Player Matchup

Cthulhu
Cthulhu
DomiSk
Cthulhu
Level 112
God Stats
1W - 1L
1,230 SR
Queue Stats
9W - 7L
1,366 Elo+
Party 2
Ra
Ra
Gusty995
Ra
Level 13
God Stats
1W - 1L
1,151 SR
Queue Stats
5W - 8L
1,295 Elo+
Party 1
Anhur
Anhur
KinGawdly
Anhur
Level 8
God Stats
2W - 1L
1,190 SR
Queue Stats
9W - 7L
1,366 Elo+
Party 2
Fenrir
Fenrir
OnlyMati
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,117 Elo+
Party 1
Poseidon
Poseidon
pablitoprieto97
Poseidon
Level 21
God Stats
1W - 1L
1,219 SR
Queue Stats
2W - 5L
1,232 Elo+
Party 1
Team Averages
Level 32
1,258 SR
1,275 Elo+

VS

Team Averages
Level 17
1,501 SR
1,427 Elo+
Tsukuyomi
Tsukuyomi
Accme
Tsukuyomi
Level 22
God Stats
4W - 4L
1,288 SR
Queue Stats
18W - 20L
1,294 Elo+
Solo
Ares
Ares
ITSPOSEIDONSFURY
Ares
Level 17
God Stats
1W - 1L
1,703 SR
Queue Stats
27W - 32L
1,511 Elo+
Solo
Artemis
Artemis
Viv4r
Artemis
Level 24
God Stats
8W - 11L
1,440 SR
Queue Stats
76W - 90L
1,283 Elo+
Solo
Ra
Ra
XVampiraHunterX
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Mulan
Mulan
zKisame
Mulan
Level 19
God Stats
7W - 5L
1,574 SR
Queue Stats
39W - 31L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DomiSk
Cthulhu
11
4 / 2 / 8
7,171
478
5,444
9,758
7,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 3 / 5
8,447
563
4,388
5,952
1,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
KinGawdly
Anhur
11
1 / 4 / 7
6,964
464
3,910
7,702
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
OnlyMati
Fenrir
12
7 / 3 / 4
8,151
543
6,290
9,729
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
13
1 / 4 / 3
7,694
513
2,243
7,194
2,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Accme
Tsukuyomi
13
9 / 4 / 4
8,487
566
8,056
10,271
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 3
7,571
505
4,566
6,235
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Viv4r
Artemis
10
0 / 7 / 6
6,610
441
4,261
10,132
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 6 / 3
6,918
461
3,109
6,479
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
zKisame
Mulan
1
0 / 0 / 0
4,443
296
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
18
Kills
15
16
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Accme
Tsukuyomi
9
4
4
2.75
W
Cthulhu
DomiSk
Cthulhu
4
2
8
4
W
5
3
5
2.5
L
4
1
3
5.5
W
Anhur
KinGawdly
Anhur
1
4
7
1.13
W
Fenrir
OnlyMati
Fenrir
7
3
4
3
L
Artemis
Viv4r
Artemis
0
7
6
0.43
L
2
6
3
0.58
W
Poseidon
1
4
3
0.63
L
Mulan
zKisame
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,275
Damage
19,992
40,335
Taken
33,117
16,728
Mitigated
11,590
11,379
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Accme
Tsukuyomi
8,056
1,867
0
2,662
10,271
3,484
0
4,089
5,972
0
40,328
W
Cthulhu
DomiSk
Cthulhu
5,444
327
160
1,780
9,758
7,177
823
1,727
7,995
31,334
0
W
4,388
710
411
1,428
5,952
1,802
386
1,313
4,441
42,916
0
L
4,566
324
0
465
6,235
3,299
0
2,298
3,907
22,901
0
W
Anhur
KinGawdly
Anhur
3,910
1,550
0
1,364
7,702
2,167
1,729
183
7,479
0
25,201
W
Fenrir
OnlyMati
Fenrir
6,290
1,563
0
4,238
9,729
3,385
594
1,531
8,104
0
39,229
L
Artemis
Viv4r
Artemis
4,261
2,705
0
955
10,132
2,760
890
2,759
7,163
0
25,136
L
3,109
234
0
0
6,479
2,047
550
2,449
4,000
19,389
0
W
Poseidon
2,243
238
0
1,998
7,194
2,197
228
2,553
4,641
46,721
0
L
Mulan
zKisame
Mulan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,427
Gold Earned
34,029
343
Minions Killed
179
0
Camps Cleared
0
1,277,056
Distance Traveled
962,626
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,487
566
65
4
0
284,537
2
W
Cthulhu
7,171
478
42
3
0
281,371
3
W
Ra
8,447
563
88
6
0
237,988
1
L
Ares
7,571
505
33
2
0
264,758
1
W
Anhur
6,964
464
53
4
0
231,032
2
W
Fenrir
8,151
543
67
4
0
249,639
1
L
Artemis
6,610
441
44
3
0
238,834
0
L
Ra
6,918
461
37
2
0
174,497
0
W
Poseidon
7,694
513
93
6
0
277,026
1
L
Mulan
4,443
296
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role