Player Matchup

Ra
Ra
Silver II
 
Ra
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold IV
UGLYboiPAIN
Chaac
Gold IV
Level 93
God Stats
20W - 17L
1,653 SR
Queue Stats
136W - 131L
1,489 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,551 SR
1,496 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,549 SR
1,473 MMR
Kuzenbo
Kuzenbo
Bronze III
Kid Kuzenbo
Kuzenbo
Bronze III
Level 40
God Stats
2W - 2L
1,653 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
SHREBRAB7
Baron Samedi
Gold I
Level 121
God Stats
5W - 9L
1,476 SR
Queue Stats
183W - 210L
1,659 MMR
Party 2
Chiron
Chiron
Silver I
Werewolf1657
Chiron
Silver I
Level 102
God Stats
14W - 16L
1,518 SR
Queue Stats
103W - 109L
1,261 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 7 / 1
10,989
578
10,512
13,482
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
 
Apollo
14
0 / 3 / 4
10,157
535
8,478
14,781
5,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 2
10,241
539
12,044
25,007
18,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
Ah PuchCthulhuTiamatAthenaNu Wa

VS

Bans
DanzaburouAnhurScyllaCupidHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kid Kuzenbo
Kuzenbo
15
2 / 1 / 9
11,617
611
12,922
16,010
18,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
SHREBRAB7
Baron Samedi
16
7 / 2 / 3
12,522
659
19,505
10,517
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
16
2 / 1 / 9
11,938
628
14,302
12,863
4,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
11
11
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
7
1
0.5
L
Apollo
 
Apollo
0
3
4
0.67
W
Kuzenbo
Kid Kuzenbo
Kuzenbo
2
1
9
6.5
W
Baron Samedi
SHREBRAB7
Baron Samedi
7
2
3
4.25
L
1
1
2
2
W
Chiron
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,034
Damage
46,729
53,270
Taken
39,390
29,055
Mitigated
28,946
20,289
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,512
1,066
2,947
4,210
13,482
5,281
0
8,908
4,217
61,628
0
L
Apollo
 
Apollo
8,478
3,700
0
0
14,781
5,365
340
8,175
6,222
0
47,153
W
Kuzenbo
Kid Kuzenbo
Kuzenbo
12,922
4,350
0
6,143
16,010
18,797
157
4,170
11,840
37,416
0
W
Baron Samedi
SHREBRAB7
Baron Samedi
19,505
724
1,882
4,432
10,517
5,227
1,172
2,688
7,829
63,973
0
L
12,044
2,318
0
13,132
25,007
18,409
0
14,035
10,321
0
42,854
W
Chiron
14,302
5,647
1,371
4,175
12,863
4,922
1,429
3,738
9,125
0
86,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,387
Gold Earned
36,077
231
Minions Killed
240
0
Camps Cleared
0
984,227
Distance Traveled
1,054,832
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,989
578
96
5
0
301,369
3
L
Apollo
10,157
535
74
4
0
341,323
4
W
Kuzenbo
11,617
611
38
2
0
389,285
4
W
Baron Samedi
12,522
659
77
4
0
327,653
3
L
Chaac
10,241
539
61
3
0
341,535
5
W
Chiron
11,938
628
125
7
0
337,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role