Player Matchup

Mercury
Mercury
AkWarling
Mercury
Level 13
God Stats
4W - 7L
1,925 SR
Queue Stats
32W - 37L
1,566 Elo+
Solo
Merlin
Merlin
Death_Wish119
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 99L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Drippy12
Danzaburou
Level 14
God Stats
2W - 1L
1,789 SR
Queue Stats
22W - 24L
1,471 Elo+
Party 1
Medusa
Medusa
HJeep01
Medusa
Level 16
God Stats
3W - 2L
1,868 SR
Queue Stats
7W - 6L
1,589 Elo+
Party 1
Bellona
Bellona
thelastofme764
Bellona
Level 17
God Stats
1W - 3L
1,491 SR
Queue Stats
17W - 16L
1,543 Elo+
Solo
Team Averages
Level 17
1,715 SR
1,521 Elo+

VS

Team Averages
Level 25
1,430 SR
1,485 Elo+
King Arthur
King Arthur
Centurion Honor
King Arthur
Level 29
God Stats
17W - 17L
1,486 SR
Queue Stats
71W - 92L
1,368 Elo+
Solo
Thor
Thor
DrxEw
Thor
Level 22
God Stats
3W - 3L
1,279 SR
Queue Stats
125W - 105L
1,607 Elo+
Solo
Poseidon
Poseidon
Kookaa
Poseidon
Level 20
God Stats
17W - 14L
1,277 SR
Queue Stats
244W - 267L
1,468 Elo+
Solo
Artemis
Artemis
Skeevedaddie
Artemis
Level 27
God Stats
26W - 24L
1,695 SR
Queue Stats
54W - 62L
1,565 Elo+
Solo
Guan Yu
Guan Yu
monkiebrains34
Guan Yu
Level 26
God Stats
3W - 3L
1,412 SR
Queue Stats
94W - 82L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AkWarling
Mercury
15
0 / 6 / 4
8,966
408
4,604
16,722
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 10 / 4
8,950
407
6,526
13,967
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Drippy12
Danzaburou
16
4 / 7 / 1
10,610
482
5,618
16,352
3,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
HJeep01
Medusa
14
1 / 10 / 10
8,974
408
7,001
16,056
4,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
10 / 4 / 1
12,268
558
14,328
18,454
12,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Centurion Honor
King Arthur
15
1 / 7 / 3
10,567
480
7,836
17,098
13,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Thor
DrxEw
Thor
20
14 / 3 / 2
13,489
613
15,929
17,930
8,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Kookaa
Poseidon
20
9 / 0 / 5
14,640
665
13,438
7,240
2,791
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Skeevedaddie
Artemis
19
7 / 3 / 7
12,485
568
11,796
12,442
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 2 / 8
11,656
530
9,000
12,250
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
15
Kills
37
37
Deaths
15
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
AkWarling
Mercury
0
6
4
0.33
W
King Arthur
Centurion Honor
King Arthur
1
7
3
0.36
L
0
10
4
0.2
L
Danzaburou
Drippy12
Danzaburou
4
7
1
0.64
W
Thor
DrxEw
Thor
14
3
2
5
L
Medusa
HJeep01
Medusa
1
10
10
0.6
W
Poseidon
Kookaa
Poseidon
9
0
5
11.5
W
Artemis
Skeevedaddie
Artemis
7
3
7
3.5
W
6
2
8
5
L
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,077
Damage
57,999
81,551
Taken
66,960
30,806
Mitigated
41,823
8,257
Healing
18,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AkWarling
Mercury
4,604
2,305
0
680
16,722
6,071
0
677
15,933
0
59,611
W
King Arthur
Centurion Honor
King Arthur
7,836
1,980
0
1,740
17,098
13,961
280
0
17,098
0
44,229
L
6,526
391
0
410
13,967
3,596
0
5,271
8,406
41,704
0
L
Danzaburou
Drippy12
Danzaburou
5,618
1,442
198
2,543
16,352
3,915
0
141
15,871
0
54,350
W
Thor
DrxEw
Thor
15,929
6,953
0
5,850
17,930
8,213
1,378
2,425
15,341
0
90,474
L
Medusa
HJeep01
Medusa
7,001
3,136
318
848
16,056
4,279
685
3,136
12,651
0
38,989
W
Poseidon
Kookaa
Poseidon
13,438
1,187
0
3,084
7,240
2,791
1,785
1,821
5,079
103,313
0
W
Artemis
Skeevedaddie
Artemis
11,796
7,375
0
5,456
12,442
6,637
4,514
374
11,982
0
100,026
W
9,000
851
712
1,984
12,250
10,221
1,059
1,160
10,934
0
35,641
L
14,328
5,707
0
3,260
18,454
12,945
475
3,714
14,658
0
61,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,768
Gold Earned
62,837
444
Minions Killed
650
0
Camps Cleared
0
1,975,020
Distance Traveled
2,065,841
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,966
408
102
5
0
450,114
7
W
King Arthur
10,567
480
93
4
0
408,669
3
L
Merlin
8,950
407
70
3
0
341,609
0
L
Danzaburou
10,610
482
101
5
0
403,935
2
W
Thor
13,489
613
128
6
0
405,351
6
L
Medusa
8,974
408
65
3
0
356,157
1
W
Poseidon
14,640
665
218
10
0
440,201
3
W
Artemis
12,485
568
165
8
0
351,895
8
W
Guan Yu
11,656
530
46
2
0
459,725
5
L
Bellona
12,268
558
106
5
0
423,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role