Player Matchup

Cthulhu
Cthulhu
ASFzombiewolf
Cthulhu
Level 18
God Stats
0W - 6L
1,514 SR
Queue Stats
19W - 36L
1,221 Elo+
Party 1
Ra
Ra
Grindge
Ra
Level 89
God Stats
20W - 23L
1,457 SR
Queue Stats
278W - 310L
1,414 Elo+
Party 1
Arachne
Arachne
JumboProTtv
Arachne
Level 46
God Stats
11W - 17L
1,404 SR
Queue Stats
104W - 143L
1,334 Elo+
Party 1
Sun Wukong
Sun Wukong
Phaplesauce
Sun Wukong
Level 36
God Stats
2W - 5L
1,309 SR
Queue Stats
16W - 20L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
R4MB0616
Heimdallr
Level 123
God Stats
9W - 19L
1,483 SR
Queue Stats
621W - 616L
1,504 Elo+
Party 1
Team Averages
Level 62
1,433 SR
1,371 Elo+

VS

Team Averages
Level 92
1,606 SR
1,665 Elo+
Achilles
Achilles
DeBo__203
Achilles
Level 128
God Stats
10W - 14L
1,400 SR
Queue Stats
766W - 644L
1,658 Elo+
Party 2
Anhur
Anhur
DraftZJ
Anhur
Level 26
God Stats
15W - 12L
1,758 SR
Queue Stats
293W - 216L
1,601 Elo+
Party 2
Loki
Loki
Justicestorm311
Loki
Level 21
God Stats
8W - 3L
1,790 SR
Queue Stats
167W - 74L
1,728 Elo+
Party 3
Khepri
Khepri
RMATrauma
Khepri
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
711W - 584L
1,661 Elo+
Party 2
Hera
Hera
TIMNAR
Hera
Level 146
God Stats
17W - 5L
1,583 SR
Queue Stats
126W - 70L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 0 / 0
5,414
492
2,550
4,192
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 0
6,101
555
1,943
7,220
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
JumboProTtv
Arachne
8
0 / 4 / 0
5,077
462
689
7,042
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Phaplesauce
Sun Wukong
9
0 / 4 / 0
5,483
498
964
7,903
3,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
R4MB0616
Heimdallr
10
0 / 0 / 0
5,503
500
4,730
6,061
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeBo__203
Achilles
12
4 / 0 / 1
6,853
623
7,132
4,925
2,494
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
DraftZJ
Anhur
10
0 / 0 / 0
5,481
498
2,222
4,819
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 1 / 1
7,016
638
2,648
4,457
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
RMATrauma
Khepri
10
1 / 0 / 1
5,856
532
3,428
6,730
3,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
TIMNAR
Hera
12
2 / 0 / 4
6,641
604
5,306
3,995
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
13
13
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
0
0
0
W
Achilles
DeBo__203
Achilles
4
0
1
4.5
W
Anhur
DraftZJ
Anhur
0
0
0
0
L
0
5
0
0
L
Arachne
JumboProTtv
Arachne
0
4
0
0
W
6
1
1
6.5
L
Sun Wukong
Phaplesauce
Sun Wukong
0
4
0
0
L
Heimdallr
R4MB0616
Heimdallr
0
0
0
0
W
Khepri
RMATrauma
Khepri
1
0
1
1.5
W
Hera
TIMNAR
Hera
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,876
Damage
20,736
32,418
Taken
24,926
11,570
Mitigated
10,079
7,983
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,550
627
0
906
4,192
2,340
0
1,402
2,768
15,944
0
W
Achilles
DeBo__203
Achilles
7,132
1,845
0
2,290
4,925
2,494
192
0
4,925
0
35,227
W
Anhur
DraftZJ
Anhur
2,222
1,502
0
1,600
4,819
1,320
0
858
3,961
0
27,330
L
1,943
81
127
2,036
7,220
2,429
0
5,020
1,832
37,110
0
L
Arachne
JumboProTtv
Arachne
689
689
0
138
7,042
1,814
0
312
6,730
0
28,676
W
2,648
437
0
516
4,457
1,870
534
497
3,960
0
35,522
L
Sun Wukong
Phaplesauce
Sun Wukong
964
295
0
1,212
7,903
3,302
0
0
7,903
0
23,717
L
Heimdallr
R4MB0616
Heimdallr
4,730
2,097
0
3,564
6,061
1,685
0
1,610
4,451
0
34,432
W
Khepri
RMATrauma
Khepri
3,428
445
0
2,540
6,730
3,146
0
1,986
4,744
14,428
0
W
Hera
TIMNAR
Hera
5,306
817
0
1,250
3,995
1,249
15
1,152
2,843
38,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,578
Gold Earned
31,847
280
Minions Killed
315
0
Camps Cleared
0
954,458
Distance Traveled
1,163,140
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,414
492
21
2
0
211,502
3
W
Achilles
6,853
623
69
6
0
217,770
5
W
Anhur
5,481
498
70
6
0
214,719
2
L
Ra
6,101
555
89
8
0
192,330
1
L
Arachne
5,077
462
59
5
0
168,847
4
W
Loki
7,016
638
83
8
0
215,850
3
L
Sun Wukong
5,483
498
50
5
0
209,786
1
L
Heimdallr
5,503
500
61
6
0
171,993
3
W
Khepri
5,856
532
12
1
0
277,489
0
W
Hera
6,641
604
81
7
0
237,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role