Player Matchup

Cthulhu
Cthulhu
COOONNNEER
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 238L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
KnowTheMeta
Danzaburou
Level 24
God Stats
8W - 15L
1,812 SR
Queue Stats
238W - 226L
1,433 Elo+
Party 1
Olorun
Olorun
Vordivask
Olorun
Level 27
God Stats
8W - 1L
1,682 SR
Queue Stats
136W - 129L
1,440 Elo+
Solo
Izanami
Izanami
YourKing000
Izanami
Level 29
God Stats
9W - 13L
1,496 SR
Queue Stats
21W - 28L
1,362 Elo+
Party 2
Hera
Hera
xAdrix6117
Hera
Level 29
God Stats
7W - 4L
1,567 SR
Queue Stats
22W - 27L
1,372 Elo+
Party 2
Team Averages
Level 27
1,612 SR
1,409 Elo+

VS

Team Averages
Level 26
1,547 SR
1,444 Elo+
King Arthur
King Arthur
Centurion Honor
King Arthur
Level 29
God Stats
17W - 17L
1,510 SR
Queue Stats
71W - 92L
1,385 Elo+
Solo
Ullr
Ullr
ChampagnePolice
Ullr
Level 27
God Stats
1W - 8L
1,441 SR
Queue Stats
54W - 70L
1,385 Elo+
Solo
Cerberus
Cerberus
Driffter
Cerberus
Level 26
God Stats
11W - 6L
1,500 SR
Queue Stats
477W - 478L
1,571 Elo+
Solo
Tiamat
Tiamat
Nautico231
Tiamat
Level 28
God Stats
5W - 7L
1,607 SR
Queue Stats
94W - 98L
1,400 Elo+
Solo
Mulan
Mulan
rIOt_kRAky
Mulan
Level 22
God Stats
1W - 1L
1,679 SR
Queue Stats
6W - 8L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
COOONNNEER
Cthulhu
15
2 / 7 / 11
9,586
436
8,711
16,334
7,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
KnowTheMeta
Danzaburou
17
11 / 8 / 6
12,688
577
16,108
17,752
5,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Vordivask
Olorun
20
8 / 0 / 4
13,026
592
20,148
17,344
7,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
YourKing000
Izanami
16
1 / 1 / 0
10,548
479
4,921
9,929
3,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 1
11,210
510
6,601
6,119
2,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Centurion Honor
King Arthur
17
0 / 2 / 1
9,996
454
8,621
15,931
13,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
11 / 4 / 2
11,115
505
12,099
14,617
6,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Driffter
Cerberus
14
2 / 6 / 8
10,392
472
9,173
18,295
17,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Nautico231
Tiamat
16
3 / 6 / 1
10,367
471
12,758
16,709
10,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
13
1 / 8 / 1
8,486
386
2,958
15,533
6,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
25
Kills
17
17
Deaths
26
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
COOONNNEER
Cthulhu
2
7
11
1.07
L
King Arthur
Centurion Honor
King Arthur
0
2
1
0.25
L
11
4
2
3
L
Cerberus
Driffter
Cerberus
2
6
8
1
W
Danzaburou
KnowTheMeta
Danzaburou
11
8
6
1.75
L
Tiamat
Nautico231
Tiamat
3
6
1
0.58
W
Olorun
Vordivask
Olorun
8
0
4
10
W
Izanami
YourKing000
Izanami
1
1
0
1
L
Mulan
1
8
1
0.19
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,489
Damage
45,609
67,478
Taken
81,085
25,840
Mitigated
53,470
23,955
Healing
17,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
COOONNNEER
Cthulhu
8,711
1,093
0
2,608
16,334
7,220
41
5,278
10,962
26,435
0
L
King Arthur
Centurion Honor
King Arthur
8,621
1,319
0
2,723
15,931
13,252
390
6,390
9,516
0
61,487
L
12,099
5,920
0
4,299
14,617
6,231
966
6,284
7,951
0
63,980
L
Cerberus
Driffter
Cerberus
9,173
851
505
3,967
18,295
17,414
34
6,563
11,306
44,702
0
W
Danzaburou
KnowTheMeta
Danzaburou
16,108
9,721
0
3,314
17,752
5,711
995
7,209
10,395
0
44,890
L
Tiamat
Nautico231
Tiamat
12,758
1,697
0
4,236
16,709
10,496
1,151
9,393
7,199
68,846
0
W
Olorun
Vordivask
Olorun
20,148
9,470
0
13,232
17,344
7,166
2,217
6,477
10,669
104,910
0
W
Izanami
YourKing000
Izanami
4,921
3,704
0
2,911
9,929
3,643
2,276
90
9,799
0
61,736
L
Mulan
2,958
598
540
1,314
15,533
6,077
0
5,786
9,653
0
45,562
W
6,601
2,309
0
1,890
6,119
2,100
3,043
2,213
3,722
72,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,058
Gold Earned
50,356
573
Minions Killed
523
0
Camps Cleared
0
1,994,988
Distance Traveled
1,897,361
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,586
436
37
2
0
430,210
0
L
King Arthur
9,996
454
117
5
0
434,610
1
L
Ullr
11,115
505
107
5
0
361,850
3
L
Cerberus
10,392
472
87
4
0
387,811
2
W
Danzaburou
12,688
577
77
4
0
383,053
0
L
Tiamat
10,367
471
130
6
0
352,992
2
W
Olorun
13,026
592
186
8
0
386,844
0
W
Izanami
10,548
479
130
6
0
396,987
1
L
Mulan
8,486
386
82
4
0
360,098
7
W
Hera
11,210
510
143
7
0
397,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role