Player Matchup

Geb
Geb
Bil Dipperly
Geb
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 46L
1,638 Elo+
Party 1
Neith
Neith
Don Tajmi
Neith
Level 19
God Stats
21W - 10L
1,551 SR
Queue Stats
91W - 73L
1,582 Elo+
Party 1
Chaac
Chaac
FloosieTheBeast
Chaac
Level 100
God Stats
11W - 12L
1,507 SR
Queue Stats
262W - 291L
1,539 Elo+
Party 1
Fenrir
Fenrir
ItzOzzy7
Fenrir
Level 29
God Stats
16W - 12L
1,735 SR
Queue Stats
184W - 172L
1,577 Elo+
Party 1
Scylla
Scylla
NSGItzOzzy
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,604 Elo+
Party 1
Team Averages
Level 32
1,559 SR
1,588 Elo+

VS

Team Averages
Level 16
1,713 SR
1,634 Elo+
Anubis
Anubis
EdgarAllenPro
Anubis
Level 12
God Stats
39W - 25L
1,739 SR
Queue Stats
62W - 61L
1,554 Elo+
Solo
Aphrodite
Aphrodite
MAFIABUZZD100
Aphrodite
Level 25
God Stats
4W - 4L
1,703 SR
Queue Stats
134W - 125L
1,616 Elo+
Solo
Thanatos
Thanatos
Nubberzz
Thanatos
Level 29
God Stats
10W - 1L
1,965 SR
Queue Stats
221W - 237L
1,628 Elo+
Solo
Artemis
Artemis
hahajack
Artemis
Level 8
God Stats
1W - 4L
1,480 SR
Queue Stats
32W - 24L
1,588 Elo+
Solo
Fafnir
Fafnir
lylslugger
Fafnir
Level 4
God Stats
1W - 3L
1,678 SR
Queue Stats
2W - 4L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 15
10,663
533
4,525
10,766
8,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Don Tajmi
Neith
17
6 / 0 / 7
11,496
575
5,401
5,691
1,916
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 10
10,157
508
7,173
13,999
12,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
ItzOzzy7
Fenrir
16
2 / 4 / 7
10,112
506
3,917
13,917
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
NSGItzOzzy
Scylla
19
8 / 2 / 4
12,044
602
11,543
8,266
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,276
464
4,677
8,346
3,928
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
MAFIABUZZD100
Aphrodite
15
1 / 6 / 3
9,532
477
12,151
18,078
7,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Nubberzz
Thanatos
16
4 / 2 / 1
10,030
502
6,953
11,574
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
hahajack
Artemis
2
0 / 0 / 0
5,560
278
73
563
79
Boots

Boots

+6%
Movement Speed

Fafnir
lylslugger
Fafnir
12
1 / 7 / 1
8,118
406
3,669
15,838
13,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
18
Kills
8
8
Deaths
19
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
15
7.5
W
Neith
Don Tajmi
Neith
6
0
7
9.5
L
2
4
0
0.5
W
2
1
10
7
W
Fenrir
ItzOzzy7
Fenrir
2
4
7
1.38
L
Aphrodite
MAFIABUZZD100
Aphrodite
1
6
3
0.42
W
Scylla
NSGItzOzzy
Scylla
8
2
4
5
L
Thanatos
Nubberzz
Thanatos
4
2
1
2.25
L
Artemis
hahajack
Artemis
0
0
0
0
L
Fafnir
lylslugger
Fafnir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,559
Damage
27,523
52,639
Taken
54,399
31,292
Mitigated
29,454
17,253
Healing
24,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,525
987
0
1,224
10,766
8,324
300
4,957
5,809
32,338
0
W
Neith
Don Tajmi
Neith
5,401
2,560
0
2,523
5,691
1,916
2,269
2,098
3,593
0
73,991
L
4,677
0
0
2,457
8,346
3,928
265
3,383
4,933
62,280
0
W
7,173
962
0
4,833
13,999
12,751
905
5,414
8,235
0
52,894
W
Fenrir
ItzOzzy7
Fenrir
3,917
329
0
6,067
13,917
5,180
680
4,762
9,155
0
59,628
L
Aphrodite
MAFIABUZZD100
Aphrodite
12,151
681
2,029
9,022
18,078
7,311
1,632
6,126
11,652
60,009
0
W
Scylla
NSGItzOzzy
Scylla
11,543
1,824
0
2,606
8,266
3,121
1,135
3,266
5,000
90,051
0
L
Thanatos
Nubberzz
Thanatos
6,953
2,099
0
9,269
11,574
4,271
0
2,754
8,760
0
80,192
L
Artemis
hahajack
Artemis
73
0
0
60
563
79
0
51
512
0
1,733
L
Fafnir
lylslugger
Fafnir
3,669
1,861
0
1,423
15,838
13,865
473
3,754
11,964
21,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,472
Gold Earned
42,516
559
Minions Killed
415
0
Camps Cleared
0
1,956,024
Distance Traveled
1,394,837
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,663
533
40
2
0
427,700
5
W
Neith
11,496
575
141
7
0
361,627
3
L
Anubis
9,276
464
129
6
0
334,501
8
W
Chaac
10,157
508
102
5
0
382,486
1
W
Fenrir
10,112
506
101
5
0
411,196
16
L
Aphrodite
9,532
477
124
6
0
316,154
2
W
Scylla
12,044
602
175
9
0
373,015
4
L
Thanatos
10,030
502
127
6
0
374,983
1
L
Artemis
5,560
278
2
0
0
24,446
0
L
Fafnir
8,118
406
33
2
0
344,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role