Player Matchup

Ra
Ra
 
Ra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Jeffrey654321
Pele
Level 68
God Stats
1W - 3L
1,322 SR
Queue Stats
5W - 10L
1,291 Elo+
Party 2
Danzaburou
Danzaburou
Sentinel Being
Danzaburou
Level 118
God Stats
0W - 1L
1,691 SR
Queue Stats
14W - 20L
1,291 Elo+
Party 2
Team Averages
Level 106
1,505 SR
1,361 Elo+

VS

Team Averages
Level 106
1,546 SR
1,456 Elo+
Izanami
Izanami
OnboardCub5
Izanami
Level 88
God Stats
43W - 57L
1,515 SR
Queue Stats
342W - 374L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
PapaFransisco
Jormungandr
Level 88
God Stats
91W - 86L
1,522 SR
Queue Stats
421W - 540L
1,401 Elo+
Solo
Ne Zha
Ne Zha
RetroRain95
Ne Zha
Level 142
God Stats
19W - 8L
1,600 SR
Queue Stats
568W - 626L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 2 / 1
8,507
567
3,474
6,360
1,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 1
8,080
539
4,417
9,729
4,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Sentinel Being
Danzaburou
12
1 / 1 / 0
8,726
582
4,522
8,965
2,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OnboardCub5
Izanami
13
2 / 1 / 3
9,797
653
2,859
6,127
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
PapaFransisco
Jormungandr
13
1 / 0 / 6
9,611
641
4,794
4,056
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
14
5 / 0 / 3
10,462
697
13,398
10,686
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
8
8
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
L
0
5
1
0.1
W
Izanami
OnboardCub5
Izanami
2
1
3
3.5
W
Jormungandr
PapaFransisco
Jormungandr
1
0
6
4
W
Ne Zha
5
0
3
6.5
L
Danzaburou
Sentinel Being
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,413
Damage
21,051
25,054
Taken
20,869
8,746
Mitigated
10,412
5,944
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,474
143
791
1,103
6,360
1,769
0
502
5,430
36,382
0
L
4,417
1,075
607
1,168
9,729
4,249
0
1,819
7,346
0
30,892
W
Izanami
OnboardCub5
Izanami
2,859
1,357
0
1,599
6,127
2,824
2,429
1,163
4,964
0
49,024
W
Jormungandr
PapaFransisco
Jormungandr
4,794
305
306
1,517
4,056
1,811
286
525
3,531
29,457
0
W
Ne Zha
13,398
2,335
0
5,541
10,686
5,777
954
1,924
8,762
0
60,013
L
Danzaburou
Sentinel Being
Danzaburou
4,522
1,374
0
2,275
8,965
2,728
0
1,656
6,599
0
35,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,313
Gold Earned
29,870
172
Minions Killed
222
0
Camps Cleared
0
773,698
Distance Traveled
882,543
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,507
567
59
4
0
263,096
2
L
Pele
8,080
539
47
3
0
259,959
3
W
Izanami
9,797
653
103
7
0
291,192
0
W
Jormungandr
9,611
641
39
3
0
290,153
6
W
Ne Zha
10,462
697
80
5
0
301,198
2
L
Danzaburou
8,726
582
66
4
0
250,643
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role