Player Matchup

Medusa
Medusa
DAYUUM S0N
Medusa
Level 160
God Stats
1W - 5L
1,539 SR
Queue Stats
344W - 274L
1,517 Elo+
Party 1
Zeus
Zeus
Risingimperial
Zeus
Level 62
God Stats
1W - 1L
1,673 SR
Queue Stats
15W - 24L
1,402 Elo+
Party 2
Ra
Ra
UnMortalSuki
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,502 Elo+
Party 2
Heimdallr
Heimdallr
chrisXquick
Heimdallr
Level 2
God Stats
8W - 7L
1,219 SR
Queue Stats
8W - 8L
1,267 Elo+
Party 1
Bastet
Bastet
n0t4u227
Bastet
Level 28
God Stats
2W - 3L
1,732 SR
Queue Stats
22W - 29L
1,341 Elo+
Party 2
Team Averages
Level 51
1,532 SR
1,406 Elo+

VS

Team Averages
Level 19
1,676 SR
1,662 Elo+
Ymir
Ymir
Garotico
Ymir
Level 4
God Stats
5W - 1L
1,658 SR
Queue Stats
7W - 2L
1,596 Elo+
Party 3
Guan Yu
Guan Yu
Geoboi12
Guan Yu
Level 28
God Stats
9W - 2L
1,659 SR
Queue Stats
105W - 49L
1,746 Elo+
Solo
Chronos
Chronos
KingdPollo
Chronos
Level 22
God Stats
10W - 6L
1,500 SR
Queue Stats
184W - 113L
1,677 Elo+
Party 3
Nu Wa
Nu Wa
MrGweynhelm
Nu Wa
Level 26
God Stats
6W - 4L
1,763 SR
Queue Stats
94W - 73L
1,633 Elo+
Solo
Anhur
Anhur
iiTzGuRuXx
Anhur
Level 16
God Stats
21W - 14L
1,801 SR
Queue Stats
33W - 20L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DAYUUM S0N
Medusa
19
10 / 8 / 5
13,439
1,034
20,783
23,872
8,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 7 / 11
12,009
924
17,242
16,219
6,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 11 / 13
11,924
917
17,257
19,025
7,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
chrisXquick
Heimdallr
17
0 / 9 / 6
10,731
825
8,273
17,868
6,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
n0t4u227
Bastet
18
7 / 9 / 3
12,998
1,000
18,324
25,984
8,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
1 / 8 / 30
12,423
956
2,964
21,892
25,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Geoboi12
Guan Yu
20
7 / 2 / 29
14,237
1,095
15,300
15,460
18,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
KingdPollo
Chronos
20
26 / 2 / 15
16,259
1,251
43,426
22,707
10,163
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 2 / 31
14,152
1,089
19,001
10,458
3,962
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
20
6 / 4 / 21
13,860
1,066
17,040
18,088
6,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
170
18
Kills
44
44
Deaths
18
38
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Medusa
DAYUUM S0N
Medusa
10
8
5
1.56
W
Ymir
1
8
30
2
W
Guan Yu
Geoboi12
Guan Yu
7
2
29
10.75
W
Chronos
KingdPollo
Chronos
26
2
15
16.75
W
4
2
31
9.75
L
1
7
11
0.93
L
0
11
13
0.59
L
Heimdallr
chrisXquick
Heimdallr
0
9
6
0.33
W
Anhur
6
4
21
4.13
L
Bastet
n0t4u227
Bastet
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,879
Damage
97,731
102,968
Taken
88,605
36,858
Mitigated
64,402
7,855
Healing
23,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DAYUUM S0N
Medusa
20,783
7,973
0
3,558
23,872
8,239
0
11,686
12,062
0
63,690
W
Ymir
2,964
76
0
0
21,892
25,512
0
9,244
12,648
25,710
0
W
Guan Yu
Geoboi12
Guan Yu
15,300
1,163
7,648
5,751
15,460
18,343
0
5,616
9,844
0
31,457
W
Chronos
KingdPollo
Chronos
43,426
5,923
1,429
6,661
22,707
10,163
0
7,746
14,961
64,872
0
W
19,001
4,923
0
0
10,458
3,962
0
3,568
6,890
47,583
0
L
17,242
411
0
0
16,219
6,367
0
13,071
2,934
48,486
0
L
17,257
1,780
1,426
662
19,025
7,334
0
14,839
3,958
49,303
0
L
Heimdallr
chrisXquick
Heimdallr
8,273
4,908
0
1,119
17,868
6,034
0
11,546
6,184
0
25,718
W
Anhur
17,040
9,436
789
1,103
18,088
6,422
0
8,325
9,763
0
44,141
L
Bastet
n0t4u227
Bastet
18,324
4,803
0
1,090
25,984
8,884
0
13,287
12,439
0
41,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,101
Gold Earned
70,931
301
Minions Killed
275
5
Camps Cleared
11
1,109,006
Distance Traveled
1,241,032
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,439
1,034
81
6
2
217,830
0
W
Ymir
12,423
956
59
5
0
203,286
0
W
Guan Yu
14,237
1,095
30
2
1
279,890
0
W
Chronos
16,259
1,251
56
4
5
284,621
1
W
Nu Wa
14,152
1,089
62
5
3
232,332
0
L
Zeus
12,009
924
67
5
2
252,715
0
L
Ra
11,924
917
72
6
0
226,837
0
L
Heimdallr
10,731
825
35
3
1
137,076
1
W
Anhur
13,860
1,066
68
5
2
240,903
0
L
Bastet
12,998
1,000
46
4
0
274,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role