Player Matchup

Raijin
Raijin
Dippin Snuff
Raijin
Level 153
God Stats
0W - 2L
1,272 SR
Queue Stats
526W - 396L
1,604 Elo+
Party 2
Ganesha
Ganesha
HxH Curse323
Ganesha
Level 142
God Stats
4W - 8L
1,571 SR
Queue Stats
167W - 175L
1,552 Elo+
Party 2
Thoth
Thoth
Lewis209
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 18L
1,674 Elo+
Party 2
Neith
Neith
Naerok
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
WubWub Tunes
He Bo
Level 149
God Stats
1W - 1L
1,388 SR
Queue Stats
89W - 57L
1,626 Elo+
Party 2
Team Averages
Level 135
1,446 SR
1,591 Elo+

VS

Team Averages
Level 143
1,555 SR
1,506 Elo+
Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Toilet2222222
Chernobog
Level 144
God Stats
3W - 4L
1,126 SR
Queue Stats
257W - 238L
1,441 Elo+
Party 3
Danzaburou
Danzaburou
iateyobacon
Danzaburou
Level 144
God Stats
3W - 1L
1,698 SR
Queue Stats
107W - 114L
1,441 Elo+
Party 3
Xbalanque
Xbalanque
ibww
Xbalanque
Level 115
God Stats
1W - 0L
1,792 SR
Queue Stats
75W - 71L
1,598 Elo+
Solo
Ymir
Ymir
uriel_genial12
Ymir
Level 158
God Stats
6W - 2L
1,657 SR
Queue Stats
160W - 139L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
1 / 5 / 6
9,363
669
5,098
10,362
5,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
HxH Curse323
Ganesha
14
0 / 7 / 7
8,335
595
5,025
22,319
24,153
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thoth
Lewis209
Thoth
16
4 / 10 / 4
10,152
725
8,623
15,128
5,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Naerok
Neith
16
2 / 5 / 5
9,506
679
15,263
12,602
6,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 4 / 2
11,083
792
18,150
11,999
7,129
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 4 / 13
10,328
738
13,613
12,341
6,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Toilet2222222
Chernobog
17
2 / 3 / 17
10,619
759
12,627
11,984
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
iateyobacon
Danzaburou
19
9 / 2 / 13
11,853
847
15,051
12,094
4,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
ibww
Xbalanque
19
11 / 3 / 10
11,796
843
16,344
12,723
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
5 / 2 / 18
10,742
767
8,480
22,316
15,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
102
12
Kills
31
31
Deaths
14
24
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
4
13
2.63
L
Raijin
1
5
6
0.8
L
Ganesha
HxH Curse323
Ganesha
0
7
7
0.5
L
Thoth
Lewis209
Thoth
4
10
4
0.6
L
Neith
Naerok
Neith
2
5
5
0.9
W
Chernobog
Toilet2222222
Chernobog
2
3
17
3.5
L
5
4
2
1.5
W
Danzaburou
iateyobacon
Danzaburou
9
2
13
7.75
W
Xbalanque
ibww
Xbalanque
11
3
10
5.33
W
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,159
Damage
66,115
72,410
Taken
71,458
48,514
Mitigated
36,677
13,158
Healing
37,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,613
401
3,741
3,549
12,341
6,810
632
7,555
4,737
26,244
0
L
Raijin
5,098
0
691
1,339
10,362
5,177
32
3,412
6,830
18,025
0
L
Ganesha
HxH Curse323
Ganesha
5,025
258
493
2,574
22,319
24,153
25
4,184
17,865
9,034
0
L
Thoth
Lewis209
Thoth
8,623
440
267
2,082
15,128
5,873
78
5,952
9,056
26,402
0
L
Neith
Naerok
Neith
15,263
5,416
1,590
2,487
12,602
6,182
374
4,489
7,993
0
25,630
W
Chernobog
Toilet2222222
Chernobog
12,627
7,642
1,876
2,471
11,984
4,423
2,016
6,415
5,389
0
30,585
L
18,150
223
252
1,383
11,999
7,129
0
3,306
8,573
34,871
0
W
Danzaburou
iateyobacon
Danzaburou
15,051
5,829
2,346
4,416
12,094
4,819
1,472
6,483
5,460
0
36,300
W
Xbalanque
ibww
Xbalanque
16,344
8,156
3,247
4,507
12,723
4,735
1,716
6,354
6,249
0
31,662
W
8,480
683
1,539
10,281
22,316
15,890
366
9,324
12,632
12,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,439
Gold Earned
55,338
134
Minions Killed
140
0
Camps Cleared
0
930,301
Distance Traveled
1,214,162
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,328
738
17
1
0
272,265
5
L
Raijin
9,363
669
34
2
0
123,058
2
L
Ganesha
8,335
595
0
0
0
165,975
0
L
Thoth
10,152
725
33
2
0
183,337
0
L
Neith
9,506
679
24
2
0
226,921
0
W
Chernobog
10,619
759
39
3
0
236,604
0
L
He Bo
11,083
792
43
3
0
231,010
1
W
Danzaburou
11,853
847
41
3
0
223,586
2
W
Xbalanque
11,796
843
40
3
0
256,451
1
W
Ymir
10,742
767
3
0
0
225,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role