Player Matchup

Baron Samedi
Baron Samedi
AquaAquaAqua
Baron Samedi
Level 24
God Stats
5W - 4L
1,535 SR
Queue Stats
12W - 12L
1,550 Elo+
Solo
Neith
Neith
CaPnCrNcH3322
Neith
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,137 Elo+
Party 1
Hercules
Hercules
KingFrank420
Hercules
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 34L
1,446 Elo+
Party 1
Team Averages
Level 42
1,512 SR
1,378 Elo+

VS

Team Averages
Level 35
1,542 SR
1,280 Elo+
Skadi
Skadi
DatNikkaJayy
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,243 Elo+
Party 2
Ra
Ra
SkyDeLa3
Ra
Level 79
God Stats
1W - 1L
1,627 SR
Queue Stats
306W - 421L
1,397 Elo+
Party 2
Anubis
Anubis
death356
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AquaAquaAqua
Baron Samedi
14
10 / 1 / 11
10,066
774
12,710
8,437
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 10
7,550
581
1,307
2,623
757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
KingFrank420
Hercules
14
11 / 0 / 8
10,105
777
8,342
10,420
6,431
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
7,081
545
4,954
10,293
3,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
1 / 3 / 0
7,700
592
6,317
7,036
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
death356
Anubis
9
0 / 9 / 1
7,135
549
4,036
7,596
3,349
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
21
Kills
1
1
Deaths
21
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AquaAquaAqua
Baron Samedi
10
1
11
15.5
W
0
0
10
5
L
0
9
1
0.06
W
Hercules
KingFrank420
Hercules
11
0
8
15
L
1
3
0
0.33
L
Anubis
death356
Anubis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,359
Damage
15,307
21,480
Taken
24,925
10,737
Mitigated
9,317
5,435
Healing
2,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AquaAquaAqua
Baron Samedi
12,710
1,370
794
2,595
8,437
3,549
300
2,855
5,582
33,772
0
W
1,307
50
0
343
2,623
757
0
1,609
1,014
0
8,084
L
4,954
2,319
0
316
10,293
3,415
23
4,503
5,508
0
15,878
W
Hercules
KingFrank420
Hercules
8,342
2,496
0
1,703
10,420
6,431
0
5,909
4,511
0
25,664
L
6,317
158
207
1,861
7,036
2,553
84
3,123
3,705
37,002
0
L
Anubis
death356
Anubis
4,036
386
0
0
7,596
3,349
123
4,339
2,994
11,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,721
Gold Earned
21,916
108
Minions Killed
97
0
Camps Cleared
0
612,227
Distance Traveled
608,816
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,066
774
52
4
0
229,677
1
W
Neith
7,550
581
8
1
0
143,282
0
L
Skadi
7,081
545
23
2
0
177,787
0
W
Hercules
10,105
777
48
4
0
239,268
0
L
Ra
7,700
592
59
5
0
252,520
1
L
Anubis
7,135
549
15
1
0
178,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role