Player Matchup

Ymir
Ymir
Silver V
ITSTIME33
Ymir
Silver V
Level 149
God Stats
15W - 9L
1,673 SR
Queue Stats
297W - 314L
474 MMR
Solo
Ra
Ra
Silver II
Jumss
Ra
Silver II
Level 58
God Stats
14W - 22L
1,429 SR
Queue Stats
99W - 110L
1,005 MMR
Solo
Apollo
Apollo
Silver I
Shake139
Apollo
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver I
binkolas
Achilles
Silver I
Level 109
God Stats
20W - 17L
1,521 SR
Queue Stats
127W - 137L
1,073 MMR
Solo
Chang'e
Chang'e
Silver I
xXINMUNEXx
Chang'e
Silver I
Level 137
God Stats
24W - 23L
1,385 SR
Queue Stats
240W - 264L
1,016 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,501 SR
1,013 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,608 SR
1,018 MMR
Hun Batz
Hun Batz
Silver I
BastiSean
Hun Batz
Silver I
Level 122
God Stats
1W - 4L
1,764 SR
Queue Stats
420W - 434L
1,114 MMR
Solo
Chernobog
Chernobog
Silver III
Malkerr
Chernobog
Silver III
Level 125
God Stats
4W - 5L
1,768 SR
Queue Stats
116W - 131L
811 MMR
Solo
Chaac
Chaac
Silver III
RosyBottoms
Chaac
Silver III
Level 81
God Stats
0W - 3L
1,088 SR
Queue Stats
67W - 91L
754 MMR
Solo
Cerberus
Cerberus
Silver II
SpewpaTheRogue
Cerberus
Silver II
Level 115
God Stats
4W - 1L
1,919 SR
Queue Stats
323W - 357L
913 MMR
Solo
The Morrigan
The Morrigan
Gold V
WarriorGV99
The Morrigan
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 5 / 6
8,682
543
4,161
13,625
5,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
16
4 / 4 / 2
9,850
616
4,148
9,330
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Shake139
Apollo
17
4 / 1 / 3
10,742
671
3,971
10,236
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
binkolas
Achilles
14
1 / 2 / 2
8,402
525
5,909
10,823
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
xXINMUNEXx
Chang'e
17
3 / 1 / 2
9,911
619
4,411
8,253
2,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshSetAthenaTiamatGuan Yu

VS

Bans
TsukuyomiNemesisCu ChulainnMercuryTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BastiSean
Hun Batz
7
0 / 5 / 2
5,854
366
2,462
7,229
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Malkerr
Chernobog
12
4 / 3 / 4
8,043
503
4,118
7,180
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 1 / 0
10,094
631
6,864
7,006
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
12
3 / 3 / 6
8,217
514
8,176
9,173
4,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
WarriorGV99
The Morrigan
12
2 / 3 / 4
7,674
480
5,378
5,942
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
14
Kills
13
13
Deaths
15
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BastiSean
Hun Batz
0
5
2
0.2
W
Ymir
2
5
6
1
W
Ra
4
4
2
1.25
L
Chernobog
Malkerr
Chernobog
4
3
4
2
L
4
1
0
4
W
Apollo
Shake139
Apollo
4
1
3
5.5
L
Cerberus
3
3
6
2
L
The Morrigan
WarriorGV99
The Morrigan
2
3
4
1.33
W
Achilles
binkolas
Achilles
1
2
2
1
W
Chang'e
xXINMUNEXx
Chang'e
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,600
Damage
26,998
52,267
Taken
36,530
18,913
Mitigated
17,088
18,723
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BastiSean
Hun Batz
2,462
994
0
1,360
7,229
2,114
0
2,201
4,998
0
18,385
W
Ymir
4,161
750
0
249
13,625
5,870
34
4,916
8,679
20,168
0
W
Ra
4,148
471
663
2,973
9,330
3,628
1,619
2,813
6,457
65,719
0
L
Chernobog
Malkerr
Chernobog
4,118
2,032
0
1,667
7,180
2,261
0
1,971
5,193
0
39,593
L
6,864
617
0
3,083
7,006
6,112
0
1,609
5,390
0
82,502
W
Apollo
Shake139
Apollo
3,971
2,880
0
5,623
10,236
3,347
2,700
1,266
8,970
0
85,181
L
Cerberus
8,176
582
0
1,980
9,173
4,699
0
3,476
5,589
25,238
0
L
The Morrigan
WarriorGV99
The Morrigan
5,378
846
0
1,004
5,942
1,902
0
3,196
2,579
42,508
166
W
Achilles
binkolas
Achilles
5,909
1,770
0
3,705
10,823
3,471
0
3,253
7,480
0
52,409
W
Chang'e
xXINMUNEXx
Chang'e
4,411
629
960
4,550
8,253
2,597
877
1,140
6,933
64,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,587
Gold Earned
39,882
565
Minions Killed
433
0
Camps Cleared
0
1,555,143
Distance Traveled
1,278,763
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,854
366
44
3
0
166,416
0
W
Ymir
8,682
543
26
2
0
309,192
4
W
Ra
9,850
616
133
8
0
314,633
11
L
Chernobog
8,043
503
80
5
0
222,025
3
L
Chaac
10,094
631
165
10
0
305,124
0
W
Apollo
10,742
671
155
10
0
284,559
4
L
Cerberus
8,217
514
55
3
0
313,016
3
L
The Morrigan
7,674
480
89
6
0
272,182
4
W
Achilles
8,402
525
107
7
0
341,970
3
W
Chang'e
9,911
619
144
9
0
304,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role