Player Matchup

Sol
Sol
Crush-Cultrue
Sol
Level 88
God Stats
13W - 14L
1,429 SR
Queue Stats
142W - 182L
1,333 Elo+
Solo
Chaac
Chaac
Restriction16
Chaac
Level 63
God Stats
39W - 50L
1,368 SR
Queue Stats
441W - 709L
1,239 Elo+
Solo
Neith
Neith
xlBlue xlDino
Neith
Level 47
God Stats
19W - 24L
1,321 SR
Queue Stats
60W - 99L
1,244 Elo+
Solo
Team Averages
Level 66
1,372 SR
1,272 Elo+

VS

Team Averages
Level 69
1,577 SR
1,413 Elo+
Nox
Nox
Captain inuendo
Nox
Level 40
God Stats
14W - 14L
1,501 SR
Queue Stats
19W - 34L
1,314 Elo+
Party 1
Achilles
Achilles
XxModernMagicxX
Achilles
Level 69
God Stats
1W - 2L
1,730 SR
Queue Stats
8W - 10L
1,426 Elo+
Party 1
Medusa
Medusa
alexoi211
Medusa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
8,796
677
6,593
4,327
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 2 / 4
9,231
710
8,113
8,752
5,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 3 / 6
8,150
627
5,541
6,816
2,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,340
642
5,203
7,307
3,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
11
1 / 3 / 1
7,526
579
2,929
8,104
5,022
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
alexoi211
Medusa
10
2 / 5 / 0
8,006
616
4,751
10,785
3,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
5
5
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
3
0
4
5
W
6
2
4
4
L
Achilles
1
3
1
0.5
L
Medusa
alexoi211
Medusa
2
5
0
0.4
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,247
Damage
12,883
19,895
Taken
26,196
9,174
Mitigated
12,849
6,518
Healing
2,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,203
608
0
612
7,307
3,946
0
1,789
5,518
29,673
0
W
6,593
1,541
0
3,075
4,327
1,610
912
1,271
3,056
37,987
1,701
W
8,113
993
0
2,563
8,752
5,185
21
2,075
6,677
0
24,211
L
Achilles
2,929
97
0
151
8,104
5,022
0
2,400
5,704
0
15,426
L
Medusa
alexoi211
Medusa
4,751
2,037
0
1,961
10,785
3,881
185
2,288
8,497
0
31,845
W
5,541
1,874
0
880
6,816
2,379
1,142
1,941
4,875
0
26,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
23,872
146
Minions Killed
115
0
Camps Cleared
0
694,797
Distance Traveled
673,674
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,340
642
45
3
0
238,385
2
W
Sol
8,796
677
65
5
0
231,676
3
W
Chaac
9,231
710
29
2
0
256,453
0
L
Achilles
7,526
579
24
2
0
247,935
0
L
Medusa
8,006
616
46
4
0
187,354
4
W
Neith
8,150
627
52
4
0
206,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role