Player Matchup

Hades
Hades
LoneHercules
Hades
Level 113
God Stats
80W - 81L
1,494 SR
Queue Stats
323W - 432L
1,342 Elo+
Solo
Tyr
Tyr
Mad Knuckz
Tyr
Level 145
God Stats
1W - 1L
1,208 SR
Queue Stats
35W - 17L
1,720 Elo+
Party 2
Danzaburou
Danzaburou
iMeninist
Danzaburou
Level 106
God Stats
8W - 5L
1,588 SR
Queue Stats
261W - 218L
1,527 Elo+
Party 2
Team Averages
Level 121
1,430 SR
1,530 Elo+

VS

Team Averages
Level 65
1,556 SR
1,417 Elo+
Merlin
Merlin
Captain inuendo
Merlin
Level 40
God Stats
5W - 19L
1,395 SR
Queue Stats
19W - 34L
1,328 Elo+
Party 1
Skadi
Skadi
XxModernMagicxX
Skadi
Level 69
God Stats
6W - 6L
1,522 SR
Queue Stats
8W - 10L
1,479 Elo+
Party 1
Yemoja
Yemoja
Zoinked Boinked
Yemoja
Level 87
God Stats
3W - 2L
1,752 SR
Queue Stats
29W - 43L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 12
9,326
666
4,840
12,397
5,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
8 / 1 / 11
10,823
773
15,763
19,769
17,629
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
iMeninist
Danzaburou
15
10 / 1 / 8
11,670
834
12,911
17,567
7,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 4
8,847
632
9,501
13,264
6,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 7 / 2
9,711
694
9,862
11,164
3,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 5
8,897
636
7,064
14,627
14,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
20
Kills
7
8
Deaths
20
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
2
6
12
1.33
W
8
1
11
13.5
L
4
7
2
0.71
L
1
5
5
0.7
W
Danzaburou
iMeninist
Danzaburou
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,514
Damage
26,427
49,733
Taken
39,055
30,300
Mitigated
24,971
25,801
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,501
841
0
490
13,264
6,910
0
532
12,732
40,500
0
W
4,840
136
771
4,033
12,397
5,404
0
4,287
8,110
22,603
0
W
15,763
2,290
0
10,016
19,769
17,629
671
5,976
13,793
0
36,192
L
9,862
4,665
0
0
11,164
3,759
0
736
10,428
0
19,881
L
7,064
1,342
951
1,818
14,627
14,302
0
3,592
11,035
20,243
0
W
Danzaburou
iMeninist
Danzaburou
12,911
6,804
0
10,981
17,567
7,267
2,064
6,672
10,895
0
62,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,819
Gold Earned
27,455
139
Minions Killed
86
0
Camps Cleared
0
775,549
Distance Traveled
662,800
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,847
632
38
3
0
215,645
1
W
Hades
9,326
666
17
1
0
253,222
1
W
Tyr
10,823
773
31
2
0
285,385
3
L
Skadi
9,711
694
28
2
0
216,772
0
L
Yemoja
8,897
636
20
1
0
230,383
1
W
Danzaburou
11,670
834
91
7
0
236,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role