Player Matchup

Artemis
Artemis
Joshuathegr8tes
Artemis
Level 29
God Stats
3W - 0L
1,757 SR
Queue Stats
3W - 0L
1,689 Elo+
Party 3
Gilgamesh
Gilgamesh
OfficerSanchezzz
Gilgamesh
Level 18
God Stats
3W - 0L
1,619 SR
Queue Stats
6W - 7L
1,348 Elo+
Party 3
Persephone
Persephone
djmowcheepow
Persephone
Level 26
God Stats
3W - 0L
1,742 SR
Queue Stats
37W - 42L
1,378 Elo+
Party 1
Arachne
Arachne
djmowcow
Arachne
Level 29
God Stats
5W - 5L
1,470 SR
Queue Stats
60W - 77L
1,386 Elo+
Party 1
Yemoja
Yemoja
fergyhotcake
Yemoja
Level 27
God Stats
28W - 15L
1,432 SR
Queue Stats
94W - 112L
1,410 Elo+
Solo
Team Averages
Level 26
1,604 SR
1,442 Elo+

VS

Team Averages
Level 26
1,662 SR
1,394 Elo+
Ganesha
Ganesha
Bloop5455
Ganesha
Level 28
God Stats
28W - 20L
1,650 SR
Queue Stats
504W - 543L
1,393 Elo+
Party 2
Raijin
Raijin
SaD__Oracin
Raijin
Level 29
God Stats
0W - 2L
1,740 SR
Queue Stats
9W - 18L
1,431 Elo+
Solo
Kukulkan
Kukulkan
beckhamcho
Kukulkan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
iKreemManJoN
Jing Wei
Level 29
God Stats
10W - 7L
1,772 SR
Queue Stats
378W - 414L
1,328 Elo+
Party 2
Bellona
Bellona
pepe lemus
Bellona
Level 17
God Stats
9W - 6L
1,650 SR
Queue Stats
248W - 253L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
5,899
492
6,488
6,083
1,608
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
12
3 / 1 / 3
6,713
559
5,015
6,743
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
djmowcheepow
Persephone
12
4 / 4 / 2
7,122
594
4,131
6,055
1,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
djmowcow
Arachne
12
8 / 0 / 3
7,487
624
5,365
8,260
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
10
2 / 1 / 4
6,302
525
3,937
5,498
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bloop5455
Ganesha
8
0 / 2 / 1
5,632
469
4,264
8,461
5,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
10
1 / 4 / 2
6,243
520
3,705
6,169
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
beckhamcho
Kukulkan
8
1 / 6 / 0
5,200
433
1,413
6,932
3,744
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
iKreemManJoN
Jing Wei
8
2 / 4 / 0
5,290
441
4,667
7,767
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
pepe lemus
Bellona
10
2 / 4 / 0
5,920
493
4,088
7,868
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
20
Kills
6
7
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Bloop5455
Ganesha
0
2
1
0.25
W
3
1
3
4.5
W
Gilgamesh
3
1
3
4.5
L
Raijin
1
4
2
0.5
L
Kukulkan
beckhamcho
Kukulkan
1
6
0
0.17
W
Persephone
djmowcheepow
Persephone
4
4
2
1.25
W
Arachne
djmowcow
Arachne
8
0
3
9.5
W
Yemoja
2
1
4
4
L
Jing Wei
iKreemManJoN
Jing Wei
2
4
0
0.5
L
Bellona
pepe lemus
Bellona
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,936
Damage
18,137
32,639
Taken
37,197
12,625
Mitigated
18,378
12,879
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Bloop5455
Ganesha
4,264
538
0
0
8,461
5,188
0
2,273
6,188
18,270
0
W
6,488
4,119
0
1,089
6,083
1,608
44
2,322
3,761
0
18,733
W
Gilgamesh
5,015
1,619
0
1,454
6,743
3,493
140
1,982
4,761
0
29,198
L
Raijin
3,705
102
0
1,061
6,169
1,876
462
1,009
5,160
38,122
0
L
Kukulkan
beckhamcho
Kukulkan
1,413
165
54
435
6,932
3,744
527
3,122
3,810
14,959
0
W
Persephone
djmowcheepow
Persephone
4,131
244
195
1,380
6,055
1,831
1,870
2,496
3,555
34,651
0
W
Arachne
djmowcow
Arachne
5,365
3,179
0
5,576
8,260
2,834
0
920
7,340
0
43,219
W
Yemoja
3,937
927
911
2,274
5,498
2,859
30
1,659
3,839
20,139
0
L
Jing Wei
iKreemManJoN
Jing Wei
4,667
3,441
0
760
7,767
2,104
0
1,664
6,103
0
17,037
L
Bellona
pepe lemus
Bellona
4,088
1,302
0
1,602
7,868
5,466
414
0
7,868
0
22,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
28,285
284
Minions Killed
193
0
Camps Cleared
0
1,082,851
Distance Traveled
980,309
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,632
469
4
0
0
225,791
0
W
Artemis
5,899
492
39
3
0
204,546
1
W
Gilgamesh
6,713
559
58
5
0
228,282
3
L
Raijin
6,243
520
64
5
0
212,219
1
L
Kukulkan
5,200
433
24
2
0
142,778
0
W
Persephone
7,122
594
75
6
0
223,676
0
W
Arachne
7,487
624
80
7
0
226,417
1
W
Yemoja
6,302
525
32
3
0
199,930
2
L
Jing Wei
5,290
441
45
4
0
192,174
1
L
Bellona
5,920
493
56
5
0
207,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role