Player Matchup

Anhur
Anhur
Booyoudead
Anhur
Level 16
God Stats
4W - 8L
1,465 SR
Queue Stats
32W - 25L
1,239 Elo+
Solo
Nemesis
Nemesis
QuetzaMishi
Nemesis
Level 12
God Stats
7W - 12L
1,378 SR
Queue Stats
66W - 60L
1,244 Elo+
Party 2
Guan Yu
Guan Yu
Tahezet
Guan Yu
Level 14
God Stats
2W - 1L
1,285 SR
Queue Stats
61W - 79L
1,263 Elo+
Solo
Tsukuyomi
Tsukuyomi
TraceGhost
Tsukuyomi
Level 9
God Stats
20W - 34L
1,507 SR
Queue Stats
389W - 431L
1,247 Elo+
Party 2
Thor
Thor
selkchnjo
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,427 SR
1,299 Elo+

VS

Team Averages
Level 10
1,449 SR
1,310 Elo+
Hun Batz
Hun Batz
SOLDAD0 RYAN
Hun Batz
Level 9
God Stats
2W - 7L
1,422 SR
Queue Stats
227W - 319L
1,322 Elo+
Party 1
Poseidon
Poseidon
Synonage
Poseidon
Level 11
God Stats
4W - 3L
1,588 SR
Queue Stats
28W - 13L
1,528 Elo+
Solo
Neith
Neith
Vegit07
Neith
Level 12
God Stats
1W - 4L
1,273 SR
Queue Stats
39W - 51L
1,310 Elo+
Solo
Chaac
Chaac
ZzbrunnoZz3724
Chaac
Level 13
God Stats
12W - 21L
1,263 SR
Queue Stats
183W - 276L
1,053 Elo+
Party 1
Nemesis
Nemesis
ldfnlk
Nemesis
Level 7
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 7L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
5 / 5 / 3
6,874
573
6,896
8,741
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
QuetzaMishi
Nemesis
10
5 / 1 / 3
6,675
556
4,819
6,614
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Tahezet
Guan Yu
8
0 / 3 / 5
5,405
450
2,202
7,311
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
TraceGhost
Tsukuyomi
10
4 / 1 / 4
6,526
544
3,713
5,678
2,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
10
4 / 1 / 1
6,474
540
2,954
3,393
936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SOLDAD0 RYAN
Hun Batz
8
1 / 3 / 1
5,430
453
1,672
5,874
1,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Synonage
Poseidon
10
1 / 3 / 0
6,112
509
3,183
4,655
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Vegit07
Neith
9
3 / 4 / 0
5,874
490
4,768
6,119
1,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 4 / 1
5,798
483
4,221
9,175
4,503
Nemesis
ldfnlk
Nemesis
8
3 / 6 / 3
5,770
481
3,990
7,698
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
10
11
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
5
3
1.3
W
Nemesis
QuetzaMishi
Nemesis
5
1
3
6.5
L
Hun Batz
SOLDAD0 RYAN
Hun Batz
1
3
1
0.5
L
Poseidon
Synonage
Poseidon
1
3
0
0.33
W
Guan Yu
Tahezet
Guan Yu
0
3
5
0.83
W
Tsukuyomi
TraceGhost
Tsukuyomi
4
1
4
6
L
Neith
Vegit07
Neith
3
4
0
0.75
L
2
4
1
0.63
L
Nemesis
ldfnlk
Nemesis
3
6
3
0.75
W
Thor
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,584
Damage
17,834
31,737
Taken
33,521
10,701
Mitigated
10,166
7,206
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
6,896
4,454
0
1,801
8,741
2,091
495
374
8,333
0
29,697
W
Nemesis
QuetzaMishi
Nemesis
4,819
2,752
0
471
6,614
1,777
0
847
5,657
0
25,980
L
Hun Batz
SOLDAD0 RYAN
Hun Batz
1,672
369
0
654
5,874
1,287
1,037
0
5,874
0
14,913
L
Poseidon
Synonage
Poseidon
3,183
532
0
628
4,655
1,086
643
0
4,655
37,120
0
W
Guan Yu
Tahezet
Guan Yu
2,202
713
172
2,443
7,311
3,756
24
709
6,528
0
12,340
W
Tsukuyomi
TraceGhost
Tsukuyomi
3,713
1,285
123
2,196
5,678
2,141
135
0
5,678
0
28,812
L
Neith
Vegit07
Neith
4,768
2,263
0
1,225
6,119
1,328
0
0
6,119
0
23,135
L
4,221
1,134
0
932
9,175
4,503
399
0
9,175
0
19,147
L
Nemesis
ldfnlk
Nemesis
3,990
1,244
0
1,100
7,698
1,962
112
0
7,698
0
16,308
W
Thor
2,954
490
0
0
3,393
936
0
971
2,358
0
23,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
28,984
225
Minions Killed
217
0
Camps Cleared
0
1,153,072
Distance Traveled
1,026,592
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,874
573
49
4
0
188,802
2
W
Nemesis
6,675
556
51
4
0
262,964
4
L
Hun Batz
5,430
453
38
3
0
206,310
0
L
Poseidon
6,112
509
69
6
0
215,751
1
W
Guan Yu
5,405
450
23
2
0
241,134
2
W
Tsukuyomi
6,526
544
61
5
0
222,735
0
L
Neith
5,874
490
41
3
0
210,684
0
L
Chaac
5,798
483
42
4
0
184,345
0
L
Nemesis
5,770
481
27
2
0
209,502
2
W
Thor
6,474
540
41
3
0
237,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role