sekobi
Fafnir
7,547
1,772
0
9,778
17,349
16,059
1,038
4,214
12,993
50,221
0
W
8,288
4,946
330
5,243
11,717
4,620
3,842
3,191
8,480
0
63,057
L
Chernobog
Venegaz__21
Chernobog
6,083
3,921
159
3,204
18,790
6,923
1,511
2,038
16,752
0
57,893
L
Danzaburou
xXPiniCRXx
Danzaburou
10,246
3,715
0
4,658
18,434
7,918
941
4,393
14,041
0
64,522
W
11,878
2,681
0
7,360
17,086
8,798
902
4,857
12,089
0
116,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,230
Gold Earned
66,734
492
Minions Killed
680
0
Camps Cleared
0
2,062,330
Distance Traveled
2,264,400
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,506
380
116
5
0
438,060
1
L
Ra
10,375
415
93
4
0
427,892
0
L
Bacchus
10,085
403
51
2
0
445,619
0
W
Freya
13,162
526
107
4
0
491,548
0
W
Nemesis
15,542
622
207
8
0
470,375
1
W
Fafnir
12,601
504
53
2
0
427,873
0
W
Neith
11,631
465
127
5
0
393,365
3
L
Chernobog
9,744
390
119
5
0
368,256
0
L
Danzaburou
10,520
421
113
5
0
382,503
0
W
Thor
13,798
552
186
7
0
481,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role