Player Matchup

Mercury
Mercury
INSANE_IGUANA9
Mercury
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
308W - 339L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
Not Solo Q d
Gilgamesh
Level 1
God Stats
7W - 1L
1,500 SR
Queue Stats
60W - 8L
1,500 Elo+
Party 1
Freya
Freya
Peicey
Freya
Level 157
God Stats
16W - 6L
1,811 SR
Queue Stats
517W - 161L
1,890 Elo+
Party 1
Thanatos
Thanatos
biggie_smoke12
Thanatos
Level 8
God Stats
3W - 1L
1,305 SR
Queue Stats
11W - 8L
1,395 Elo+
Party 3
Neith
Neith
lYuki-_-
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,371 Elo+
Party 3
Team Averages
Level 40
1,523 SR
1,519 Elo+

VS

Team Averages
Level 23
1,540 SR
1,392 Elo+
Hercules
Hercules
KarnYagami
Hercules
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
203W - 250L
1,345 Elo+
Party 2
Nemesis
Nemesis
KlutchKash_YT
Nemesis
Level 29
God Stats
32W - 25L
1,569 SR
Queue Stats
236W - 281L
1,394 Elo+
Party 2
Izanami
Izanami
Kookaa
Izanami
Level 20
God Stats
16W - 12L
1,666 SR
Queue Stats
244W - 267L
1,478 Elo+
Solo
Cthulhu
Cthulhu
LunaArche
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,337 Elo+
Solo
Baba Yaga
Baba Yaga
YNotJusLeave
Baba Yaga
Level 8
God Stats
1W - 2L
1,464 SR
Queue Stats
6W - 10L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 4
10,853
472
3,478
13,392
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Not Solo Q d
Gilgamesh
20
7 / 0 / 12
13,583
591
15,867
19,628
18,696
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Freya
Peicey
Freya
20
24 / 5 / 3
16,480
717
37,677
28,405
12,521
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
11
0 / 12 / 6
8,842
384
3,512
15,167
4,976
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
lYuki-_-
Neith
14
2 / 7 / 3
9,825
427
4,245
12,968
4,084
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KarnYagami
Hercules
15
11 / 8 / 5
10,384
451
13,313
19,338
12,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
18
5 / 7 / 9
11,686
508
13,970
20,498
10,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Kookaa
Izanami
16
0 / 9 / 5
10,040
437
5,887
18,330
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LunaArche
Cthulhu
10
2 / 3 / 2
7,828
340
3,822
8,508
2,646
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
YNotJusLeave
Baba Yaga
17
11 / 8 / 10
11,467
499
20,304
18,318
6,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
60
35
Kills
29
30
Deaths
35
28
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
6
4
0.67
L
Hercules
KarnYagami
Hercules
11
8
5
1.69
L
Nemesis
5
7
9
1.36
L
Izanami
Kookaa
Izanami
0
9
5
0.28
L
Cthulhu
LunaArche
Cthulhu
2
3
2
1
W
Gilgamesh
Not Solo Q d
Gilgamesh
7
0
12
13
W
Freya
Peicey
Freya
24
5
3
5.1
L
Baba Yaga
YNotJusLeave
Baba Yaga
11
8
10
2
W
Thanatos
0
12
6
0.25
W
Neith
lYuki-_-
Neith
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,779
Damage
57,296
89,560
Taken
84,992
44,660
Mitigated
37,318
26,156
Healing
15,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,478
1,748
0
4,294
13,392
4,383
1,970
3,139
10,175
0
63,768
L
Hercules
KarnYagami
Hercules
13,313
4,153
0
3,485
19,338
12,952
315
6,684
12,654
0
47,688
L
Nemesis
13,970
8,159
0
2,144
20,498
10,945
1,244
5,567
14,931
0
68,024
L
Izanami
Kookaa
Izanami
5,887
4,117
0
3,009
18,330
4,140
1,254
12,524
5,806
0
82,130
L
Cthulhu
LunaArche
Cthulhu
3,822
808
496
1,718
8,508
2,646
0
5,475
3,033
13,579
0
W
Gilgamesh
Not Solo Q d
Gilgamesh
15,867
4,877
267
2,911
19,628
18,696
0
3,747
15,671
0
87,569
W
Freya
Peicey
Freya
37,677
15,206
0
13,924
28,405
12,521
3,001
9,108
19,075
138,368
0
L
Baba Yaga
YNotJusLeave
Baba Yaga
20,304
1,582
0
4,391
18,318
6,635
108
7,427
10,891
62,815
0
W
Thanatos
3,512
1,271
0
2,465
15,167
4,976
453
4,324
10,558
24
25,650
W
Neith
lYuki-_-
Neith
4,245
1,578
0
2,295
12,968
4,084
261
2,867
9,955
0
40,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,583
Gold Earned
51,405
499
Minions Killed
422
0
Camps Cleared
0
2,116,055
Distance Traveled
1,758,742
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,853
472
110
5
0
502,292
1
L
Hercules
10,384
451
60
3
0
389,410
0
L
Nemesis
11,686
508
105
5
0
423,111
0
L
Izanami
10,040
437
145
6
0
330,741
3
L
Cthulhu
7,828
340
20
1
0
210,822
1
W
Gilgamesh
13,583
591
107
5
0
467,500
2
W
Freya
16,480
717
173
8
0
391,210
3
L
Baba Yaga
11,467
499
92
4
0
404,658
3
W
Thanatos
8,842
384
37
2
0
380,595
4
W
Neith
9,825
427
72
3
0
374,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role