Player Matchup

Fenrir
Fenrir
YouTubeGogaMl
Fenrir
Level 28
God Stats
2W - 6L
1,313 SR
Queue Stats
59W - 95L
1,322 Elo+
Solo
Athena
Athena
alipikanto
Athena
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,331 Elo+
Solo
Thoth
Thoth
freakdanpro
Thoth
Level 107
God Stats
67W - 56L
1,637 SR
Queue Stats
546W - 397L
1,665 Elo+
Solo
Team Averages
Level 52
1,483 SR
1,439 Elo+

VS

Team Averages
Level 62
1,544 SR
1,408 Elo+
Chaac
Chaac
IRocudo
Chaac
Level 86
God Stats
5W - 2L
1,664 SR
Queue Stats
18W - 23L
1,224 Elo+
Solo
Yemoja
Yemoja
UltraRik
Yemoja
Level 71
God Stats
28W - 31L
1,602 SR
Queue Stats
30W - 34L
1,562 Elo+
Solo
Chang'e
Chang'e
danial37
Chang'e
Level 29
God Stats
4W - 4L
1,366 SR
Queue Stats
40W - 44L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 17 / 3
12,294
535
2,820
23,184
11,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Athena
alipikanto
Athena
16
1 / 1 / 7
13,068
568
5,723
17,319
22,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
10 / 2 / 1
15,977
695
39,954
13,626
5,960
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IRocudo
Chaac
16
3 / 4 / 7
13,740
597
10,818
26,875
23,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
UltraRik
Yemoja
18
7 / 3 / 8
14,374
625
9,457
20,446
20,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
danial37
Chang'e
18
5 / 5 / 9
14,310
622
16,615
28,362
17,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
12
Kills
15
20
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
IRocudo
Chaac
3
4
7
1.63
W
Yemoja
UltraRik
Yemoja
7
3
8
3.67
L
1
17
3
0.15
L
Athena
alipikanto
Athena
1
1
7
4.5
W
Chang'e
danial37
Chang'e
5
5
9
1.9
L
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,497
Damage
36,890
54,129
Taken
75,683
39,930
Mitigated
61,230
0
Healing
37,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
IRocudo
Chaac
10,818
2,115
826
10,067
26,875
23,688
1,870
14,688
11,527
0
59,732
W
Yemoja
UltraRik
Yemoja
9,457
2,949
6,845
2,439
20,446
20,176
904
10,683
9,217
37,282
0
L
2,820
2,820
0
0
23,184
11,631
778
10,092
12,822
0
16,729
L
Athena
alipikanto
Athena
5,723
954
0
0
17,319
22,339
404
8,981
7,908
18,309
0
W
Chang'e
danial37
Chang'e
16,615
3,590
6,150
11,066
28,362
17,366
978
19,266
8,394
77,790
0
L
39,954
510
0
0
13,626
5,960
2,212
6,244
7,226
164,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,339
Gold Earned
42,424
238
Minions Killed
187
0
Camps Cleared
0
1,107,941
Distance Traveled
1,179,683
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,740
597
57
2
0
364,987
0
W
Yemoja
14,374
625
40
2
0
420,613
3
L
Fenrir
12,294
535
22
1
0
306,384
0
L
Athena
13,068
568
22
1
0
369,630
0
W
Chang'e
14,310
622
90
4
0
394,083
5
L
Thoth
15,977
695
194
8
0
431,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role