Player Matchup

Chiron
Chiron
Garnicles
Chiron
Level 86
God Stats
49W - 34L
1,408 SR
Queue Stats
343W - 324L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
Kareemsicle
Guan Yu
Level 129
God Stats
12W - 8L
1,524 SR
Queue Stats
368W - 369L
1,529 Elo+
Party 2
Merlin
Merlin
Mervlic
Merlin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,243 Elo+
Solo
Team Averages
Level 87
1,477 SR
1,421 Elo+

VS

Team Averages
Level 76
1,448 SR
1,320 Elo+
Sol
Sol
RamadonSteve
Sol
Level 78
God Stats
11W - 25L
1,558 SR
Queue Stats
120W - 165L
1,395 Elo+
Party 1
Izanami
Izanami
RanchDubois911
Izanami
Level 42
God Stats
1W - 7L
1,286 SR
Queue Stats
3W - 14L
1,265 Elo+
Party 1
Cabrakan
Cabrakan
scruffyrump
Cabrakan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 70L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Garnicles
Chiron
15
10 / 1 / 3
11,331
755
14,246
9,951
3,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Kareemsicle
Guan Yu
14
1 / 2 / 10
10,628
709
5,651
14,443
14,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Mervlic
Merlin
14
3 / 3 / 8
10,289
686
7,972
9,453
2,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,720
648
9,638
10,465
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 4
9,390
626
5,294
8,441
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
scruffyrump
Cabrakan
12
3 / 6 / 1
9,061
604
7,911
13,526
6,233
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
6
6
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
Garnicles
Chiron
10
1
3
11.5
W
Guan Yu
Kareemsicle
Guan Yu
1
2
10
3
W
Merlin
Mervlic
Merlin
3
3
8
2.33
L
2
5
3
0.7
L
1
3
4
1
L
Cabrakan
scruffyrump
Cabrakan
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,869
Damage
22,843
33,847
Taken
32,432
21,579
Mitigated
10,979
12,683
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Garnicles
Chiron
14,246
4,608
1,560
2,527
9,951
3,699
1,258
5,731
4,052
0
57,748
W
Guan Yu
Kareemsicle
Guan Yu
5,651
516
2,367
5,073
14,443
14,954
49
6,594
7,415
0
21,822
W
Merlin
Mervlic
Merlin
7,972
295
0
1,156
9,453
2,926
340
4,816
4,429
42,075
0
L
9,638
1,635
0
4,049
10,465
1,920
0
2,349
8,116
35,842
0
L
5,294
2,495
0
765
8,441
2,826
0
1,545
6,896
0
38,486
L
Cabrakan
scruffyrump
Cabrakan
7,911
935
0
1,144
13,526
6,233
0
4,138
9,388
28,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,248
Gold Earned
28,171
187
Minions Killed
167
0
Camps Cleared
0
874,459
Distance Traveled
829,273
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,331
755
104
7
0
291,598
0
W
Guan Yu
10,628
709
27
2
0
320,932
5
W
Merlin
10,289
686
56
4
0
261,929
4
L
Sol
9,720
648
59
4
0
262,708
0
L
Izanami
9,390
626
90
6
0
277,685
3
L
Cabrakan
9,061
604
18
1
0
288,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role